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More New Powers Part 2
Energy Doppleganger: The character is able to create a copy of himself, a Doppleganger, composed of pure energy, from his own body. The player must decide whether the Doppelganger is simply an extensi...

Started Aug 23rd, 2020 at 11:30pm by dsumner
9 974 Last Post Jan 2nd, 2024 at 2:43am
By: dsumner
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More New Powers
Body Power: Self-Detonation: <<< PLACE HOLDER>>>
Crystal Production: The character has the ability to project crystal from his body. As an attack it has a range of (S+E) divided by 5 inches, doing Id12 damage. The atta...

Started Dec 18th, 2023 at 4:55am by dsumner
0 48 Last Post Dec 18th, 2023 at 4:55am
By: dsumner
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Telemechanics and Cyberempathy
Two new powers because one of my players is very interested in these, thus forcing me to make up some rules on the fly.
Pcionics:  Cyberempathy;  This power enables  the character to control comp...

Started Jul 13th, 2010 at 5:16pm by John
This topic contains 1 attachment
22 4033 Last Post Nov 4th, 2023 at 9:53pm
By: dsumner
Hot Topic (More than 10 Replies)
More Psionics
Psionics: Confuse/Confusion: The character can cause confusion (temporally interfere with the clear working of a target's mind) in a person or group of people. Attacks as mind control. Victim must sav...

Started Nov 14th, 2013 at 9:59pm by dsumner
14 2848 Last Post Oct 31st, 2023 at 6:10pm
By: dsumner
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Base/HQ
Base/HQ: The character has a base or headquarters. The base is equipped with 1d4 special features. Additional features may be incorporated into the structure using the standard inventing points rules....

Started Sep 21st, 2009 at 11:27am by dsumner
22 3733 Last Post Oct 29th, 2023 at 8:25pm
By: dsumner
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Tunneling/Burrowing
Tunneling/Burrowing: The character has the ability to move through solid earth and stone. His maxim movement rate is = to his (STR+END/2) - the SR or the material he's tunneling through per turn. The ...

Started Feb 11th, 2014 at 4:10am by dsumner
2 456 Last Post Oct 29th, 2023 at 8:23pm
By: dsumner
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Sorcery: Ley Lines
  Ley Lines are places where planes of existence overlap.  Some are destructive, and one plane is forcing itself in the space of another, destroying on.  Sometimes one is going on in "way" rubbing aga...

Started Feb 20th, 2014 at 6:04pm by John
8 2026 Last Post Jul 4th, 2023 at 7:08pm
By: THE ONI
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Battle Not a with Monsters…
…lest ye become a monster.
When one wields power, for good or for ill, the power changes the user.
 
Be warned!
The dissected brains of individuals who either gained meta human a...

Started Sep 21st, 2021 at 1:04pm by John
3 426 Last Post Jul 4th, 2023 at 6:57pm
By: THE ONI
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Character Creation
   Powered Characters
Roll 3d6 once each for S, A, E, W, I, C, H, $.
Strength, Agility, Endurance, Will, Intelligence, Charisma, Humanity and Wealth.
5d6x10 for male weight.
5d4x10...

Started Nov 10th, 2013 at 2:45pm by John
7 3900 Last Post Feb 25th, 2023 at 8:55pm
By: THE ONI
Hot Topic (More than 10 Replies)
Modifying Force Fields
As with my Armor and Invulnerability mods, I'm tinkering with Force Field as well. This is a draft so it may change, and I've yet to figure out how much Power I think the character would have to expen...

Started Jul 27th, 2014 at 4:24pm by dsumner
16 4625 Last Post Jul 21st, 2022 at 7:20pm
By: dsumner
Very Hot Topic (More than 25 Replies)
Power Modifiers
Power Modifiers
Okay, these have been popping into my head all day. In addition to the "Penetrating" I posted earlier, here's a few others.
Auto-fire: (You could simulate powers like Starfire’s energy blast)...

Started Jul 8th, 2010 at 5:39pm by dsumner
« Pages 1 2 all »
43 11245 Last Post Jan 1st, 2022 at 2:21pm
By: dsumner
Hot Topic (More than 10 Replies)
Air Control/Air Powers
Air Control/Air Powers: This Power allows the character to control winds, air currents, and air pressure, allowing him to generate strong blasts of wind, create a wall of air, or fly.
Strong blas...

Started Nov 14th, 2013 at 9:38pm by dsumner
14 8650 Last Post Dec 31st, 2021 at 12:15pm
By: dsumner
Very Hot Topic (More than 25 Replies)
Re: The Book of Magic
A
Animal Stomp
The caster stomps with the vigour of an enraged bull, sending a shockwave through the earth, doing 2d12 damage in a 2" radius. Pr = 8.

Arcane Contention
Pr=...

Started May 3rd, 2009 at 10:54pm by dsumner
« Pages 1 2 all »
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64 22662 Last Post Nov 29th, 2021 at 5:27am
By: dsumner
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Time travel in V&V (spoilers for Sands of Time)
Sigh...  So time travel just doesn't work in V&V in a way that makes a fantastic and scary/exciting story!
To begin with, time travel is a subset of Dimensional Travel.  It's "official" name woul...

Started Oct 17th, 2021 at 8:20am by Display Name
5 432 Last Post Nov 13th, 2021 at 5:09pm
By: Display Name
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some ideas for psionics
I've had several players roll psionics recently and we've been brainstorming some ideas that seem rather interesting.
Two of them would be hydrokinesis and geokinesis which we've always been sort...

Started Jun 17th, 2011 at 2:24am by Ryxis47
6 1057 Last Post Jun 9th, 2021 at 9:26pm
By: Display Name
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Detect Evil (possible spoilers)
Is this a "game breaking" power?  Should it even be allowed?  Should it be limited in some fashion?
<SPOILERS>
STOP!!!!!!!!!!!!!!!  This is spoilers for Honor: Enter the Dragon's Claw.
...

Started Dec 19th, 2020 at 11:14pm by Display Name
1 231 Last Post Dec 24th, 2020 at 3:57pm
By: Majestic
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Inventing > Power Stunts
Since the power Magical Spells allows characters to use Inventing Points to develop new spells, I think it makes sense to allow characters with other powers to use Inventing to hone new applications t...

Started Sep 21st, 2020 at 11:12pm by polarboy
5 416 Last Post Oct 7th, 2020 at 11:55am
By: Majestic
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Character Generation > Ability Score Minimum
Here's a 2.0 House Rule that I've been toying with.
When randomly rolling up a character, continue to use 3d6 for ability scores, but any 3d6 roll below a 9 initially raises to a 9.
After t...

Started Feb 10th, 2020 at 4:45pm by polarboy
4 367 Last Post Sep 17th, 2020 at 3:29am
By: polarboy
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Training x 2
A number of published V&V characters have a Body Power or Mutant Power that doubles one of their five basic characteristics of Strength, Endurance, Agility, Intelligence, or Charisma. One of the earli...

Started Sep 17th, 2020 at 3:18am by polarboy
0 175 Last Post Sep 17th, 2020 at 3:18am
By: polarboy
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Earth Control/Earth Powers
Earth Powers/Earth Control: The character may choose which of the two varieties he posesses:
A) Earth Control: The ability to manipulate earthen material (stone, dirt, sand, mud, etc.). The chara...

Started Nov 14th, 2013 at 7:47am by dsumner
7 1599 Last Post Aug 30th, 2020 at 5:40pm
By: dsumner
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