The Fortress of Solitude The Fortress of Solitude
Current character write-ups and backstories.
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villains and Vigilantes in Freedom Force video game... long ago!
I had designed many chara from V&V for this particular moddable game... Here are some examples!
[IMAGE]
[IMAGE]
[IMAGE]
[IMAGE]
I have more elsewhere...

Started Dec 15th, 2014 at 12:54pm by Guardian7
4 1609 Last Post Mar 6th, 2015 at 3:10pm
By: Matt
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Captain Atom
He was a member of the Greatest Generation.   30 years ago today Captain Atom gave his life to stop Mr. Saturn from destroying the world. 
Just let that sink in.  A single man gave his life to s...

Started Feb 22nd, 2015 at 10:23pm by John
9 2494 Last Post Feb 26th, 2015 at 9:48pm
By: THE ONI
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Emotion Control option
Emotion Control (love for role-playing games): Radius = Intelligence. PR = 8 per attempt. All effected characters become enthusiastic fans of role-playing-games and must stop everything and begin gami...

Started Feb 22nd, 2015 at 4:36pm by Baretta
1 806 Last Post Feb 22nd, 2015 at 4:43pm
By: Matt
Very Hot Topic (More than 25 Replies)
Northguard
NORTHGUARD
Northguard is Canada’s official government sponsored superteam. The team was initially formed formed in early 2002, as part of Canada’s response to the treat of super powered terrorism...

Started Apr 20th, 2010 at 2:05am by dsumner
26 5975 Last Post Feb 19th, 2015 at 10:19am
By: dsumner
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Back in the saddle (better title)
Self-motivating through sharing/therapy via forum.

Started Jan 27th, 2015 at 4:19pm by AlabasterKnight
This topic contains 2 attachments
15 3992 Last Post Feb 15th, 2015 at 1:45pm
By: AlabasterKnight
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The New Crusaders
Inspired by Infinity Inc., all of the heroes in my new campaign have ties NPCs from adventures published in the 1980s. These are the descendants or students of those heroes and villains. I will post w...

Started Feb 5th, 2014 at 10:41pm by Baretta
« Pages 1 2 all »
47 10732 Last Post Jan 18th, 2015 at 1:48pm
By: Baretta
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DC Hero Conversions
Blue Beetle
[IMAGE]
Identity: Ted Kord         
Side: Good
Affiliation: Justice League
Sex: Male                      
Age: Early 30's
Level: 9                           
Training: Agility
Powers:
1. Heightened Intelligence (A): +8.
2. Heightened Agility (A): +10.
3. Heightened Defense: -4 to be hit.
4. Willpower (A): PR =1 per turn, or when used as a defense.
5. Natural Weaponry: +2 to hit, +4 damage.<...

Started Aug 27th, 2011 at 8:29pm by dsumner
24 8312 Last Post Jan 8th, 2015 at 8:52pm
By: Display Name
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Time to suit up
An explosion in the distance...you have mere moments to find a convenient place to set aside your persona and don a new identity to act fast in saving lives, stopping damage and thwarting evil. ( in t...

Started Dec 15th, 2014 at 8:51pm by Detective27
21 4842 Last Post Jan 8th, 2015 at 8:38pm
By: Detective27
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Santa's Reindeer
Here are the powers I'd give a team of villains inspired by Santa's reindeer.
Dasher: Heightened Speed
Dancer: Heightened Agility
Prancer: Natural Weaponry w/feet
Vixen: Heightened...

Started Dec 23rd, 2014 at 9:41pm by Baretta
0 650 Last Post Dec 23rd, 2014 at 9:41pm
By: Baretta
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Doc Thunder
DOC THUNDER
"I'm just happy to help out where I can."
[IMAGE]
Identity: Dr. Richard Donnar
Aliases: None
Marital Status: Single
Known Relatives: None
Sex: Male
Age: 39   
Side: Good
Affiliation: Independent Hero
Known Associates: Sometimes ally of the Protectors
Base of Operations: Mount Thunder, CO
Level: 17
Training: Endurance
Powers:
1. 2x Heightened Strength: +44.
2. Heightened Intelligence: +23.
3. Body Power: Increased Density (2x final weight, and carrying capacity; It also grants him 10 points of invulnerability vs. physical attacks).
4. Animated Servant: Jeeves: (See Below).
5. Vehicle: The Thunderwing: A trans-atmospheric hypersonic transport aircraft. It’s capable of transporting up to 8 passengers, five tons of cargo, as well as the Rolling Thunder ground transport.
Inventions:
1. Delphi: Delphi is Doc’s AI computer system. “She” runs Mount Thunder, Doc's mountain research facility, and home. Mount Thunder has several special abilities. 
a) Illusions: Delphi can project realistic holograms of “herself” anywhere within the faci...

Started Sep 7th, 2009 at 11:22pm by dsumner
5 1807 Last Post Dec 17th, 2014 at 9:26pm
By: Majestic
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Cat's Paw
Cat's Paw
[IMAGE]
Identity: Jun Péng
Aliases: None
Sex: Female
Age: 27
Place of Birth: Hong Kong
Marital Status: Single
Known Relatives: None
Side: Evil
Affiliation: Jade Dragons Triad
Known Associates: Tiger Lilly, Orchid
Known Grudges: None
Base of Operations: Hong Kong
Level: 7
Training: Agility
Powers:
1. Natural Weaponry Device: Claws: +3 to hit, +6 HTH damage.
2. Special Weapon: Cat of Nine Tails: +2 to hit, HTH +1d4 damage, 1”
extension.
3. Heightened Defense: -4 to be hit while conscious and mobile.
4. Heightened Agility A: +11.
5. Natural Weaponry (Martial Arts/Unarmed Combat): +3 to hit, +6 HTH damage.
6. Heightened Expertise: +4 with everything,
7. Invention: Cat's Paw Costume: Acts as Armor B: ADR=75.
8. Invention: Cat's Paw Mask: Night Vision Capabilities.
9. Phobia/Psychosis: Claustrophobia: 
Height: 5' 6"
Weight: 130 lbs.
Basic Hits: 3
Agili...

Started Dec 6th, 2014 at 11:56am by dsumner
11 2184 Last Post Dec 17th, 2014 at 7:02pm
By: Guardian7
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Santa Powers
Here's a stab at Santa's powers. I'm sure others might have other thoughts.
1. Heightened Endurance B: +10
2. Heightened Charisma B: + 25
3. Body Power: Weight x 2 yet able to squeeze ...

Started Dec 15th, 2014 at 10:35pm by polarboy
2 895 Last Post Dec 17th, 2014 at 11:59am
By: Phrennzy
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The Flock
The Flock is an avian themed villain group composed of three members, and lead by Shrike. It primarily operates along the Northeastern Seaboard, but has ventured as far south as Miami, and West toward...

Started Dec 6th, 2014 at 4:00pm by dsumner
1 672 Last Post Dec 6th, 2014 at 4:00pm
By: dsumner
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Bengal
Bengal
[IMAGE]
Identity: Leland Joshua Richardson
Aliases: None
Sex: Male
Age: 26
Place Of Birth: Detroit, Michigan
Marital Status: Single
Known Relatives: None
Side: Evil
Known Associates: None
Affiliation: The Pack
Base of Operations: Washington, D.C.
Grudges: None
Level: 9
Training: Agility
Powers:
1. Feline Powers:
a) Heightened Agility: +11.
b) Heightened Senses: Night Vision.
c) Natural Weaponry: Claws/Fangs: +3 to hit, +6 HTH damage.
d) Special: Leaping Ability: 3x normal jumping/leaping distance.
e) Speed Bonus: +80" running/ground movement rate.
2. Natural Weaponry (Martial Arts): +2 to hit, +4 HTH Damage.
3. Heightened Defense: -4 to be hit while conscious and mobile.
4. Special Requirement: Must perform a special ritual once per month, or his powers will fade.
Weight: 170 lbs.
Basic Hits: 4
Agility Mod: -
Strength: 19
Endurance: 21
Agil...

Started Dec 6th, 2014 at 3:20pm by dsumner
0 623 Last Post Dec 6th, 2014 at 3:20pm
By: dsumner
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Undertow
Undertow
"Is there not one being on this miserable cesspool of a planet, worthy of my skills?"
[IMAGE]
Identity: Unpronounceable in English
Aliases: None
Sex: Male
Age: 77
Place of Birth: ?
Marital Status: Single
Known Relatives: None
Side: Evil
Known Associates: None
Affiliation: Independent Villain
Grudges: None
Base of Operations: Mobile
Level: 13
Training: Agility
Powers:
1. Water Breathing A: (Amphibian): He has no difficulty breathing either water or air. PR=1 per hour.
2. Heightened Endurance B: +18.
3. Natural Weaponry (Unarmed Combat Training): +3 to hit, +6 HTH damage.
4. Heightened Expertise: +4 with everything.
5. Willpower A: PR=1 per turn when used as a defense.
6. Heightened Senses: Low light level vision.
7. Armor B: ADR = 87.
8. Vulnerability: He's every susceptible to poisons and gases. His END save is cut in 1/2.
Weapon: Power Scepter: Attacks as Power Blast. 1d20 damage. R=15". 12 charges. 
Weight: 220 lbs.
Basic Hits: 5
Agility Mod: ...

Started Dec 6th, 2014 at 3:06pm by dsumner
2 776 Last Post Dec 6th, 2014 at 3:14pm
By: dsumner
Very Hot Topic (More than 25 Replies)
The Brotherhood of Power
The Brotherhood of Power are a villain group whipped up for use in the "official" V&V universe
The Brotherhood of Power

[IMAGE]

"Only the Strong Prevail"

Overview
The Brotherhood of Power is a longstanding and powerful group of villains, wh...

Started Apr 16th, 2010 at 12:42am by dsumner
27 8017 Last Post Dec 3rd, 2014 at 6:02pm
By: dsumner
Hot Topic (More than 10 Replies)
Crusaders Membership Drive
Okay, not sure why this popped into my head at Walmart, but it did. The Crusaders have decided to expand their ranks, and are sponsoring a recruitment drive. You have a chance to nominate a prospect, ...

Started Sep 27th, 2014 at 2:21pm by dsumner
12 3095 Last Post Nov 30th, 2014 at 5:36am
By: Guardian7
Hot Topic (More than 10 Replies)
From the journal of John Q. Public
From the Journal of John Q. Public

I don’t dwell on the horrific beating I took the night they robbed me.  At least, I don’t think I do.  Of course the image is still crystal clear - vibrant- and...

Started Oct 17th, 2012 at 8:07pm by Marshal Strong
11 2637 Last Post Nov 23rd, 2014 at 11:13am
By: THE ONI
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Marshal Strong art and comic sneak peak!
Thought I'd post some convention art as well as some art for the upcoming Marshal Strong comic book
[IMAGE]
Marshal Strong character design sheet by Elvin Hernandez

Started Jul 12th, 2014 at 11:45pm by Marshal Strong
19 4200 Last Post Nov 16th, 2014 at 1:04pm
By: THE ONI
Hot Topic (More than 10 Replies)
Super Twosomes
Inspired by Cloak & Dagger, Hawk & Dove, and the Wonder Twins, here's a super-duo. They are the newlywed crimefighting couple called ... Hit & Miss
HIT
Identity: Hank Italia
Sex: Male
Po...

Started Jun 2nd, 2014 at 12:26am by Baretta
19 3936 Last Post Oct 17th, 2014 at 1:28am
By: Gerry
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