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Very Hot Topic (More than 25 Replies) Guns, Gadets, and Gear (Read 22534 times)
dsumner
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Re: Guns, Gadets, and Gear
Reply #105 - Jun 9th, 2016 at 11:08am
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Some gear for assassins.

Exploding Candles: When lit, they explode approximately 1 min later. 1d6 damage. 2" radius.

Poison Candles: When lit, after approximately 30 seconds, they give of fumes that have one of the following effects:

a) Sleep: Attacks as Poison/Venom, but affects the target as though struck with a Paralysis Ray attack.
b) Poison: Attacks as Poison Venom, but affects the target as though struck with Death Touch. 1" radius. The target must reroll their save each round they're in the effective radius.
c) Poison: Attacks as Poison/Venom, but the target is affected as though struck with a Devitalization Ray attack. 1" radius. The target must reroll their save each round they're in the effective radius.
d) Hallucination: Attacks as Poison/Venom, but the target sees horrifying illusions. 1" Radius.
e) Paralysis: Attacks as Poison/Venom. 1" Radius. Save vs. E or target is paralyzed until a successful save is made.
« Last Edit: Jun 9th, 2016 at 3:32pm by dsumner »  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Majestic
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Re: Guns, Gadets, and Gear
Reply #106 - Jun 11th, 2016 at 1:33am
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What number does one use for all of the Poison/Venom attacks? (as it's not on the combat chart)
  
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Thunderbolt
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Re: Guns, Gadets, and Gear
Reply #107 - Jun 11th, 2016 at 7:37am
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I'd assume its the same as you are still being subjected to an attack.  No need to complicate matters.  Plus is might depend on situational circumstances.. like a contact poison on a doorknob that you willingly touch may not need a 'attack' at all!  Assassins cheat and kill people in very unfair uncool ways so like I tell folks who complain about such things~ "Well your SUPPOSED to die when your shot in the head/heart/face from surprise by a high-caliber round... its called being mortal!"

..its why 'assassins' are almost universally reviled by most decent folks.

Or in Clint Eastwoods words~ Unforgiven; "Son... we all have it coming."

And my favorite, "...its a hell of a thing to kill a man.. in one moment ..you take away all he's got.. and all he'll ever have."

Guess I'll need to add a "Assassin's Tools" section to the PDF...
« Last Edit: Jun 11th, 2016 at 7:43am by Thunderbolt »  

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Majestic
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Re: Guns, Gadets, and Gear
Reply #108 - Jun 22nd, 2016 at 4:02pm
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Right, but if one writes "attacks as Poison/Venom", it begs the question, 'how does Poison/Venom attack?'

Personally, I usually just use Chemical Powers.
  
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Thunderbolt
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Re: Guns, Gadets, and Gear
Reply #109 - Jun 23rd, 2016 at 5:22am
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That sounds reasonable enough... sure.. poisons ARE a chemical attack...
  

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dsumner
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Re: Guns, Gadets, and Gear
Reply #110 - Oct 18th, 2016 at 5:59pm
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Implosion Grenade - An implosion grenade removes matter within a certain radius and pulls everything towards it creating an implosive effect, with highly damaging results. 1D20 damage; 2" burst radius. Target is affected as through struck with a disintegration ray attack.



Universal Translator - A device used to decipher and interpret foreign/alien languages into the native language of the user.

Mini-Rebreather - A small tank and mouthpiece containing 10 mins. worth of air.

  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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dsumner
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Re: Guns, Gadets, and Gear
Reply #111 - Jul 13th, 2017 at 1:08am
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Goop Grenade: Fills a 1" x1" area with a super sticky adhesive "goo". Anyone in the affected area will have their effective movement reduced to 0" (flying characters are immune). Characters may save vs. AGL (d20) to avoid the effects. Characters trapped by the goo have 5% chance (+1% for each point of STR over 10) per turn. (This one may still need to be tinkered with). Attempting to break free is considered an action.
  

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dsumner
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Re: Guns, Gadets, and Gear
Reply #112 - Jan 3rd, 2024 at 3:01am
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Have any of you guys made use of this stuff?
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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dsumner
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Re: Guns, Gadets, and Gear
Reply #113 - Feb 6th, 2024 at 1:21pm
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Bumping this as some of this stuff might make an appearance in my new game.
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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