Chiller “Cool your jets, Director. I’m the best hit man money can buy Your pigeons are tough marks - but I’ll take ’em out easy !”
Identity: Unknown
Aliases: None
Sex: Male
Age: Unknown
Marital Status: Single
Known Relatives: None
Place of Birth: Unknown
Side: Evil
Affiliation: Former member of the 1000, Killer Elite
Known Associates: None
Known Grudges: Booster Gold
Base of Operations: Metropolis
Level: 7
Training: Agility
Powers/Training:
1. Transformation; Shape Change (Impersonation): Requires one action, molding his head with both hands, and must be done with access to the person to be copied or extensive photographic documentation. Can not be maintained for long periods without a special freezing fluid.
2. Body Power: Acidic Skin: Anyone coming into contact with his skin suffers 1d4 damage.
3. Armor B: ADR = 70. The armor's high, rigid collar includes built-in nozzles spraying his head with his freezing compound.
a) Duress Signal Locater: Emits a signal to call in reinforcements, by allowing them to home in on his position.
b) Teleportation: 100 mile range to a predetermined location. 1 charge. Activated by "panic button".
4. Special Weapon: Acid Gun: +3 to hit, Attacks as HTH. Inflicts 1d8 damage. 8 charges.
5. Heightened Expertise: +4 with everything.
6. +2 Accuracy from training.
Inventions/Weapons:
1. Knife: +1 to hit, HTH+1d2 damage.
2. Energy Pistol: Attacks as HTH, 1d12 damage. 12 charges.
3. Shock Grenades: 1d6 damage. 2" Blast Radius. (2) carried.
Weight: 165 lbs.
Basic Hits: 4
Agility Mod: -
Strength: 14
Endurance: 16
Agility: 16
Intelligence: 12
Charisma: 12
Reactions from Good: +1/ Evil:-1
Hit Mods: 3.8016
Hit Points: 15
Healing Rate: 1.6
Power: 58
Damage Mod.: +1
Accuracy: +2
Carrying Capacity: 348 lbs.
Basic HTH Damage: 1d6
Movement Rates: 46”
Detect Hidden: 10%
Detect Danger: 14%
Inventing Points: 5.4
Inventing: 36%
Origin/Background: Nothing is known about the super-powered mercenary named Chiller. He is a high-paid killer and disguise expert wanted by police agencies around the world. Chiller was hired by the 1000 to assassinate President Ronald Reagan and Vice-President George Bush.
Personality/Character Traits: An overconfident, fearless cowboy and psycho-killer who loves his job. He sees himself as the capricious rock star of assassination. In his eyes Chiller is a super competent, unstoppable macho wonder boy of murder.
His temper is terrible and he’s a fairly casual killer, reasoning that it bolsters his rep in any case. What he craves is rep and fame.
Though he’s overconfident, his daring serves him pretty well. With it, he can pull fairly impressive stunts. He’s mentally quick on his feet, and he’s quite aware of how flexible and useful his impersonation power is.
Chiller has a sick sense of humor, bantering with people who know he’s going to kill them
Combat Tactics/M.O.: <<< PLACE HOLDER >>>