Cat-Man
Identity: Thomas Blake
Side: Evil
Affiliation: Secret Six
Sex: Male
Age: Unknown
Level: 7
Training: Accuracy
Powers:
1. Heightened Agility A: +8.
2. Heightened Defense: -4 to be hit while conscious and mobile.
3. Heightened Endurance A: +8.
4. Natural Weaponry (Unarmed Combat): +2 to hit, +4 damage.
Weapons/Equipment:
1. Claws: Cat-Man wears razor-tipped gauntlets. +1 to hit, +2 HTH damage.
2. Catarangs:
Weight: .
Basic Hits:
Agility Mod: -
Strength:
Endurance:
Agility:
Intelligence:
Charisma:
Reactions from Good: / Evil:
Hit Mods: ()()()() =
Hit Points:
Healing Rate:
Power:
Damage Mod.:
Accuracy:
Carrying Capacity: lbs.
Basic HTH Damage:
Movement Rates:
Detect Hidden:
Detect Danger:
Inventing Points:
Inventing: %
Origin/Background: Tom Blake was a big game hunter who specialized in stalking and trapping leopards, tigers, and other members of the cat family. He made his money by selling certain cats to zoos and circuses around the world, but because Blake was an inveterate gambler, he threw away his fortune several times over. Blake eventually grew tired of the profit and loss cycle into which his life had fallen and, returning home to Gotham City, decided to turn his back on jungle expeditions in favor of urban adventure. Toying briefly with the notion of becoming a crimefighter, he instead decided to indulge in a life of crime instead. He did this for two reasons: first, it would make it far easier to regain his lost fortune; and second, it would allow him to pit his vast hunting skills and sharp wits against Gotham's Dark Knight Defender - the Batman. Also, it allowed him to maintain the life of danger and excitement he had come to love. To that end, taking his cue from his life-long obsession with cats, Blake became the Cat-Man, a criminal who, like Catwoman, became known for his cat-oriented crimes.