Very Hot Topic (More than 25 Replies) G7's art (Read 50083 times)
Guardian7
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G7's art
Sep 7th, 2009 at 3:43am
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Here is my british heroes who form the team ROYAL GUARD.


Conductor and Hummingbird are from PES (one of the worst modules - I think I modified nearly everything in it except for these two and Soulburner).

Exchalibur is from the Rulebook. Though I can't for the life of me remember his name Stormy or something.

Elemental is Fortress from Trouble for Havoc.

Godiva and Shadowbird are both my chara.

Favorite Moments:

Royal Guard vs. the Devil's Demon Horde!

After both the Crusaders and Royal Guard battled the Demons at Stonehenge.
Royal Guard joins the Crusaders and enter the gateway with them.
As the two powerful teams deal with the Domain! (I had expanded it quite a bit) and start to head towards the Devil's retreat. The Devil sends a huge mass of demons after them.
Knowing they have to beat the Devil, but won't be able to if he is constantly sending his minions against them. Exchalibur and Royal Guard sent the Crusaders on as they dealt with the demon horde.
I let the PCs puppet Royal Guard - cause one of the PCs asked if they could play out the battle. It was cool and they all said they had a ball playing those characters.
Ofcourse the PC that had Exchalibur had an 11th lvl character to play, who had weather control abilities and the sword Holy Exchalibur - same sword from DotD.
You know, This...

Holy Exchalibur: The sword of King Arthur.
It is a highly magical sword and has the following attributes:
to hit: +8, Dam 3d10 + hth, grants user 15 pts of invul., can heal 40pts of dam. a day, Awe ability save vs Chr or stand dumbfounded.

Kick butt weapon.

Anyhow... Puppeting NPCs became a normal thing, when players couldn't make it during an ongoing mission (and their characters weren't avalible due to being locked in a mission).
So I would let them play heroes of their choice. Keeping it mainly to the action sequences. This was always a fun thing.

G7
« Last Edit: Sep 29th, 2009 at 3:17pm by Guardian7 »  

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Re: G7's V&V world characters.
Reply #1 - Sep 7th, 2009 at 4:12am
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Here next is one of my all time favorite NPCs. Just because she was such a pain in the butt to the other Crusaders (Particularly the hybrid human/demon; Wraith).

Powerful with underscored and unrealized beauty.
Probably one of the most useful NPCs with her varied abilities and unrelenting determination.



Favorite moments?

Sister Indigo vs. the Wraith (PC).
When she first appears the two of them had problems. She could sense the essence of diabolical evil in him. This eventually builds to a head in the Crusader Citadel, but Enforcer, Titan, Dreamweaver and Sunburst break it up.
Angry... Wraith marches off. Saying she had better not be there when he gets back.
The Crusaders try to reason with Sister Indigo but her beliefs just won't take a backseat to their reasoning.
She flys off and quickly makes a beeline down to the parking garage of the Harmon Building (Crusader Citadel) where Wraith is, alone the two square off.
At first the two battle viciously.
Then Wraith simply stops saying. If you want to believe I am truely evil that is your call. But I am not fighting you anymore. He explains his origin to her and what and why he does the heroing buisness. She is feisty and still looking for a fight. But he gets on his motercycle and simply drives off.
Later the two would become stanche allies.

Sister Indigo vs. the Four Horsemen of Apocalypse!
All of the Crusaders are captured in their Citadel (due to the bungling of two PCs and watch helplessly as...) Sister Indigo arrives and battles all four Horsemen alone in order to smash the force field generator holding her team mates, as an enraged Dr Apocalypse races across the ocean to stop her.

(You guys should have seen the PCs struggling to get free. It was very cool)

G7

  

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Re: G7's V&V world characters.
Reply #2 - Sep 7th, 2009 at 5:20pm
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Nice work, and I love the sketches. Any chance we'll get to see more of your stuff? Or some character sheets for these guys?
  

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Re: G7's V&V world characters.
Reply #3 - Sep 7th, 2009 at 6:22pm
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Thanks. I llove drawing V&V chara from the books/Mods.

Far as doing C-Sheets on them.
I'll see what I can do.
Most of the characters are avalibile (Conductor, Hummingbird, Fortress, Sister Indigo, The Crusaders). Course everyone was modified to be geared a bit more specfically to my game format.

Only ones you guys probably can't get are Godiva (who emulates Medusa, only slightly tougher), Shadowbird and Exchalibur. If I get a chance I might post these guys in the Character section.

I plan on dropping a lot more illos of chara. As that is why I created this section. Just to highlight my artwork and show my love for all things V&V.

Cya
G7
  

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Re: G7's V&V world characters.
Reply #4 - Sep 7th, 2009 at 6:46pm
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We're looking forward to you posting you stuff. And I'd love to see some FC material.
  

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Re: G7's V&V world characters.
Reply #5 - Sep 7th, 2009 at 6:55pm
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FC material?

g7
  

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Re: G7's V&V world characters.
Reply #6 - Sep 7th, 2009 at 6:59pm
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Some full color artwork.
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: G7's V&V world characters.
Reply #7 - Sep 7th, 2009 at 9:13pm
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Well my favorite Medium tends to be more Pen and ink... I use the computer to create shades of Gray... though... I can do it in colors as well. Just takes a lot of time. Though there are some neat effects I can play out with it.

I will do Colors when I can... but expect a lot of B&W artwork from me.

G7
  

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Re: G7's V&V world characters.
Reply #8 - Sep 7th, 2009 at 9:50pm
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Either way we look forward to more of your work.
  

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Re: G7's V&V world characters.
Reply #9 - Sep 7th, 2009 at 11:24pm
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There... I colored Royal Guard and reposted it in its slot.
Take another look.

G7
  

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Re: G7's V&V world characters.
Reply #10 - Sep 7th, 2009 at 11:27pm
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Guardian7 wrote on Sep 7th, 2009 at 11:24pm:
There... I colored Royal Guard and reposted it in its slot.
Take another look.

G7


Very nice work G7. I can barely draw stick figures, so I'm impressed.
  

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Re: G7's V&V world characters.
Reply #11 - Sep 9th, 2009 at 6:48am
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G7, when do we get to see more of your work?
  

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Re: G7's V&V world characters.
Reply #12 - Sep 9th, 2009 at 7:27am
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Put it in the Member Art Thread!
  
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Re: G7's V&V world characters.
Reply #13 - Sep 9th, 2009 at 3:48pm
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Well... actually I prefer having my own Gallery... that way comments are directed at my work and not that of others.

No offense.

If I did a Gallery show... it wouldn't have other artists in it... it would spotlight my work (artist thing... we are so selfish).

So I will probably keep my work here. Unless there is some sort of a collaboration. *wink*

G7
  

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Re: G7's V&V world characters.
Reply #14 - Sep 9th, 2009 at 4:42pm
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Sure, I understand. I've known artists who didn't feel comfortable having their work compared to others.

Wink Wink Wink Wink
  
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Re: G7's V&V world characters.
Reply #15 - Sep 14th, 2009 at 7:23pm
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Sorry about the delay for getting more up here... unfortunately life interfers. LOL

The first image is some older prelim sketches I did of a redesigned Motivator. Though her costume was cool enough. It just didn't give that TOTAL villainess look.

So... here she is. The one human being not likely to ever see a humanitarian award.

MOTIVATOR




Next is the Cover foe from the V&V 2nd Ed. Rulebook. I have no idea what his real ability was... but there is a small blurb in the Crusader Citadel  Trophy room about a bent girder that a foe of the Crusaders called Magnet Man did.
I love the design of this villain... so that is who I made him into... Let me introduce you to my world's...



This is the actual cover image manipulated by my computer. I was going to color it but ran out of time. Besides... you've seen the cover... you know the colors. Jeff Dee's design of this chara is nearly flawless. Just reeks villainy.

Last is a chara I just did for Dsumner.
WILDSTAR in SPACE!!




The background is new. the image I gave him was plain white. Though I am sure he will nab this one. I am actually kind of pleased how this turned out. I would like to thank the Hubble Telescope for the background image.

That's it... for now.
Cya
G7
« Last Edit: Sep 14th, 2009 at 7:27pm by Guardian7 »  

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Re: G7's V&V world characters.
Reply #16 - Sep 15th, 2009 at 3:13pm
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Nice stuff!

I like your Motivatrix!

  
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Re: G7's V&V world characters.
Reply #17 - Sep 15th, 2009 at 4:37pm
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Yeah... It's a pretty hot costume on her. Very fitting of her personality as mentioned in her profile in Most Wanted Vol 1.

I wished they had done a mod featuring her (Motivator).
I actually am taking my table games of old and making them into a module series and possible an accessory book of updated villains.
I have:
Revenge of the Destroyers
Wanted: Motivator
Essential Heroes:
Heroes Abound!
PROJECT: Ultimatum
Unlimited Opponents: revised Foes!
Most Wanted Vol 2
Robots Attack!
Symbols of War!

Villains and Vigilantes Presents: Return of the Tarot Masters, Trail of the T.O.T.E.M., Into the Sub-Realm.
The Power of Doctor Apcocalypse
INTERCRIME:
Villain war!
Dawn of the Devil (Rewritten)

I suppose I could do a second Villains and Vigilantes Presents:, That feature a host of mini adventures, including disaster scenarios. Maybe.
Those are pretty much the highlights of my games (Not including the mods themselves).

I know it sounds like a lot. But really it isn't.
But those fake mods above are what I would call major adventure stuff for my games of old. Plus if FGU isn't going to do Mods... well maybe we should.

G7
  

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Re: G7's V&V world characters.
Reply #18 - Sep 15th, 2009 at 6:33pm
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I decided to move the images from the WELCOME NEWCOMERS! to here.

So here is Madam Crystal Fridgia... in my world primary foe of the Justice Patrol.

This character was made using the video game FREEDOM FORCE. The background is actually from a background avalible for most computers (Though cropped). I just thought it looked so cool with her coloration. Almost looks like she is standing in a more colorful Fortress of Solitude.




Here also is a mock cover to the "LOST" Most Wanted Vol 2.
It features the character called Magnet Man (as can be read on the folder he appears on/the image is also from the game of FREEDOM FORCE).

MOST WANTED VOL 2: Cover featuring MAGNET MAN!


There ya go.

Cya
G7
  

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Re: G7's V&V world characters.
Reply #19 - Sep 18th, 2009 at 10:08pm
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Here is Rising Sun.
Yes I know I put him in the Non-American characters thread... but... still my artwork. LOL

Japan's most renowned hero...



G7
  

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Re: G7's V&V world characters.
Reply #20 - Sep 21st, 2009 at 3:19am
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I thought... maybe you guys would get a kick out of some of the covers I did for some of our games (and yes I did give each adventure a title of some kind)... now granted... I redrew them and with the aid of my trusted steed the computer... was able to emulate a cover logo assembly... unfortunately... these are not modules. Just excepts from my games (Cause I drew a cover type illo - with crudely remade V&V upper logos for them - no... I will not show you my art from back then. LOL).

Here they are...



The guy in the green cloak above is someone you know (V&V players that is)... and no he isn't Doom... He's worse!




Ahhh this villain... He was so wonderfully wicked!... and yes... he is throwing barbwire!
It was a one time fight... but he had virtually the entire team of the Crusaders (my Crusaders that is...) all on the run. It was my Halloween game. My players all knew... when October came... so did at least one monster!!! *G7 laughs like Vincent Price!*

Hope you like.
Maybe sometime I will do some write ups to go with these (semi-Mods I guess *shrug* who knows?).

G7
  

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Re: G7's V&V world characters.
Reply #21 - Sep 21st, 2009 at 9:35am
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The pumpkin headed guy reminds me of a villain I created for my M&M game, named Lord Pumpkin. I created specifically for a Halloween themed game, back around 05. I just may dig him out, and convert him to V&M. And, nice work on the covers.  Cool
  

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Re: G7's V&V world characters.
Reply #22 - Sep 21st, 2009 at 10:03am
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Nice work!
  
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Re: G7's V&V world characters.
Reply #23 - Sep 21st, 2009 at 11:22am
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dsumner wrote on Sep 21st, 2009 at 9:35am:
The pumpkin headed guy reminds me of a villain I created for my M&M game, named Lord Pumpkin. I created him specifically for a Halloween themed game, back around 05. I just may dig him out, and convert him to V&M. And, nice work on the covers.  Cool

  

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G7's World of V&V.
Reply #24 - Sep 21st, 2009 at 2:08pm
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Harvest King was the name of my villain from the (MOCK) cover of HARVEST OF EVIL!!

No offense, Dsumner... but I doubt I would ever use pumpkin as part of a name of a villain... My players would have a hey-day with that... and they were already calling him names  trying to taunt him in the original game (Til he kicked their collective butts... Then all of a sudden his flaming pumpkin head wasn't so funny!).

Harvest King was a MAJOR foe.
He was cool... his appearance in the Sabin, Iowa (fictional town - Biggest corn producing state) was utterly wicked.
This is probably one of my favorite stories (Because he is one of the few villains, I actually made up and didn't template him off something from the game - or historic myth). From the environment (perpetual night) I created to what was really going on and why. The powers and abilities of the Harvest King and how just punching him wasn't the answer.

I started doing my occasional horror stories because I was never impressed with anything that FGU did in that department (Which I am sure I will cover in the polls section for each module).

The PC hero Speed Demon was from Iowa… which made it that much more fun (Though not from that town… though he had heard of the Legends of the insidious Harvest King - Devil in the Corn - Horror of the fields - Screaming Scarecrow). My games were rarely unelaborated.
Not that we didn’t do the typical “Bank robbers! GET EM!” stuff.

Because in my created Universe of V&V (Where everything was there from the Mods - though most were altered to a more serious level of game play)… Master Zero with Madame Frigia couldn’t freeze the world (Personal mod.: RETURN of the ICE AGE!!)… without drawing the attention of not only Nations and Heroes… but there were some villains who would and did interfere (Particularly in most cases - Motivator and Doctor Apocalypse - you should have seen them in action during my version of DAWN OF THE DEVIL).

Back to the Mock Mod…
Though I think the story of the Harvest King is cool… I don’t believe that Horror Mods for V&V did all that well. I believe they probably were the weakest in sales (though I am not absolutely sure) and that they probably should have tried to stick to a reoccurring villain here and there as opposed to doing them.

This just gives you all a glance into My world of V&V.

Cya
G7
« Last Edit: Sep 21st, 2009 at 2:14pm by Guardian7 »  

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Re: G7's World of V&V.
Reply #25 - Sep 21st, 2009 at 4:55pm
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Cool art work.  I hope you post more.
  

I am scary, very, very scary.
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Re: G7's World of V&V.
Reply #26 - Sep 21st, 2009 at 6:43pm
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Guardian7 wrote on Sep 21st, 2009 at 2:08pm:
No offense, Dsumner... but I doubt I would ever use pumpkin as part of a name of a villain... My players would have a hey-day with that... and they were already calling him names  trying to taunt him in the original game (Til he kicked their collective butts... Then all of a sudden his flaming pumpkin head wasn't so funny!).


Lord Pumpkin, was the Spirit of Halloween, and he was far from a joke. He has the ability to alter reality, summon demons, and generally cause much havoc. If I do convert him over, I'll have to work out how he'd function in V&V terms.
« Last Edit: Sep 21st, 2009 at 7:53pm by dsumner »  

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Re: G7's World of V&V.
Reply #27 - Sep 21st, 2009 at 9:31pm
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Mine was less a spirit of Halloween thing... and more of a things associated with harvest and fall. Though I guess the Jack-O-Lantern head is associated with that... but he is more a scarecrow than Jack-O-Lantern.

He is kind of a moot chara I suppose... It was just one of the covers I had designed back in the day and redid for here. Though I have to say I like the effect of it better than my original.

G7
  

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Re: G7's World of V&V.
Reply #28 - Sep 21st, 2009 at 9:45pm
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G7, your art style really reminds of a lot of Tod McFarlane's early work, especially his Infinity Inc. work.
  

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Re: G7's World of V&V.
Reply #29 - Sep 21st, 2009 at 10:43pm
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omg dude... I absolutely dispise Todd McFarlane... I made fun of him and picked on him at a Moter City Comic Con and was nearly thrown out...

I think what it really is... at least in that pic from Harvest of Evil!! is the barb wire effect (which looks a lot like his webbing thing - I was doing WAY before him) and the etchiness of the computer effect I used... My artwork is nothing like his. If it looks similar to his Infinity Inc stuff... I would say my work probably more resembles the INKERS style over McFarlane's than to actually look like McFarlane's crap style.

G7
  

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Re: G7's World of V&V.
Reply #30 - Sep 22nd, 2009 at 10:22am
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Guardian7 wrote on Sep 21st, 2009 at 10:43pm:
omg dude... I absolutely dispise Todd McFarlane... I made fun of him and picked on him at a Moter City Comic Con and was nearly thrown out...

I think what it really is... at least in that pic from Harvest of Evil!! is the barb wire effect (which looks a lot like his webbing thing - I was doing WAY before him) and the etchiness of the computer effect I used... My artwork is nothing like his. If it looks similar to his Infinity Inc stuff... I would say my work probably more resembles the INKERS style over McFarlane's than to actually look like McFarlane's crap style.

G7


G7, hopefully my comments didn't offend you, as I like your style, and hope to see you post more of your stuff.  Embarrassed
  

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Reply #31 - Sep 22nd, 2009 at 11:59am
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It's great to see more of your art G7.  I missed it since the debacle on the other forum.  Great work and those are some fun characters
  
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Re: G7's World of V&V.
Reply #32 - Sep 22nd, 2009 at 3:30pm
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Sorry Dsumner. I just knee jerked. I am an ass for responding like that. IT has absolutely nothing to do with you or even for the most part what you meant (I know it was meant as a compliment).

Let me show you my full pencils. Hopefully you will see the George Perez and John Byrne influence on my work (Though I am not nearly as talented as either of them).
Here is an image I did of MIGHTY MAN and SUPER-ANN of the Centaur Heroes (Obscure heroes predating many others from the late 30s & early 40s)


Okay... so that image is puny... LOL.

Try this.

There we go... MUCH better... ahhh I love this woman. MS. MARVEL is my favorite super-heroine (granted.. this is a 98 pic, I have certainly improved since then).

Hope that gives you a clearer indication of what I am capable of. *wink*

Nidd...
What "debacle"? Did it have something to do with religion? LOL... (Please... don't anyone start). Cause frankly I don't remember (musta been pretty traumatic for me! LOL).

People knock-heads. Oh well!... I am sure it will happen again when I finally get to the Poll going on Mod 2026. LOL

All that aside... thank you very much. THIS forum is a wonderful site... with some incredible people in it (who by all indications seem to appreciate my efforts).

So hi again Nidd (I do remember the name... but, sorry if I don't remember much about the conversations... you'll have to remind me. *wink*)

G7

  

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Re: G7's World of V&V.
Reply #33 - Sep 24th, 2009 at 4:33pm
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Hello again everyone!
Just me doin what I do!

This next pic is the WOMEN OF VILLAINS AND VIGILANTES!
If your a total V&V enthusiast, you should be able to identify all but one (with the exception of Dreamweaver who is the first character to the far left - she has poofy hair and a cut mask in my games)



From Left to right by rolls:
Dreamweaver - Evergreen -Ebony Angel
Empress - Wondra (back in her former superheroine form) Starlight
Telecomm - Ward - Psistorm
Sonora - Vortex - Diana

Enjoy!
G7
« Last Edit: Sep 27th, 2009 at 2:25am by Guardian7 »  

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Re: G7's World of V&V.
Reply #34 - Sep 25th, 2009 at 1:37am
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wow very nice!  excellent work!
  
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Re: G7's World of V&V.
Reply #35 - Sep 25th, 2009 at 1:48pm
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Thank you, Harkker.

G7
  

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Re: G7's World of V&V.
Reply #36 - Sep 26th, 2009 at 8:46pm
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I love your artwork, G7!

And yes, I can see the Byrne influences (one of my favorite artists).

Have you ever done any markers for V&V?  Or did your group not use them?
  
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Re: G7's World of V&V.
Reply #37 - Sep 26th, 2009 at 9:08pm
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No. Never used the Markers... except as a pool for who was fighting and who was not (or unconcious). Just flat out maps and lots of imaginative 3D combat.

and thank you for the nice compliments.

G7

  

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Re: G7's World of V&V.
Reply #38 - Sep 26th, 2009 at 9:16pm
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By the way, I love your art Guardian.
  

I am scary, very, very scary.
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Re: G7's World of V&V.
Reply #39 - Sep 27th, 2009 at 2:18am
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Thanks John. I am glad everyone gets enjoyment out of seeing my stuff.
I think it is heighted by the fact that I am doing illos of chara who really haven't had a lot of images done of them in over 20 yrs.

In my Superheroines of V&V something has been bugging me... and for the life of me I couldn't figure out what it was... then it dawned on me.

I FORGOT EBONY ANGEL!!!

How did I forget her? She played such pivotal roles in so many stories (Including the one surrounding her not truely being a criminal)!... ugh...

First chance I get I will do a full pic of Ebony Angel. Besides... she is rockin cool!

G7

I still can't believe I forgot her and remembered to put C.H.E.S.S.'s Alexandra Huntington/Diana on there... ugh!
  

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Re: G7's World of V&V.
Reply #40 - Sep 27th, 2009 at 9:09pm
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Guardian7 wrote on Sep 26th, 2009 at 9:08pm:
No. Never used the Markers... except as a pool for who was fighting and who was not (or unconcious). Just flat out maps and lots of imaginative 3D combat.

and thank you for the nice compliments.

G7



Wow!  As talented of an artist as you are, it would seem like a no-brainer to put that skill to use with markers.  I guess I'm just so used to them that I have a hard time imagining playing the game without them.  It gives such a clear picture of who has behind facing, how and where somebody goes when they get knocked back 30", who can see who, and the like.

I've grown so accustomed to using markers that I pretty much do it for every RPG game I play.  It's actually rare when I don't use them.  I only really have time to make each and every marker for one game system, so the only one I carefully do every single marker for (often drawing them or finding images on the web) is V&V.  For other game systems (Star Wars, Lord of the Rings, Star Trek, etc.) it's a simple matter to take my 1" counter cutter and quickly snap out markers using old CCG cards.

To each their own, but for combat I find that markers add a multi-dimensional and visual element that enhances games a thousand fold!    Smiley
  
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Re: G7's World of V&V.
Reply #41 - Sep 28th, 2009 at 1:39am
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LOL - I am not sure exactly how talented I am. But I certainly appreciate the vote of confidence.
I once as a player, was in a game where the DM used minitures... I almost took it up (but it was all very expensive to me...), Though the Markers are an excellent tracking idea (I used disposable photocopies of my maps - though I never actually disposed of them so I could track combat in my free time and do combat reviews by Manta Man* or whoever was leading the team "PCs as well").

Markers would be a breeze for me to design and draw (just turned my attentions elsewhere).

Cya
G7

* Before anyone thinks I was using Manta Man as a GM bullying tool (Which was briefly discuss recently in the Differences between Comics and RPGS). I wasn't. Just was an easy IN-GAME way to dispense advice and create easy character intereactions. *wink*
  

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Re: G7's World of V&V.
Reply #42 - Sep 28th, 2009 at 2:08am
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Guardian7 wrote on Sep 28th, 2009 at 1:39am:
* Before anyone thinks I was using Manta Man as a GM bullying tool (Which was briefly discuss recently in the Differences between Comics and RPGS). I wasn't. Just was an easy IN-GAME way to dispense advice and create easy character intereactions. *wink*


The published rules actually suggest creating an NPC superhero strong-arm in case player-characters get out of line, making the vision behind V&V intrinsically antithetical to unlawful behavior.  I was very fortunate that even the Wolverine wanna-be in my early GM-experience wanted to stay on the up-and-up. I pity the  GM left in the position of using NPCs--or side conversations--to remind player characters that the game is about acting the part of the superhero (in spite of what read one might have on the term 'vigilante'). Word up.
« Last Edit: Sep 28th, 2009 at 2:11am by SuperFriend »  
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Re: G7's World of V&V.
Reply #43 - Sep 28th, 2009 at 2:24am
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The one time I had that problem. The PCs actually stepped in and I had to do little. Well... other than have Enforcer toss up a force field before it degenerated into a brawl! LOL

G7
  

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G7's EBONY ANGEL.
Reply #44 - Sep 28th, 2009 at 7:31pm
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Here... did a little justice for our resident girl in black from Most Wanted Vol 1.

I still can't believe I forgot her in my heroines illo...

So here she is... all dark and lethal looking...



Cool... huh?

G7
« Last Edit: Sep 28th, 2009 at 9:31pm by Guardian7 »  

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Re: G7's World of V&V.
Reply #45 - Sep 28th, 2009 at 10:45pm
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Guardian7 wrote on Sep 28th, 2009 at 2:24am:
The one time I had that problem. The PCs actually stepped in and I had to do little. Well... other than have Enforcer toss up a force field before it degenerated into a brawl! LOL

G7


The only time I can remember having a problem with one of our heroes, I hand-made a "superhero" (government-type) who dropped in and wiped the floor with one of the PCs who was getting out of line.

To be fair, the PC was probably quite frustrated; I had stripped his near billion dollar fortune away, wrecked his reputation and taken nearly everything from him (inspired by Daredevil's "Born Again" run), and he had lashed out, taking it out on some innocent cops who had tried to arrest him.

So I brought in a custom-made "good guy" who kicked his ass and put him in his place and squared everything away again, and he did what he needed to do later to put everything right and clear his name.   Smiley
  
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Re: G7's World of V&V.
Reply #46 - Sep 29th, 2009 at 1:31am
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I mentioned in the post  Re: Character Death about how the Hero PC Titan (Brick) had over punched a MUCH weaker foe (a simple flaming girl) and did massive damage to her (unintentionally - He honestly thought she could take it and the look of surprise on his face was quite genuine). ANYHOW... Imperial (of Devil's Domain) showed up to do an inquiry... He chastised Titan for what he called his flagrant disregard and use of his abilities. This of course upset the PC Titan a lot (Though not the Player... he totally understood Imperial's position)... long story short, it all turned out all right. Though this is a minor example of "Stepping in"... it is the same principle.

We also had a time where clues to a case led the Crusaders to a secret Military base, where the people there were being mind controlled by the villain who Headhunter would eventually consume (A VERY important villain in my universe).
The Crusaders ended up in a big ole whoppin fight with American Military forces... They called in the Guard (Which at this time was the nearly every Goverment hero - Imperial, Telecomm, Meganaut, Molecule Man, Vortex, Steel "formally Stigmata" and the solo govermental hero Resonator).
Thinking the Goverment heroes were also being mind controlled (Which some of them did fall sway to the villain's psionic abilities) the obligationary hero vs hero fight broke out (only one villain... so someone had to fight).
ANYHOW... after the fight the Crusaders were investigated by the ASA... The Crusaders fell on the defense that they were not sure who they could trust.
This satisfied the ASA and their East Coast director Mr. Scarlet (Who had dealt with the Crusaders previous in the Assassin Mod).

G7
  

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V.I.L.E.'s JOVIA
Reply #47 - Sep 29th, 2009 at 11:04pm
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Here is a female villainess I immediately upgraded in looks. Though her original look is fine. I thought this looked better. This is how she looked throughout my campaign…

JOVIA: Carla Truesdale -  Her scientist inventor father Dr. Henry Truesdale (works for World Labs) had created a crib and belt which generated a personal high gravity enviroment around her. A rebellious girl she eventually fell in with a the wrong crowd. She started using her abilities of super strength and denser body structure to commit crimes. She was due to do a stint at a special reform school (operated by M.E.D.U.S.A.), breaking free she stole the her gravity belt back (from the M.E.D.U.S.A.  facility in the Texas Panhandle) and was on the run. Her looks made her easy to spot. CHESS stepped in to arrest Carla but she was rescued by members of V.I.L.E. and disappeared.
She was trained to fight and V.I.L.E. tended to use her an extremely tough Security Guard.
Once V.I.L.E. were assured that Carla could be trusted. They started teaming her with the East Coast portion of V.I.L.E. super Agents: Proditor Capella, Wraithman, Boosterman and the super intelligent ApeX. 
Tactics: Jovia would use her abilities and the Gravity Belt in combination to lift objects her normal strength could not. She once threw two buses at the PC Titan at the same time (Weighing well over her 5848 capacity if she hadn’t used the Gravity Belt to lighten then release the Buses once she threw them).
She is a pretty simple brawler and is usually used for distraction by causing a lot of noise and damage. She has an extreme hatred for telepaths and illusionists with the exception of ApeX, String-Puppet and Hollywood. (she also dislikes Manta Man for his paralysis ray - even though she is massively resistant to it).

So… here she is… Smile or she’ll kick your butt!



Cya
G7
« Last Edit: Sep 29th, 2009 at 11:06pm by Guardian7 »  

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2031 Terror of the Zodiac
Reply #48 - Sep 30th, 2009 at 4:29am
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G7
  

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Re: G7's art
Reply #49 - Sep 30th, 2009 at 5:02pm
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Wow! These last two look even more Byrne-like. Smiley

They look fantastic, G7!!!

p.s. - Jovia looks a thousand times better than she did in Opponents Unlimited!
« Last Edit: Sep 30th, 2009 at 5:10pm by Majestic »  
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Re: G7's art
Reply #50 - Sep 30th, 2009 at 5:10pm
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The biggest "problem" power that I've found in our games is Gravity Control.  Numerous heroes have found the effective (but lethal) combo of making somebody weight negative (say, -18 times their weight) so that they go flying way up high in the air (until out of the character's range), and then they go falling to the ground (sometimes helped along by the gravity-wielder, perhaps now making them 18 times heavier!).

Needless to say, this can cause quite the splat! (and kill even a big, tough, super villain).

It hasn't taken long for a few of our characters to figure this out.  One PC (I think he was the first) was actually charged criminally (and found guilty), I believe of reckless endangerment or manslaughter, and he actually went to prison for a bit (he ended up getting out and doing a special black ops mission for the government to earn a pardon).
  
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Re: G7's art
Reply #51 - Sep 30th, 2009 at 7:48pm
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We are struggling with that too.  In my son's campaign, his brother has gravity control and magnetics.  We are going through the Dawn of DNA and just fought Mongo, using tossing him up in the air, and just letting him fall, he was doing like 20+damage/attack, without rolling a die.  We used the falling rules, he would make him weightless until he went out of his range, 17" and then let him fall.  Damage was equal to the ((square root of his basic hits * inches fallen) - his basic hits)/ his ht adjustment for growth.  Is that the formula you guys use, or how else could it work.  The cool thing is gravity control doesn't get tougher with experience like Magnetics, but he has used it to make things light, and lift them, he hasn't tried throwing them yet... he's also made a couple of the PCs light so a flying PC could tow them around.  Cool power...
  
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Re: G7's art
Reply #52 - Sep 30th, 2009 at 10:07pm
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Hammer wrote on Sep 30th, 2009 at 7:48pm:
We are struggling with that too.  In my son's campaign, his brother has gravity control and magnetics.  We are going through the Dawn of DNA and just fought Mongo, using tossing him up in the air, and just letting him fall, he was doing like 20+damage/attack, without rolling a die.  We used the falling rules, he would make him weightless until he went out of his range, 17" and then let him fall.  Damage was equal to the ((square root of his basic hits * inches fallen) - his basic hits)/ his ht adjustment for growth.  Is that the formula you guys use, or how else could it work.  The cool thing is gravity control doesn't get tougher with experience like Magnetics, but he has used it to make things light, and lift them, he hasn't tried throwing them yet... he's also made a couple of the PCs light so a flying PC could tow them around.  Cool power...


Yes, it is a cool (and versatile) power; honestly it's one of the most powerful in the whole game, when used effectively.

Just to give an example (with Mongo), let's suppose a PC has a Strength of 12 (just above average).

Mongo falling normally is just as you said.  He weighs 5400 lbs, which means that he has 108 BH.  If he went up to 13" high (because 12" up in the PC's range) and then fell, he would take:

Damage = √ object's BH x number of " fallen this turn

Damage = 10.39 (√ of 108) x 13

Damage = 135

Now imagine that said PC (with a S of 12) kept control of that character and increased Mongo's weight by a factor of +12!

Suddenly Mongo weighs 64,800, has 1,296 BH, and he's taking 432 points of damage!  If his Invulnerability was gone that turn, he's splattered and most definitely dead!

If the PC has a 17 S like your son, and even if you make him fall at 17", your damage is still going to be 177 (and 728 if he  increases his weight by 17!).

You can see how quickly (and easily) Gravity can be a killer, even in a game where it's normally VERY hard to kill someone (where Aunt May would often not be killed by a small nuclear bomb blowing up in her face!)    Huh
  
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Re: G7's art
Reply #53 - Sep 30th, 2009 at 10:29pm
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G7, you continue to impress me with your work, keep it up.  Cool
  

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Re: G7's art
Reply #54 - Oct 1st, 2009 at 1:40pm
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Thank you all for the nice compliments.

Yeah the last two certainly have a Byrne flair with Perezy touches.

Though the Ebony Angel one looks damn fine, I think. It really captures the atmosphere she is usually seen in (at least by description - ala Batman).

I am actually writing the Module to Project: Ultimatum (Not sure if I will do that with Harvest of Evil and Terror of the Zodiac - both of which were more geared towards my world of Villains and Vigilantes... but who knows).

My only problem is... It is difficult to write simplistically.

*Shrug* oh well! LOL

More artwork to come.
I did some sketches of the Crusaders I might post them. Not sure. More design work than anything.

Cya
G7
« Last Edit: Oct 1st, 2009 at 1:42pm by Guardian7 »  

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Re: G7's art
Reply #55 - Oct 13th, 2009 at 11:29am
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I am looking for some artwork done , i have my drawings but not as nice as what i'm seeing here! I grew up a Byrne fan and the only artist I collect as much of is Alex Ross. Any ideas? I have 3 characters I need art for. The first: imagine a minotaur with the head of a bison dressed in Native American garb
« Last Edit: Oct 13th, 2009 at 11:33am by Avatar »  

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Reply #56 - Oct 13th, 2009 at 11:33am
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The Second:Human torso,eagle head and feet/legs,Wings on back also dressed in Native American garb
  

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Reply #57 - Oct 13th, 2009 at 11:34am
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The third: a shark being Again with native trappings
  

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Re: G7's art
Reply #58 - Oct 13th, 2009 at 11:35am
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If anyone can suggest or lead me to some help I would appreciate it
  

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Avatar's Native American Chara
Reply #59 - Oct 13th, 2009 at 3:32pm
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I'll see what I can do.
Probably just post them here for you to lift and use.
Easy stuff.... I used to design native American characters and I have an excellent sourcebook of native american garb.
(which is pretty intricate stuff).

So how much of a blend of the animals are they?
Does the Bison-Minotaur have cloven feet? Does he resemble a Minotaur in most respects?

Same applies for the Eagle and Shark one (last one especially needs to be defined... does he have two separate forms? one of land one for water? or is it a universal form?).
Actually this sounds like a lot of fun to draw... I love assignments (LOL).

G7
  

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Re: G7's art
Reply #60 - Oct 13th, 2009 at 4:29pm
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Minotaur in most respects yes, hac cloven hooves.
The shark guy has a universal form with webbed feet and hands also has a fin on back of his head  I think the eagle one is clear (or at least it is on my browser, lol)
the head is an eagle, the torso a man, the legs and feet are eagle, large wings on his back.
again thanks for the help my artwork is almost as old as me  Smiley
  

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Re: G7's art
Reply #61 - Oct 13th, 2009 at 4:33pm
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They are all spirt forms from the native "mythology" each one of them shares the body of the Character: Avatar. When one of them is in this realm he is in the other realm with the other two. Its a neat rp situation. Playing four different personas in one body.
  

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Reply #62 - Oct 16th, 2009 at 1:14am
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K. I will get on this as soon as I am able.

Do you have a site with images of these chara on it?
If not making them up is not a problem.

G7
  

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Reply #63 - Oct 16th, 2009 at 9:10am
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unfortunatly i have no site. My computers were stolen a few  months ago. I am using my daughters laptop and have the pics on my flashdrive. I really appreciate the help all you guys on this site have given me. I think I can get one of the guys in our Champions game to give V&V another shot. At least he has looked at this site.

G7 if you are willing to do some art I'll pull it from here if thats ok. I am currently playing this character in Champions and he is stuck in his shark form. The other players have no idea that he is a spirit or about the switching thing.
  

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Re: G7's art
Reply #64 - Oct 16th, 2009 at 1:00pm
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Cool characters (and I like the art for them, too).  G7, that's super cool that you're willing to help out with characters like this - your art rocks!    Smiley
  
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Re: G7's art
Reply #65 - Oct 23rd, 2009 at 4:32pm
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I agree, I was showing my sons your module covers, and they were like why don't you buy that one... Your stuff is definitely has that Zircher/Dee quality.  I'd love to see some of your writeups on how you used FORCE, as he seems to be becoming a major villain in our current campaign!
  
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Re: G7's art
Reply #66 - Oct 28th, 2009 at 5:32pm
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I posted the pics that i did for these characters on this thread pleas let me know if you cannot see them cause i do on my computer
  

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Re: G7's art
Reply #67 - Oct 29th, 2009 at 2:41pm
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Avatar wrote on Oct 28th, 2009 at 5:32pm:
I posted the pics that i did for these characters on this thread pleas let me know if you cannot see them cause i do on my computer


I'm unable to see them, Avatar.
  
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Re: G7's art
Reply #68 - Oct 29th, 2009 at 4:28pm
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Anyone have any suggestions so that i can post my pics? I have them on a drive i could e=mail them to some of you guys with the appropriate programs. I dont know if they are just to big to be on the site.  I would like any help i can get on this. I've been playing this character for a while
  

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Re: G7's art
Reply #69 - Nov 6th, 2009 at 5:07pm
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I can see them Avatar... not sure what the issue is.
  
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Re: G7's art
Reply #70 - Nov 7th, 2009 at 10:25am
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Thanks Hammer
  

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Re: G7's art
Reply #71 - Nov 10th, 2009 at 6:30pm
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Avatar wrote on Nov 7th, 2009 at 10:25am:
Thanks Hammer


I might've misunderstood what you meant, Avatar.  If you're meaning the pictures you posted in replies #55-#57 of this thread, I can see those (and they look cool!).

I thought perhaps you'd posted new ones that I couldn't see...
  
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Reply #72 - Dec 12th, 2009 at 1:25pm
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Fantastic work sir!

I love the Jeff Dee influence, but if I must say your style is a bit more polished/refined than his.

Do you take commissions?
  
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Re: G7's art
Reply #73 - Dec 23rd, 2009 at 6:10pm
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G7 - awesome artwork!  I just saw this today since it got bumped up.  I wish you were in my gaming group.  Smiley
  
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Re: G7's art
Reply #74 - Apr 14th, 2010 at 3:19pm
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Hey my native american character died this session. I am putting together a new character does anyone know where i can hire an artist?
  

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Re: G7's art
Reply #75 - Apr 14th, 2010 at 3:29pm
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Avatar wrote on Apr 14th, 2010 at 3:19pm:
Hey my native american character died this session. I am putting together a new character does anyone know where i can hire an artist?


Yep, I know several that I can recommend. I'll post links to their sites. Let them know I sent you their way, and see if they'll cut you a discount rate.
  

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Re: G7's art
Reply #76 - Apr 14th, 2010 at 4:32pm
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Cool, will you posts links here? let me know when and who. I doubt this character will be as tough to draw as the last one
  

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Re: G7's art
Reply #77 - Apr 14th, 2010 at 4:34pm
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Since this thread contains art influenced by Byrne. Has anyone read his books The Next Men? One of the guys in my group just loaned it to me it's good stuff
  

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Re: G7's art
Reply #78 - Apr 14th, 2010 at 5:38pm
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Avatar wrote on Apr 14th, 2010 at 4:32pm:
Cool, will you posts links here? let me know when and who. I doubt this character will be as tough to draw as the last one


I'll post them to another thread, that will clearly be marked.

Avatar wrote on Apr 14th, 2010 at 4:34pm:
Since this thread contains art influenced by Byrne. Has anyone read his books The Next Men? One of the guys in my group just loaned it to me it's good stuff


I only read a couple of issues. I keep claiming I'm going to order the TPB collections so I can read the whole series through.
  

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Re: G7's art
Reply #79 - Apr 14th, 2010 at 8:19pm
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The Next Men was the last good thing Byrne did.  It was a great time travel story!
  

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Re: G7's art
Reply #80 - Apr 16th, 2010 at 9:16pm
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Avatar wrote on Apr 14th, 2010 at 3:19pm:
Hey my native american character died this session. I am putting together a new character does anyone know where i can hire an artist?


Hey! Don't forget about AMG who sometimes haunts these boards. I'm sure he would be interested and he has done a few pictures for me as The Dark Warrior. The sketch he did for John of Silent Fury was just from a basic description I gave him. Yeah, I push his work because I like it. Shoot him a PM.
  
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G7
Reply #81 - Apr 16th, 2010 at 9:19pm
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I'm missing something. Who is G7? A V&V illustrator? I comic book illustrator? I don't follow the reference.
  
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Re: G7's art
Reply #82 - Apr 16th, 2010 at 9:28pm
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iggy rock wrote on Apr 16th, 2010 at 9:19pm:
I'm missing something. Who is G7? A V&V illustrator? I comic book illustrator? I don't follow the reference.


G7 is a board member, and artist, who's contributed a lot of artwork, and ideas, to the boards. If you look around, you can see some of the stuff he's posted.
  

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Re: G7's art
Reply #83 - Apr 17th, 2010 at 9:20am
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Well for any who can help me find an artist, I am willing to pay for the work. This character will be a lot easier than the Native American one I just lost. He is basically a Batman type. His costume is a black armored suit like Bats complete with cape down to the ground. Instead of a cowl he wears a helmet that looks like the movie Iron Man helmet. The helm is painted black,the faceplate a lighter shade then the suit. The faceplate is reflective enough to use as a mirror if you are close enough
  

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Re: G7's art
Reply #84 - Apr 17th, 2010 at 2:11pm
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What's the characters name? I like the reflective mask. What catch phrase will he use when the villian sees their own frightened reflection in it????
  
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Re: G7's art
Reply #85 - Apr 17th, 2010 at 2:18pm
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Havent decided yet. Fear or Stalker.

I was thinking when the baddies see their faces he could say something like

"Now you see what fear looks like"

Any suggestions?
  

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Re: G7's art
Reply #86 - Apr 17th, 2010 at 2:19pm
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Or how about

"Look into the eyes of fear"
  

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Re: G7's art
Reply #87 - Apr 17th, 2010 at 2:52pm
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Whatever you come up with will be good. I can just see the cover from the first comic. Close up on the characters face mask with the reflection of the baddy and his look of horror.

I like Stalker.
  
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Re: G7's art
Reply #88 - Apr 22nd, 2010 at 4:27pm
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I like this concept you've come up with, Avatar.  The character sounds really cool, and I too can picture the first issue with this guy!    Cool
  
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Re: G7's art
Reply #89 - Apr 22nd, 2010 at 6:07pm
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The helmet has heads up displays, with night vision and radar. It also has radio hearing and keeps him in touch with his partner. The partner is the gadget designer and acts like his eyes in the sky. Stalker just has combat skills similar to the Batman. He dose not have any other gadgets yet. I thought he/they could develop in game play. Stalker is a former Navy Seal and he and his friend were both military. They were duped into working with the terrorists. When the realized what was going on they took the helmet (Bad guys paid for and designed it) and faked their deaths. Stalker has no idea, but his friend took a lot of money from the terrorists when the left and he is using it to fund Stalker

I used the word terrorist simply because you could plug in any villain group. I thought it would be a neat idea and if wanted, the tech guy could be a separate character and not just a sidekick

what do you guys think?
  

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Re: G7's art
Reply #90 - Apr 22nd, 2010 at 6:55pm
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How about a character sheet while we're waiting on the pics???
  
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Re: G7's art
Reply #91 - Apr 23rd, 2010 at 3:19am
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ok i will break out my old V&V book and do that  Grin
  

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Re: G7's art
Reply #92 - Apr 23rd, 2010 at 9:26am
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Found my book. I had to put the pages in individual page covers and in a binder the poor old thing
 
  

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Re: G7's art
Reply #93 - Apr 23rd, 2010 at 10:04am
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STALKER
Identity: Keith Hamilton Cobb
Side: Good            Sex: Male
Age: 35            Level: 1
Training: Defense

Powers:
1. Heightened Defense: -4 to be hit
2. Willpower (A): PR=1 per hour  for use as a defense
3. Natural Weaponry: Martial Arts Training : +3 to hit, +6 Damage
4. Weakness Detection: range = 1" (+7)
5. Heightened Charisma: +8
6. Helmet: Radar, High range radio (hear and transmit)

Height:6' 2"     Weight:240 lbs.  Basic Hits:5  Agility Mod:0

Str: 18   End:18   Agility: 20  Int: 18
Char: 15 Reactions from: Good : +2  Evil: -2

Hit Points:43
Damage Mod : +3      Healing Rate: 2.5    Accuracy: +3
Power Points: 74
Carry Capacity: 916 lbs  Basic HTH: 1d8
( I think that is right, my book has carry capacity formula then either myself or my dad made notes afterward with a different formula. Dad used to run games for us when we first started)
Movement rates: Run 56"

It has been a long while since i put together a character using this system hope i didn't miss anything
I did not include his sidekick simply because i think it would be better role playing if he was another player if not then i guess  he would have to be a follower of some kind
  

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Re: G7's art
Reply #94 - May 3rd, 2010 at 10:33am
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Here is the background info I had put together for Stalker. I had thought about using him for Champions but i think V&V would work better. okay it wont allow the file i guess i will have to re type it
  

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Re: G7's art
Reply #95 - May 4th, 2010 at 4:01pm
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Stalker looks great, Avatar! (though I'm a bit partial since my first V&V PC was named Nightstalker).    Smiley

His HUD sounds very similar to what my PC Majestic has.  His was in a C.H.E.S.S. suit that he wore, but he later was given a more advanced suit by an alien race (kind of our version of the Shi'ar).  Later still a lightning strike by a villain transferred some of the suit's abilities into him (turning him from a guy with devices into a true super), so now he has the HUD himself.  In addition to radar (like you), it also has sonar and infrared.

You did the CC formula exact, so good work there!

Overall he looks like a fun character, and the concept is a solid one as well!
  
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Re: G7's art
Reply #96 - May 4th, 2010 at 4:05pm
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Oh, one question I forgot to ask:

Under training you list "defense".  Be careful with that one, as simply giving a player -1 against all attacks is uber powerful (it's one of the reasons I think they didn't list the ability to get a defense bonus under training in the rules).  Consider making that defense only against one attack form (like only against HtH).  This balances it out with the attack bonus one can get when training (such as +1 to hit with HtH).
  
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Re: G7's art
Reply #97 - May 4th, 2010 at 5:43pm
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Thanks for the heads up on that Its been a while since i played i think i will focus on HTH defense
  

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Re: G7's art
Reply #98 - May 21st, 2010 at 6:59pm
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My goodness... I leave for a few months and my Art-zone gets hijacked! LOL

G7
  

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Re: G7's art
Reply #99 - May 21st, 2010 at 7:30pm
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Guardian7 wrote on May 21st, 2010 at 6:59pm:
Re: G7's art
Reply #98 - Today at 6:59pm My goodness... I leave for a few months and my Art-zone gets hijacked! LOL

G7

You were gone for like a year! It took me months to figure out who G7 was. I've read some of your classic-era posts on this site. I hope you stick around!
  
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Reply #100 - May 22nd, 2010 at 12:27am
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Guardian7 wrote on May 21st, 2010 at 6:59pm:
My goodness... I leave for a few months and my Art-zone gets hijacked! LOL

G7


Hey, glad to see you back!  Cool
  

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Re: G7's art
Reply #101 - May 22nd, 2010 at 7:44am
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Glad your back!
  

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Reply #102 - May 22nd, 2010 at 12:01pm
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Yes, welcome back G7!
  
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Re: G7's art
Reply #103 - May 23rd, 2010 at 3:37pm
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Actually Mike... I have only been gone since the beginning of Nov... but it still has been a while.
Now get out of my room... all of you!! or I will tell MOM! LOL

G7
  

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Reply #104 - Jun 24th, 2010 at 1:14am
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G7, you still with us?
  

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Re: G7's art
Reply #105 - Jul 1st, 2010 at 3:11pm
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Guardian7 wrote on May 23rd, 2010 at 3:37pm:
Actually Mike... I have only been gone since the beginning of Nov... but it still has been a while.
Now get out of my room... all of you!! or I will tell MOM! LOL

G7

dsumner wrote on Jun 24th, 2010 at 1:14am:
G7, you still with us? 

Typical big brother, "Get outta my room! I'm leaving on a date. I'll be back later and you better not mess up my comics!"
  
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Reply #106 - Jul 8th, 2010 at 2:00pm
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Anyone know where G7 is these days?
  

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Reply #107 - Jul 8th, 2010 at 3:19pm
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no sign of him for a while
  

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Reply #108 - Jul 8th, 2010 at 3:40pm
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Avatar wrote on Jul 8th, 2010 at 3:19pm:
no sign of him for a while


Anyone happen to have his contact info?
  

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Reply #109 - Jul 22nd, 2010 at 2:08am
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G7, where are you? I really want to holler at you about something.
  

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Re: G7's art
Reply #110 - Sep 26th, 2010 at 11:19am
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Well I stumbled across G7, on another forum, as well as some more of his artwork. I shot him an email, so hopefully he responds. Here's a couple of samples of his Kaiju work.



  

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Reply #111 - Sep 30th, 2010 at 3:05pm
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Didn't I tell you guys to stay out of my room! LOL

I haven't really read any posts at the moment so I have no idea what you guys are up to or what mischief your in to.

I was just milling about on the net and saw my link to this site and thought what the hell.

No offense... but that is not my best Kaiju Work... the Minya one is exceptionally poor in my opinion.

The Erutaerc one is better... but only because it is mine.

Been doing a bit of artwork here and there.

Likely going to finally do an Online Comic here soon.

That's it... nothing special!

G7

Here are a couple recent pics...

MISS AMERICA v the ICE-THING!
http://i161.photobucket.com/albums/t225/Samcub/MissAmericavstheIce-Thing.jpg

LIBERTY LEGION in the SAVAGE LAND!
http://i161.photobucket.com/albums/t225/Samcub/LibertyLegionintheSavageLand2with...

and likely a character I am going to use in that Online Comic I blatted about.

SOLARMAN





« Last Edit: Oct 1st, 2010 at 7:39pm by Guardian7 »  

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Re: G7's art
Reply #112 - Sep 30th, 2010 at 3:35pm
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G7, good to see you're still plugging away. Any chance you could share a little info on Solarman?
  

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Re: G7's art
Reply #113 - Oct 1st, 2010 at 7:30pm
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http://www.internationalhero.co.uk/s/solarman.htm

Which isn't very descriptive... fortunately I have the comic he appears in (just one story).

First off the color pattern I used is wrong... he actually looks like this (one on the left).



The one on the right was the only image that appeared of him until just earlier this year. No one knew what he looked like.

I stuck with the wrong colors cause frankly they are better. Besides... the world does not require one more blue and red character.

His powers are strength and likely some form of toughness...

He doesn't fly from his little society located either on or above Saturn... he is in some manner hurled using the vacuum of space to help him (and pulled back the same way).
Solarman was on a mission to stop the wrongs of the Earth... I.E.: Stop criminals... his first and only story is a simple snag the mobster type... frankly speaking I was rather disappointed considering I have been trying for years to find out who the hell he is.
I was hoping he would be fighting some space menace (as by the time publishing for the obscure company he comes from had already stopped before the NAZIS became full frontal in the heroes battle end of the WWII).

He also works with this little dwarf dude who is the greatest scientist (EVER!! LOL... well so they say!) and he is the one that sends him on his mission... even though at first he was going to use a death (Dyno-) ray (Gun( and burn Earth to a crisp (destroy Earth) because Earth holds much crime and evil (likely highly destructive as well). He changed his mind and sent Solarman instead... oh by the way... they come from a Utopian society. Though Dr. Quino doesn't seem very Utopian with his Death ray... lol

That's it... pretty much a blank slate.

G7

That's it.

The pic you see him is with his powers beefed up... of course.
  

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Re: G7's art
Reply #114 - Oct 10th, 2010 at 10:52pm
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G7, you still out there man?
  

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Re: G7's art
Reply #115 - Dec 4th, 2010 at 1:11am
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Occasionally..
Back to being really busy again but I check in here once in a while.

G7
  

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Re: G7's art
Reply #116 - Dec 4th, 2010 at 12:08pm
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Guardian7 wrote on Dec 4th, 2010 at 1:11am:
Occasionally..
Back to being really busy again but I check in here once in a while.

G7


Good to see you're alive and kicking.
  

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Re: G7's art
Reply #117 - Dec 4th, 2010 at 12:15pm
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Here's another piece of G7's stuff

  

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Re: G7's art
Reply #118 - Dec 4th, 2010 at 6:22pm
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Another amazing piece of art!   Smiley

[this one more than any before looks like Byrne's work, which IMHO is a good thing!]
  
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Re: G7's art
Reply #119 - Jan 7th, 2011 at 3:01pm
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Okay I haven't been on the forum in a while. I am running a game of my own that is a table top once a month and also uses a free forum site for blue booking/rp in between. I don't know if this is the place to find what I am looking for but thought it was a good place to start. I have two images I would like to meld together but have no idea how to do it using the stuff I have can anyone help?
  

bat1.jpg ( 255 KB | 16 Downloads )
bat1.jpg

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Re: G7's art
Reply #120 - Jan 7th, 2011 at 3:02pm
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The second image
  

war_machine.png ( 103 KB | 14 Downloads )
war_machine.png

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Re: G7's art
Reply #121 - Jan 7th, 2011 at 3:03pm
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Basically I am trying to put this faceplate on this head, then remove the ears and bat symbol anyone able to do this?
  

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Re: G7's art
Reply #122 - Jan 7th, 2011 at 6:11pm
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I wish I could help, Avatar.  I think somebody who knows and understands Photoshop should be able to do that for you.  Unfortunately, I don't know how to do much in Photoshop.

It's good to hear from you again, though!   Smiley
  
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Re: G7's art
Reply #123 - Mar 22nd, 2011 at 5:18am
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Here's a few of G7's character's from his online fiction.

Flamehawk



Barricade



  

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Re: G7's art
Reply #124 - Mar 22nd, 2011 at 5:47am
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An Ape Bot





  

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Re: G7's art
Reply #125 - Mar 22nd, 2011 at 5:53am
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Re: G7's art
Reply #126 - Mar 22nd, 2011 at 6:06am
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Re: G7's art
Reply #127 - Mar 22nd, 2011 at 6:18am
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Re: G7's art
Reply #128 - Mar 22nd, 2011 at 10:02am
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Great stuff!

Inspiring me to play some more V&V!
  
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Re: G7's art
Reply #129 - Mar 22nd, 2011 at 1:19pm
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Yes, it is great stuff.  You can definitely see the Byrne influence on his work.    Cool
  
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Re: G7's art
Reply #130 - Mar 22nd, 2011 at 6:23pm
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Avatar was looking for this I believe
  

ForAvatar.jpg ( 262 KB | 15 Downloads )
ForAvatar.jpg

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Re: G7's art
Reply #131 - Mar 23rd, 2011 at 12:30am
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AlabasterKnight wrote on Mar 22nd, 2011 at 6:23pm:
Avatar was looking for this I believe


I think that's the look he was going for.
  

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Re: G7's art
Reply #132 - Mar 23rd, 2011 at 11:03am
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Majestic wrote on Mar 22nd, 2011 at 1:19pm:
Yes, it is great stuff.  You can definitely see the Byrne influence on his work.    Cool

Definite Byrne influence and modeling.
(I like Byrne too)
  

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Re: G7's art
Reply #133 - Mar 23rd, 2011 at 11:05am
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Thanks Knight. Way better than the pencil drawing I am currently using for the character. Let's hope the better look will influence me into some success against his current dance partner in the Empire City blog Cheesy
  

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Re: G7's art
Reply #134 - Mar 23rd, 2011 at 11:26am
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Not a problem... have a little idle time here and there. Smiley
  

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Re: G7's art
Reply #135 - Jun 1st, 2012 at 9:43pm
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Nice work. I especially like Solarman and Trump.
  
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Re: G7's art
Reply #136 - Jun 2nd, 2012 at 8:15am
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Here's another pic

  

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Re: G7's art
Reply #137 - Nov 24th, 2014 at 6:21am
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Why are all these posts in my art area?
No one knows how to start a post of they're own? Ya gotta mess up my area?
LOL.. Just kidding. Now stay out!

I'd post something relatively new... But I can't get the photo bucket mobile app to take hold. Maybe later today.

Maybe...
G7
« Last Edit: Nov 24th, 2014 at 6:23am by Guardian7 »  

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Re: G7's art
Reply #138 - Nov 24th, 2014 at 9:38am
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Glad to see you back!
  

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Re: G7's art
Reply #139 - Nov 24th, 2014 at 10:43pm
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It seems it's the week for old returning members.  You should pull up a chair and sit a spell, G7Smiley
  
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Re: G7's art
Reply #140 - Nov 27th, 2014 at 7:47am
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We'll...

Here is a mock cover I did for Age of heroes. A round Robin series on another site.

  

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Re: G7's art
Reply #141 - Nov 27th, 2014 at 12:45pm
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More artwork. My character from Age of heroes and her family of heroes.


  

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Re: G7's art
Reply #142 - Nov 27th, 2014 at 12:53pm
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father of Diamond Doris' kids...

  

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Re: G7's art
Reply #143 - Nov 27th, 2014 at 12:57pm
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first Son of my heroes...

  

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Re: G7's art
Reply #144 - Nov 27th, 2014 at 1:00pm
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Stolen twin...

  

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Re: G7's art
Reply #145 - Nov 27th, 2014 at 1:11pm
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wouhaou  Cheesy
  
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Re: G7's art
Reply #146 - Nov 27th, 2014 at 1:13pm
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Clone of the first son...




Her first costume... Unintentionally drawn from the memories of her sibling/male donor.
  

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Re: G7's art
Reply #147 - Nov 27th, 2014 at 1:24pm
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Clone's second costume after being deeply embarrassed by the fact she was emulating Mr Steel.

So she comes back as this....

  

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Re: G7's art
Reply #148 - Nov 27th, 2014 at 1:32pm
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Quick question for you. Who's the Kaiju looking creature they're fighting on the mock cover?
  

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Re: G7's art
Reply #149 - Nov 27th, 2014 at 1:37pm
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Just a note. These are my characters... If you want to repost,  reproduce or whatever.
Please ask first. It is my work and mostly my creations.

The characters I list that are not mine, are not allowed to be reposted or reused, except for by me. Such as Shadow Sleuth or Snowstorm.

I'm pretty friendly... But I need to be asked.

G7/Les



  

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Re: G7's art
Reply #150 - Nov 27th, 2014 at 1:45pm
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That's a friend of mine's character, Dr Fauna.

Primary for of the Argonaut's.

  

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Re: G7's art
Reply #151 - Nov 27th, 2014 at 2:04pm
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Here's a city map I made using google maps for Age of heroes.

Metro City turned out very nice and this is copyrighted to me.

It took me weeks to make it and I have both a key and photo image using maps again.



This shows where it is, the template I used and after I added the details.

  

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Re: G7's art
Reply #152 - Nov 27th, 2014 at 2:10pm
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