Some basic game info.
CHARACTER CREATIONWe'll be using modified versions of the "
character templates" (See links below) previously posted here. But, if you got an idea for a character type, shoot me a PM, and I'll take a look at it and get back to you.
CharacteristicsYou've got two choices for the way you determine your character's stats.
1) Roll four dice, and drop the lowest roll.
2) You get 60 points to spread between your five primary stats, with no stat below an 8.
I don't care which method you choose to use, but once you've made your choice, that's what you're stuck with.
Characteristic MaximumsThe maximum stat a non-powered, or “normal” human can attain is 23. The only exception to this rule is the Intelligence score.
Weight & Basic Hits** Note ** The following info on weight and Basic Hits was posted on the old V&V boards, and I liked them. So like any good GM, I stole the ideas, and made them my own.
WeightWhen determining a character’s weight use the following:
Males: Roll 1d10 x 10 + 150
Females: 1d10 x 5 + 100
Basic HitsUse the following table when determining the character’s Basic Hits:
Basic Hits Modification Table 100 lbs. = 2.0 basic hits
110 lbs. = 2.2 basic hits
120 lbs. = 2.4 basic hits
130 lbs. = 2.6 basic hits
140 lbs. = 2.8 basic hits
150 lbs. = 3.0 basic hits
160 lbs. = 3.2 basic hits
170 lbs. = 3.4 basic hits
180 lbs. = 3.6 basic hits
190 lbs. = 3.8 basic hits
200 lbs. = 4.0 basic hits
Etc.
**
Edit: I forgot to mention this before (old age), but when determining HP, flip/flop the HP mods for STR and AGL.
Misc. ModificationsPerception: Replaces Detect Hidden
Intuition: Replaces Detect Danger
Public Standing: Replaces Reaction from Good/Evil
Hero PointsHero Points are basically something I award to players for good game play. They can be used to modify dice rolls (you get to roll twice, and pick the one that's most advantageous to you), "discover" a secret, remember things that you'd forgotten (I tell you what you need to know), etc.
I'll award 1 per level, or 1 for really good role playing, or a truly heroic action. But, on that same note, I'll penalize heroic players 1 point, in addition to losing charisma, for unheroic actions. Say something like continuing to beat on a villain, after he's surrendered, refusing to provide medical attention to an injured prisoner, etc.
TEMPLATES:
http://www.paratime.ca/v_and_v/campaigns/hq/v&v_templ.htm
http://www.paratime.ca/v_and_v/campaigns/hq/glorydays/gd_tmpl.htm