PulpCitizen wrote on Mar 30
th, 2012 at 5:56am:
I suppose the biggest flaw in this situation that is perceived by many of us (perhaps near to a universal consensus?) is the HTH column on the combat table?
Putting V&V 3.0 to one side, since it will be its own 'thing', I would love to see a revised combat table for the FGU Rules Companion - an optional amended table that could reflect 30 odd years of experience and maybe factor in clearing up the "0 issue" at the same time.
HTH at base of 10 or 11 would be fine to my mind.
Note sure about the 10 or 11, but a 7 or 9 sound more reasonable, as most untrained people can't hit jack in a fist fight, unless, as I mentioned, they sucker punch someone. I see it all the time. A whole lot of blows get thrown, but very few people manage to actually land a solid blow, and most people don't kick.
You can usually tell pretty quickly who knows how to fight, as they'll take up a fighting stance, move their hands where they can be used to block, and or throw a punch/strike. Guys who've had some sort of martial arts and or combatives training will use their legs to sweep and or kick, and have better chance or striking someone than the average guy on the street (which would still be reflected in the hit bonus from Natural Weaponry).
Then, I could also be over thinking this.