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Very Hot Topic (More than 25 Replies) Guardians Issue Summaries (Read 157164 times)
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Guardians Issue Summaries
Aug 27th, 2010 at 1:28pm
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#1 - Organized Crimes - Meeting in New York to discuss the formation of a C.H.E.S.S. superhero group, Dr. Desist, Entropy, and Crocodile are interrupted as a car of criminals fleeing police crashes.  A clue leads to a raid on a Vanguard warehouse containing stolen goods and a date book listing past and future robberies.  After stopping a hit on Sasha's Jewelry Emporium, they set up an ambush at a Bank of New York.  The villains that arrive this time are no longer common thugs, but the Midnight Men: Apollo, Stormstress, Black Empress, Detonator, and the Noose.
  
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Re: Guardians Issue Summaries
Reply #1 - Aug 28th, 2010 at 1:47pm
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#2 - Money for the Taking - Forcing the vigilantes out into the street, the Midnight Men demolish them in battle.  Their gallant leader, Apollo, speaks a riddle to Entropy, the last hero to fall, just before he loses consciousness.  This leads the team, accompanied by new allies Zap and Banshee, to follow the cargo ship Sea Dragon to Staten Island, where they overpower the vessel's crew and discover a secret cave.  Hidden in the cave, located at the base of a cliff under a lighthouse, they find a warehouse of stolen merchandise and a concealed entrance to a well-guarded base.  Joined by Flaming Star, the heroes lay siege to the lair, only to witness the return of the Midnight Men.
  
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Re: Guardians Issue Summaries
Reply #2 - Aug 30th, 2010 at 1:30am
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#3 - The Revenge of Apollo - Agreeing to a rematch in Central Park, the two sides meet and brawl.  No longer outnumbered, the Guardians trounce the mercenaries, capturing Stormstress and Noose.  They then invade the Staten Island base, defeat many guards, and come face to face with the mastermind of the entire criminal network, the Organizer, who escapes via a hidden submarine.  A lead takes them to the streets, where they break up a gang war, fight in a tavern, and then are ambushed on a pier by Apollo.  The skirmish reveals the rogue to be a robot, and he gives them one last riddle before the Black Empress spirits him away.

  
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Re: Guardians Issue Summaries
Reply #3 - Aug 30th, 2010 at 2:41pm
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#4 - The Three Rings of Crime - Apollo's final riddle sends the Guardians to the Emirc Circus in Central Park, where they find the ringleader to be the Organizer.  Backed up by his circus performers, clowns, and sideshow attractions, the villain turns the event into a monumental showdown and climactic battle. The criminals are taken down, but the Organizer eludes capture.
  
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Re: Guardians Issue Summaries
Reply #4 - Aug 31st, 2010 at 1:33pm
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#5 - Servant of Set - A new hero, Quiasar, joins Zap, and they tangle with the Egyptian priest Ramses in a Queens public library.  They are able to rescue hostages during the lengthy conflict, but the villain is able to escape.  C.I.A. analyst Terrance Henderson meets the superhero Panther.
  
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Re: Guardians Issue Summaries
Reply #5 - Sep 1st, 2010 at 12:35pm
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#6 - Circle of Strangeness - Entropy and Quiasar deal with the menace of the undead zombie Samhain, flushing him out of an abandoned Harlem gas station and incapacitating him.  Days later, Zap and Quiasar take down criminals Professor Polarity and Kill-Bird in the Bronx.  A man in a suit, his face cloaked in shadows, dons a purple mask.
  
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Re: Guardians Issue Summaries
Reply #6 - Sep 2nd, 2010 at 1:24pm
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#7 - The Big Parade - The Guardians establish a headquarters in the Organizer's former hideout on Staten Island.  Dr. Desist is chosen as the group's leader and Entropy is made security chief.  Entropy, Crocodile, and Zap travel to Tucson to celebrate the opening of the Hall of Modern Heroes in the Cogan Museum.  Following the disruption of Congressman Phillip Maxwell's speech by a large group of unruly Brown Shirts, a diversionary explosion marks the entrance of Jotunn, Mariah, and Karnage.  As the heroes, aided by Spectre and Gigantor, quickly disarm the terrorists, other villains enter the museum and steal a dimensional transporter.  One of them, Tomahawk, finds himself mysteriously drawn to his namesake weapon in an exhibit, which floods him with power and frees him of T.O.T.E.M.'s brainwashing.
  
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Re: Guardians Issue Summaries
Reply #7 - Sep 4th, 2010 at 4:36pm
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#8 - To Tackle the T.O.T.E.M. - Guided by Tomahawk's information, Crocodile, Zap, Spectre, and Freeze assault the T.O.T.E.M. base in nearby Silver Wolf Mountain.  They clash with Gila, Bear Claw, Chillblade, Faultline, and their leader, the Purple Mask, and are soundly defeated.  After being heavily sedated, the heroes are extensively scanned and studied, and T.O.T.E.M. scientists extract cell samples to create clones.  The adventurers awake to find themselves strapped to missiles beginning to launch!
  
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Re: Guardians Issue Summaries
Reply #8 - Sep 5th, 2010 at 3:34am
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#9 - Directions - As he escapes, Zap disrupts his missile enough to cause it to land short of its target in China.  It still causes a massive explosion many miles from Beijing.  China is guarded about the effects but reports light casualties.  Crocodile’s missile strangely disappears.  The Guardians get a new member, Quiasar, and formulate a charter.  Senator Matthew Bennet receives a death threat from the American Freedom Force (A.F.F.).  C.I.A. analyst Henderson gathers the Shadow Company for a covert operation.
  
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Re: Guardians Issue Summaries
Reply #9 - Sep 5th, 2010 at 3:36am
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What's really cool about the timing of this last one is that during tonight's session (just a few hours ago) - which is 17 years later - we had the Guardians meet with this same Terrance Henderson (who is now head of the C.I.A.) and a few members of Shadow Company.
  
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Re: Guardians Issue Summaries
Reply #10 - Sep 5th, 2010 at 8:55pm
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#10 - Shadow Company - Henderson sends the Shadow Company, made up of field leader Panther and operatives Hans Wagner, Niles Foxworth, Timothy Roberts, and Mercury Mercenary, to Honduras, where they seize sophisticated explosive equipment and eliminate a squad of soldiers guarding it.  Satellite pictures of the raid are viewed by C.I.A. analyst David Sweet, who suspects foul play.  Henderson, Vincent Katus (Panther), and Roberts journey to Ireland and sell their equipment to I.R.A. agent O'Rourke (secretly Libra of the Zodiac) in her Belfast pub.  The deal is interrupted by Sweet, his longtime friend Connar McMillen (Zap), and C.I.A. agent Marcus Simpson, and a battle ensues.  The wild melee ends with the Shadow Company emerging relatively unscathed, having duped the I.R.A. and overpowered the interlopers.  The A.F.F. hire a freelance hitman known as the Assassin to kill Senator Bennet.
  
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Re: Guardians Issue Summaries
Reply #11 - Sep 5th, 2010 at 8:57pm
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I just got done watching the movie The Losers (I thought it was awesome!), and it reminded me so much of Shadow Company, a black ops team that does the government's dirty work.    Cool
  
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Re: Guardians Issue Summaries
Reply #12 - Sep 6th, 2010 at 4:04pm
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#11 - Assassin - The Secret Service solicits Dr. Desist and Entropy to aid them in protecting Senator Bennet during a fund raiser at the Municipal Convention Center in New York.  Despite many precautionary measures, the heavily armed Assassin penetrates the secure area and guns down Bennet, cutting down the heroes and most of the Secret Service agents as he escapes.  Shockingly, Bennet is found to be an android of sophisticated design!
  
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Re: Guardians Issue Summaries
Reply #13 - Sep 7th, 2010 at 4:06pm
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#12 - The Corporation in the Desert - The Guardians are assembled by Mr. Scarlet of the secretive American Security Agency (A.S.A.) and asked to investigate syntho-biologist Dr. Raymond Long, the possible creator of the android.  The team, made up of Dr. Desist, Entropy, Zap, Banshee, Flaming Star, and Quiasar, are joined by ally Spectre as they journey to Syn Tech in Arizona to find Dr. Long.  Confronted by the company's super-powered security team of PsiStorm, Ward, Antaeus, and Avalanche, the situation erupts into brief hostilities before misunderstandings are worked out and they find that Dr. Long resigned several months before.
  
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Re: Guardians Issue Summaries
Reply #14 - Sep 8th, 2010 at 5:39pm
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#13 - Assault on Delmarion Cove - The trail of Dr. Long leads to his mountain cabin in Colorado, then to the Key North Yacht Club in Florida, where a recent photograph shows the scientist on the San Marqual, a yacht registered to President Carlos Calvione, leader of the Republic of Chinilaya.  The team, accompanied by Spectre and Freeze, learns of the nation's history, examines satellite scans, and then ventures to Central America.  Miles from their destination of Delmarion Cove, the adventurers are attacked by fighter planes and bail from their craft.  Scattered and wounded, the heroes struggle to survive against the bullets and missiles of the jets as they make their way towards the beach.  Once on land, they assail the main house and are engaged by the Chinilayan military, which has them hopelessly outnumbered.
  
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Re: Guardians Issue Summaries
Reply #15 - Sep 8th, 2010 at 5:41pm
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I should add that my players were extremely frustrated at this point.  They were so angry at CHESS for sending them on a "military mission" that they (soon after) broke away from that organization (blaming them for this assignment).
  
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Re: Guardians Issue Summaries
Reply #16 - Sep 9th, 2010 at 3:32pm
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#14 - Behind it All… - Quiasar demolishes the enemy with explosives, and the invaders figure out that they have come up against Force when they discover an underground complex and a familiar tram system.  Making their way past many guards, the superheroes combat Force's henchmen while he launches his Seakiller submarine, armed with a cruise missile bound for Dallas.  Most of the team stays behind to secure Deflector, Pyre, Hailstorm, and Clamor, search the base, and recover Dr. Long, who had been involved with Force in the creation of biosynthetic androids.  Zap and Spectre pursue the submarine, and Zap is swiftly killed by Photon.  Spectre lives long enough to detonate the fusion reactor, and dies heroically in the explosion.  Oscillator and Photon escape, and Force is apparently killed.  The villain appears to the victors on video monitors to promise revenge.  Epilogue: Force speaks menacingly to an aide about Project Ultimatum.
  
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Re: Guardians Issue Summaries
Reply #17 - Sep 10th, 2010 at 12:26am
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Over time I'll post some basic info on the various players in the Guardians.

The first team (the core of the team over the first 100+ issues) was:

Dr. Desist
Entropy
Crocodile
Shadow Knight
Quiasar
White Leopard
  
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Re: Guardians Issue Summaries
Reply #18 - Sep 10th, 2010 at 12:32am
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Identity: Dr. Joshua Stevens
Name: Dr. DESIST
Side: Good
Sex: Male
Level: 16
Age: 68

Powers:
Heightened Intelligence (2): +27.
Heightened Attack: +16 to all damage.
Flight: Maximum speed - 210 m.p.h.; PR-1/hour.
Disintegration Ray: Range - 15"; Damage - 1d20; PR-2/shot.
Mind Control: Range - 148"; PR-20 if successful.
Armor: Device; ADR-82; Invulnerability - 3; Revivication - 85%; Adaptation (environmental only, no defense); Helmet (enhanced
     vision), Tracking Radar (Detect Danger 104% when applicable)
Animated Servant: Device; "Dr. Desist Drone" (or Dł); has A-17; Disintegration Ray base - 16 and as defense; ADR-34.

Weight: 230 (5'10")
Basic Hits: 5
Agility Mod.: -

Strength: 15
Endurance: 16
Agility: 15
Intelligence: 39
Charisma: 19

Reactions From:   Good: +4   Evil: -2

Hit Points: 40
Power: 85
Healing Rate: 2
Damage Mod.: +6
Accuracy: +2
Carrying Capacity: 550
Basic HtH Damage: 1d8

Movement Rates: 44" , Flying - 924"

Det. Hidden: 28%
Det. Danger: 32% (104%)

Inventing: 117%
Security Clearance: 1
Rep. Pts.: 8
Perception: 29

American Citizen

Surgery – 5/22
Agriculture – 3/20
Biology – 3/20
Medicine – 3/20
Physiology – 3/20

Chance to Hit / Damage:
Disintegration Ray - 17 / 1d20+22
Mind Control - 11 / Control
HtH - 7 / 1d8+22



Joshua Stevens, born in 1942, had a lot of tragedy in his early life. His father was killed in Wold War II when he was 2, and at the age of 6, while hiking up a cliff, he watched helplessly as his 9 year old brother lost his footing and fell to his death. After witnessing more tragedy and bloodshed as a young man in Vietnam, he volunteered for a "super-soldier" experiment. Despite being bombarded by radiation while inside a space module with intense gravity, there were no noticeable changes or improvements gained from the experience. Seven years later, he graduated at the top of his class in medical school. A successful career as a world-renowned plastic surgeon followed, with a lucrative practice in Beverly Hills.  He married, and many years later his wife Carrie gave birth to a son, James.  Two decades after the original experiments, he suddenly found that he could fly, project beams of energy able to disintegrate matter, and control the minds of others.  The wealthy and brilliant Doctor contacted C.H.E.S.S. and volunteered his services so that he could pursue a new life of adventure and explore his newfound abilities.  He became a founding member of the Guardians and performed many heroic deeds over a half decade, often as the team leader.  After retiring from active duty to protect his family, he went to work again with C.H.E.S.S., rising in the ranks until attaining the position of King (and taking over for the long-time former King, Homer Grimsby).  He led the organization for a number of years, finally stepping aside to make an unsuccessful bid as the Republican nominee for President of the United States.  Dr. Desist is now mostly retired from superheroic activities.
« Last Edit: Sep 10th, 2010 at 1:02pm by Majestic »  
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Re: Guardians Issue Summaries
Reply #19 - Sep 10th, 2010 at 12:34am
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I would post some images, but it doesn't seem to be allowing them.  Do I need to post them somewhere else (like Photobucket) to be able to get them posted here now?
  
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Re: Guardians Issue Summaries
Reply #20 - Sep 10th, 2010 at 12:41pm
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#15 - Same as it Ever Was - Prologue: Alliance member Juan Aki (General) learns telepathically of the defection plans of alchemist Eli Senovis and accountant Julian Wonti, then leaks a coded message to Entropy as bait.  On a flight from France the hero bravely stops the assassination of Wonti and himself by hitman Eric Lassener (Sticks).  Quickly traveling to an archaeological site on the Greek island of Náxos, the Guardian incapacitates the watchdog Torvax and rescues Senovis, discovering that he had helped Gir create him many years before.
  
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Re: Guardians Issue Summaries
Reply #21 - Sep 11th, 2010 at 1:08pm
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#16 - The Invasion - C.H.E.S.S. dispatches Flaming Star to Midville, Colorado to verify U.F.O. reports.  Invasion craft of the Capellan Hegemony land that night and she battles them alongside new superhero Shadow Knight until she is captured.  The Guardians Dr. Desist, Entropy, Banshee, and Quiasar come to her rescue and meet billionaire David Lens (a.k.a. Shadow Knight) and other resistance fighters.  Together they defeat Star Boss and two patrols of soldiers and capture an enemy scout ship.
« Last Edit: Sep 11th, 2010 at 1:09pm by Majestic »  
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Re: Guardians Issue Summaries
Reply #22 - Sep 12th, 2010 at 4:12am
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Identity: Avatar (alias Robert Perry)
Name: ENTROPY
Side: Good
Sex: Male
Level: 18
Age: 23

Powers:
Chemical Power: Body permanently changed; Chemical defense; Nitrate Blast, Chemical attack, Range - 48", PR - 8, Damage - 2d8.
Heightened Attack: +18 to Damage.
Invulnerability: 15.
Willpower: Type A; PR – 1/use as a defense.
Heightened Charisma: +16.
Heightened Strength: +10.
Willpower: Type B; +17 to Intelligence.
Flight: Device; Jet Boots; 350 m.p.h. (30 second nitro boost to 400 m.p.h.)
Diminished Senses: Light Sensitivity; Perception -3.

Weight: 220 (6'5")
Basic Hits: 5
Agility Mod.: -

Strength: 24
Endurance: 15
Agility: 24
Intelligence: 33
Charisma: 24

Reactions From:   Good: +5   Evil: -1

Hit Points: 81
Power: 96
Healing Rate: 2
Damage Mod.: +7
Accuracy: +4
Carrying Capacity: 1,686
Basic HtH Damage: 1d10

Movement Rates: 63" , Flying – 1,540" (boost 1,760")

Det. Hidden: 24%
Det. Danger: 28%

Inventing: 99%
Security Clearance: 2
Rep. Pts.: 9
Perception: 29

American Citizen

Training: +2 to Hit – Bo
Laser Sight +5 to Hit with Energy Rifle (after one Action to "target lock")

Chance to Hit / Damage:
Bo - 14 / 1d10+1d6+25
Energy Rifle – 17/1d12+25
Nitrate Blast – 15/2d8+25
HtH - 9 / 1d10+25



Entropy was designed by the Alliance as a specially designed assassin.  The alien Gir, using advanced technology, employed skin and blood cells recovered from earlier encounters with their superpowered opponent Sleeper.  The result was a bigger and stronger adult clone of their enemy, with superior powers that could hopefully be used to defeat him.  Unbeknownst to Gir, however, the alchemist Eli Senovis added materials during the process that would allow Entropy to eventually reject his evil employers and develop a will of his own.  The assassin initially performed well enough during multiple clashes with Sleeper that Master, head of the Alliance, decided to use him as his primary problem solver.  However, when a serious injury shattered his mental controls and caused him to become self-aware, Entropy decided he wished to be free.  Starting by banishing Master, he systematically set about destroying the Alliance.  He eventually crossed paths with the Protectors, who assisted in getting him cleared of criminal charges and gave him new eye protection.  The superhero group also taught him heroic behavior and persuaded him to temporarily abandon his personal quest to finish off the Alliance and to seek training and education.  Entropy joined C.H.E.S.S. as a probationary member, but his training was cut short when he was inducted into the U.N.-sponsored C.H.E.S.S. Elite Forces One.  After a number of adventures over four months with CEF1, he resigned due to inefficiency in combat and the loss of a comrade.  He worked as a chemical consultant for over a year, but was nearly killed when heroically intervening in a factory explosion.  He used the incident to explain the "death" of his alter-identity and, during rehabilitation from the incident, found that his powers had changed.  He rejoined C.H.E.S.S., and soon was assigned as a bodyguard for another new agent, Dr. Desist.  Shortly after, those two, along with the superhero Crocodile, formed a new team, the Guardians.  Entropy rose to national prominence as a pivotal member of the Guardians, and for an entire decade was a mainstay of the team, eventually serving as leader.  Though semi-retired, Entropy occasionally accepts missions as an Archbishop with C.H.E.S.S.
  
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Re: Guardians Issue Summaries
Reply #23 - Sep 12th, 2010 at 4:26am
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As images don't seem to be uploading to this site (even tiny ones of 5KB), here's an attempt to share images of Dr. Desist via Photobucket:
http://s981.photobucket.com/albums/ae299/dougred4/Doctor%20Desist/
« Last Edit: Sep 12th, 2010 at 4:36am by Majestic »  
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Re: Guardians Issue Summaries
Reply #24 - Sep 12th, 2010 at 12:31pm
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There is a V&V Forums photo bucket account I made specially for this forum.

The group is VandVforum

Password: Monkeyhouse
  

I am scary, very, very scary.
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Re: Guardians Issue Summaries
Reply #25 - Sep 12th, 2010 at 7:55pm
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John wrote on Sep 12th, 2010 at 12:31pm:
There is a V&V Forums photo bucket account I made specially for this forum.

The group is VandVforum

Password: Monkeyhouse


I'd forgotten that, John.  Thanks for the info (and last night I went and set up a new Photobucket account, too!).    Smiley

I'll move over my stuff to there shortly...
  
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Re: Guardians Issue Summaries
Reply #26 - Sep 12th, 2010 at 7:56pm
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#17 - From the Deeps of Space - Quiasar and Entropy take the captured ship to C.H.E.S.S. headquarters in Denver and return in a tank.  The team ambushes a force screen post, demolishes two more squads of Capellans, and returns with prisoners to C.H.E.S.S.  During strategy sessions, Entropy leads Quiasar and Banshee on a recovery mission to an underwater facility near Nova Scotia, where they are amazingly reunited with (the believed deceased) Crocodile, Zap, and Spectre!
« Last Edit: Sep 12th, 2010 at 7:59pm by Majestic »  
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Re: Guardians Issue Summaries
Reply #27 - Sep 13th, 2010 at 8:20pm
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#18 - Victory! - The final assault is made on the invaders as Quiasar, Dr. Desist, Banshee, Entropy, Shadow Knight, and Flaming Star are joined by Zap, Crocodile, Freeze, Microtitan, Kamikaze, and Mirage.  The adventurers fight their way onto a Base-ship and overcome the head Capellan, Major Rall, as well as Lady Seven and many soldiers.  Routed, with the construction of their force-field station stopped, the alien fleet withdraws and leaves Earth's system.
  
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Re: Guardians Issue Summaries
Reply #28 - Sep 14th, 2010 at 5:29pm
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#19 - International Terror - Quiasar, Crocodile, and new member Shadow Knight engage Mr. Scarce and a multi-national squad of terrorists: Brainwave, Harpy, Armada, Super Nova, Crater, and Bladespinner at a military complex in Virginia.  Soundly defeated, they at least force the evildoers to flee, their objective remaining unknown.
  
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Re: Guardians Issue Summaries
Reply #29 - Sep 15th, 2010 at 2:40pm
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#20 - Preamble to Peril - Diplomat Shiro Kenokogi, who was once known as the Sensei, interferes too much in the Amida Tong's illegal dealings in New York.  The gangsters retaliate by drugging and kidnapping the former hero.  Two days later his mute daughter Sin-Ting asks Dr. Desist and Entropy to find the missing Japanese statesman after they rescue her from muggers.  Crocodile informs the Guardians that he has discovered a T.O.T.E.M. base nearby.  Dr. Desist, Entropy, Quaisar, Spectre, and Panther investigate to find a small building with only one person inside, the villain Purple Mask!
  
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Re: Guardians Issue Summaries
Reply #30 - Sep 16th, 2010 at 6:10pm
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#20 - Preamble to Peril - Diplomat Shiro Kenokogi, who was once known as the Sensei, interferes too much in the Amida Tong's illegal dealings in New York.  The gangsters retaliate by drugging and kidnapping the former hero.  Two days later his mute daughter Sin-Ting asks Dr. Desist and Entropy to find the missing Japanese statesman after they rescue her from muggers.  Crocodile informs the Guardians that he has discovered a T.O.T.E.M. base nearby.  Dr. Desist, Entropy, Quaisar, Spectre, and Panther investigate to find a small building with only one person inside, the villain Purple Mask!
  
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Guardian of Earth

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Re: Guardians Issue Summaries
Reply #31 - Sep 17th, 2010 at 5:12pm
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#21 - The Shocking Truth - Entropy, Dr. Desist, Quiasar, and Panther are ambushed by Crocodile, Zap and Spectre, who they discover are evil clones!  During the battle with the doppelgangers, they destroy Crocodile and Spectre and the Zap clone is captured.  The mastermind behind it all, the T.O.T.E.M. leader Purple Mask, is revealed to be Arizona Congressman Phillip Maxwell.
  
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Re: Guardians Issue Summaries
Reply #32 - Sep 18th, 2010 at 1:28pm
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#22 - Search for the Sensei - Resuming their search, Quiasar, Shadow Knight, Entropy, and Dr. Desist clash with Maiden Japan and ninjas at a Rising Sun warehouse in New York Harbor.  They then journey to San Francisco, where they decimate Dowager and more ninjas at a similar warehouse.  The diplomat's daughter Sin-Ting is kidnapped, so the heroes head to the nearby Rising Sun headquarters.  The final confrontation there ends with the defeat of Ghengis Chi, Solaris, Black Tiger, Preying Mantis, and the Tong leader, the Shujin, as well as the rescue of the Sensei and his daughter.
  
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Re: Guardians Issue Summaries
Reply #33 - Sep 19th, 2010 at 10:34pm
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#23 - Soldier of Terror - Zap and Quiasar find their hands full as they tackle a cybernetic creature from the distant future known as 2166.  Massive property damage and casualties result, but they are able to stave off the flying horror and protect a great many people.  Paranormals take over the island republic of Madagascar and declare it the new nation of New Babylon.
  
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Re: Guardians Issue Summaries
Reply #34 - Sep 20th, 2010 at 9:03pm
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#24 - Along Came a Spider… - Remaining in California to train under the Sensei, Dr. Desist, accompanied by Entropy and ally Sinder, gets called into action against the powerful robotic R.A.M. 101.  Damage from the battle disables the robot's programming and terminates its rampage.
  
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