Adaption is the super power that permits the hero to over come his environment and or an attack. Against energy based attacks, this power is devastating. Against a punch in the face, not so.
In my game, each application of adaption costs one power. So if a person were adapting to a fire in a building, they would spend one power per hour to resist the heat. They would also spend one power per hour to resist the smoke. Also, if they were then blasted with a flame thrower while in said environment, it would also cost them one more power. I feel the upped power cost helps settle the added protection adaption provides. In my rules, a zero means immunity. So adaption provides a darn near immunity to most energy attacks. To use adaption, one declares it when I ask for defences. They then take off one power as the body prepares itself for something. If it happens to be an attack that they couldn't adapt to, or even if the attack misses, they lost that power point. Better safe then sorry. The second aspect of adaption, the adapting to environments I also added some rules. First, all you are doing is nullifying the damage you take. So if you are adapting to space, you don't die. But you still can't move. If you are underwater, you don't drown, but you still can't see, and if you can't swim, then adaption won't provide any locomotion. Also each power point protects you from one aspect of your environment. So if you are underwater, you spend one power to adapt to the lack of oxygen. Another if its cold. Another if you are too deep and the pressure would damage you. So walking the the halls of Atlantis would cost you 3 power an hour at least. If you had a second dose of adaption, I would permit you to actually change to be better suited to your current environment. So if you were in Atlantis, you could then spend a point of power to grow gills for an hour, and another point to grow fins. And yet another to see underwater. So you would be using about 6 power an hour to check out and explore the ruins of Atlantis. I feel the added power cost is balanced out by the added protection that adaption gives in a fire fight.
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