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Poll Question: Which classic V&V adventures hold up over time? (A-D)



« Created by: polarboy on: Dec 10th, 2015 at 9:49pm »
Normal Topic Which classic V&V adventures hold up over time? (A-D) (Read 1764 times)
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Which classic V&V adventures hold up over time? (A-D)
Dec 10th, 2015 at 9:49pm
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You can vote for multiple adventures. I'll add another poll covering additional adventures.
« Last Edit: Dec 10th, 2015 at 10:13pm by polarboy »  
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Re: Which classic V&V adventures hold up over time? (A-D)
Reply #1 - Dec 13th, 2015 at 12:27am
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It only allowed me to choose one, unfortunately.  Cry
  
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Re: Which classic V&V adventures hold up over time? (A-D)
Reply #2 - Dec 13th, 2015 at 9:35pm
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Majestic wrote on Dec 13th, 2015 at 12:27am:
It only allowed me to choose one, unfortunately.  Cry



I clicked the box to allow people to vote for more than one option. I'm sorry it didn't work.
  
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Re: Which classic V&V adventures hold up over time? (A-D)
Reply #3 - Dec 14th, 2015 at 1:29pm
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I think it's a website thing, as I just came across an older poll that had the same issue.
  
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Re: Which classic V&V adventures hold up over time? (A-D)
Reply #4 - Dec 23rd, 2015 at 12:23am
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Dawn of the Devil has a variety of aliens, a ruined chess HQ, various god-like beings, monsters, and even artifacts. That's pretty impressive, and I mine this one for ideas all the time, and for ways to interpret a high level game (rare among V&V adventures).

RAMBLE
  
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Re: Which classic V&V adventures hold up over time? (A-D)
Reply #5 - Dec 24th, 2015 at 12:34pm
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Again, I'd liked to have picked multiples and avoided the appearance of favouritism, but only the one choice was allowed.  "DDWtD" still remains the go-to work as far as compelling motivations for stopping the bad guys are concerned (no "They're holding up the cigarette delivery truck at the town border!  There'll be dozens of people demanding nicorette patches down at the pharmacy!  It'll be...well, not absolute chaos, but definitely crowded at the check-out counter!"), a villain base that offers multiple opportunities for both improv devices and obstacles, and villains that encompassed a wide range of powers, characterizations and fighting styles.  Mr. Willingham is to be congratulated on his crafting a work that has withstood the passage of a generation and is still as compelling as ever.

That stated, any number of the stories given on the above list could fit the same criteria.  Looking forward to more chances to give praise to all these works.
  
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Re: Which classic V&V adventures hold up over time? (A-D)
Reply #6 - Jul 5th, 2020 at 7:34pm
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I can't think of a single adventure that can't be re-imagined in 2020.  Even the "apologetic" adventure "Pre-Emptive Strike" can be updated to modern times (surely there's SOME "doomsday weapon" that has a single, top-secret location that gets "whoopsied!")

<REALITY CHECK>
In fact, when the aliens land FOR REAL I still don't see any depreciation in value for any of the adventures.  I see updates in extra-terrestrial lifeforms presented in each of the adventures and probably tech updates in star travel...  But I still see the same, ol' adventures chugging along!  Lol!  Disclaimer: There are NO SUCH THINGS as "aliens."  But that's NOT going to stop them!?!?!?!
</REALITY CHECK>
  
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