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Very Hot Topic (More than 25 Replies) 1980's Avengers for V&V (Read 18883 times)
Doctor Foom
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Re: 1980's Avengers for V&V
Reply #35 - Jul 6th, 2009 at 12:56pm
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Quicksilver

Level: 15

Powers:

Heightened Speed: +900" per turn.  +30 to initiative.

Heightened Agility B: +15

Heightened Defense: -4 to hit Quicksilver when he is aware and mobile.

Heightened Expertise: +4 to hit with fists

Special: Pietro has trained to use his Speed powers in the following ways:
   -Quicksilver may run on vertical surfaces, and on water.
   -Quicksilver may generate mini-tornadoes at a cost of one action. This wind effect does damage to targets equal to the Velocity Damage equivalent for inches of movement expended in the attack.
There is an area of effect: for every inch away from the center, reduce one bracket for damage.

Reduced Charisma: -6. This reflects Pietro often acting as a hothead, bigot and all around Grade A jerk, and the deserved response that behavior garnered.

Strength: 15
Endurance: 15
Agility: 30
Intelligence: 15
Charisma: 8

Hit points: 37

Power points: 75

HTH damage: 1d6

Notes:
Maximum ground speed is 218 mph.

The V&V weakness, Prejudice, is mostly ignored with this Marvel mutant during his stay with the Avengers. People that dislike Pietro do so for real reasons.
« Last Edit: Jul 6th, 2009 at 8:45pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #36 - Jul 6th, 2009 at 1:12pm
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Doctor Foom wrote on Jul 6th, 2009 at 12:56pm:
Strength: 15
HTH damage: 1d6

Shoot! And all this time I thought Q'silver woulda been at least as strong as Tony Stark (St: 18, Dam. 1d8) out-ta uniform. I guess he ain't as in shape as he looks. Who knew?
« Last Edit: Jul 6th, 2009 at 1:21pm by SuperFriend »  
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Re: 1980's Avengers for V&V
Reply #37 - Jul 6th, 2009 at 1:17pm
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Doctor Foom wrote on Jun 13th, 2009 at 9:59am:
Strength: 15
Endurance: 15

Man, oh, man. And the domesticated goddess that is the Scarlet Witch (Str. 15, End. 18) has got herself equal strength and higher Endurance than her runner's body brother. And all this time I thought he was the poster boy of physical fitness in dat family. Color me clueless.
« Last Edit: Jul 6th, 2009 at 1:21pm by SuperFriend »  
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Re: 1980's Avengers for V&V
Reply #38 - Jul 6th, 2009 at 5:37pm
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Just to clarify--I really like these write-ups. Not tryin' to give no one a hard time w/my remarks. One thing that is clear in my mind is that V&V could-a used some more guidelines when it came to super speed. Seems like alll the best-known speedsters--like Quicksilver above--need some extra rules t/explain their powers. And we all know that Vibratory Powers don't always make due!
  
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Re: 1980's Avengers for V&V
Reply #39 - Jul 6th, 2009 at 5:39pm
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Yeah, I toyed with giving Quicksilver an 18 Endurance, but then I thought: Heightened Speed doesn't mean a boost to Endurance.
And I never saw Quicksilver as being particularly strong or durable, at least in this era.

If you were unhappy with that, wait'll you see my take on Yellowjacket!  Smiley
« Last Edit: Jul 6th, 2009 at 5:40pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #40 - Jul 6th, 2009 at 5:58pm
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Doctor Foom wrote on Jul 6th, 2009 at 5:39pm:
If you were unhappy with that, wait'll you see my take on Yellowjacket!
Wasn't complainin'. Lookin' forward to humble Hank Pym!
  
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Doctor Foom
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Re: 1980's Avengers for V&V
Reply #41 - Jul 6th, 2009 at 6:50pm
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I know it's a cliche, but I really did laugh audibly when I read "humble Hank Pym."


PS: I modified Pietro's level as an EDIT.
« Last Edit: Jul 6th, 2009 at 8:46pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #42 - Jul 7th, 2009 at 5:38pm
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Yellowjacket

Level: 19

Powers:

Heightened Intelligence: +15

Size Change Smaller: PR: 2 and movement to change size. No cost to return to normal size. Height Factor of 72 makes Pym harder to hit at this size, and harder to see.
Pym retains his normal hit points and carrying capacity in smaller size, and gains +8 to his initiative.

Wings Device: 330" per turn. 90mph. 1 charge per hour or use. 10 charges.

Stingers: Disrupter blast devices in gloves: Range: 30". Damage: 2d8 +2. Attacks as better of Sonics or Vibratory.  Cost: 1 charge per blast. 16 charges.

Heightened Expertise: +4 to hit with fist

Phobia/Psychosis: Hank Pym is insecure about his effectiveness and role as a superhero.*

Strength: 15
Endurance: 18
Agility: 18 (26 initiative at smaller size)
Intelligence: 29
Charisma: 15

Hit points: 37

Power points: 80

HTH damage: 1d8

Notes:
*A side effect of Pym's weakness is his need to keep reinventing himself with new powers: Ant Man to Giant Man to Goliath to Yellowjacket.
It also makes him reject incredibly useful powers like Size Change Larger.
« Last Edit: Jul 7th, 2009 at 5:45pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #43 - Jul 7th, 2009 at 8:33pm
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Excellent Hank Pym. I wonder how his weakness came into play when he "accidentally" invented Ultron and "accidentally" killed Egghead--and when he married a debutante who BLATANTLY flirted w/other guys in front of his face before he lost his mind and became Yellowjacket. It's funny cuz Wasp reinvents herself by changing wardrobes; Hank reinvents himself by reinventin' his powers.

As an aside: I wonder if Hawkeye has a similar defect, since he threw out his arrows for a time to become Goliath II, then went back to usin' them again. And he can be just as difficult and bigot-minded as ol' Quicksilver.
  
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Re: 1980's Avengers for V&V
Reply #44 - Jul 8th, 2009 at 3:30pm
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SuperFriend wrote on Jul 7th, 2009 at 8:33pm:
Excellent Hank Pym. I wonder how his weakness came into play when he "accidentally" invented Ultron and "accidentally" killed Egghead--and when he married a debutante who BLATANTLY flirted w/other guys in front of his face before he lost his mind and became Yellowjacket. It's funny cuz Wasp reinvents herself by changing wardrobes; Hank reinvents himself by reinventin' his powers.

As an aside: I wonder if Hawkeye has a similar defect, since he threw out his arrows for a time to become Goliath II, then went back to usin' them again. And he can be just as difficult and bigot-minded as ol' Quicksilver.


Thanks.
Poor Hank... You're right!

I agree about Hawkeye. I think he had around a 7 Charisma when he joined the Avengers. Ex-con, devil's advocate who was undermining Cap's authority.
But over time, he outgrew it and increased his Charisma.
  
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Re: 1980's Avengers for V&V
Reply #45 - Jul 8th, 2009 at 7:23pm
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Dr. Foom gave me permission to post these rough outlines of the oft overlooked Falcon and Wasp.

FALCON
Level: 8
1. Wings Device
2. Natural Weaponry (skill): +2 to hit, +4 damage
3. Pet: Redwing his pet falcon is relatively useless at this point
Basic Hits: 5
ST: 18
EN: 18
AG: 18
IN: 15
CH: 12 (Maybe 15.) He has low self-esteem at the time.
Hit Mod. (1.6)(2.2)(1.9)(1.2) = 8.0256
Hit Points: 41
Power Points:69
Accuracy: +3
Damage Mod.: +3
Basic HTH Damage: 1d8


WASP
Level: 15
1. Size Change/Smaller: see Yellowjacket
2. Stingers: see Yellowjacket
3. Wings: PR =1 per hour.
4: Special Requirement: must shrink down to at least 3-feet tall for Wings to appear

Basic Hits: 3
ST: 12
EN: 15
AG: 18 (26 initiative at smaller size)
IN: 12. (arguably 15.) She doesn't seem overly intelligent in the Avengers at this point.
CH: 15
Hit Mod. (1.2)(1.8)(1.9)(1.1) =4.51444
Hit Points: 14
Power Points: 57

Accuracy: +3
Damage: +2
Basic HTH: 1d4
  
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Re: 1980's Avengers for V&V
Reply #46 - Jul 8th, 2009 at 9:38pm
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Nice jobs.

Jocasta! Jocasta!
  
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Re: 1980's Avengers for V&V
Reply #47 - Jul 8th, 2009 at 9:58pm
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Either of you planing on taking a crack at Iron Man?
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: 1980's Avengers for V&V
Reply #48 - Jul 8th, 2009 at 10:04pm
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You sure know how to hurt a guy!  Wink

He's in Reply 27 of this thread.
  
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Re: 1980's Avengers for V&V
Reply #49 - Jul 8th, 2009 at 10:07pm
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PS:

SuperFriend wrote on Jul 8th, 2009 at 7:23pm:
the oft overlooked Falcon and Wasp.


Guilty as charged.  Undecided
  
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Re: 1980's Avengers for V&V
Reply #50 - Jul 8th, 2009 at 10:53pm
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Doctor Foom wrote on Jul 8th, 2009 at 10:04pm:
You sure know how to hurt a guy!  Wink

He's in Reply 27 of this thread.


Oops...I missed him somehow.  Embarrassed
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: 1980's Avengers for V&V
Reply #51 - Jul 8th, 2009 at 10:54pm
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After gettin' Dr. Foom's feedback, here's Jocasta.

JOCASTA
Level: 4
1. Robotic Body: 40% human appearance, with Heightened Strength: +20, Weight x 5
2. Invulnerability: 25 points
3. Body Power: eye beams, similar to vision
4. Heightened Senses: exceptional sight/hearing, x4 detection rolls, etc.
5. Prejudice: -1 reactions from everyone

Weight: 775 lbs. (based on Marvel references)
Basic Hits: 16
Agility Mod.: -4

Strength: 35 (lifts about 10 tons)
Endurance: 18
Agility: 11 (almost always the last to attack)
Intelligence: 18
Charisma: 12
Hit Mod. (2.6)(2.2)(1.0)(1.3) = 7.438
Hit Points: 120
Power: 82
Accuracy: --
Damage Mod.: +1
Basic HTH Damage: 3d10
« Last Edit: Jul 9th, 2009 at 12:20am by SuperFriend »  
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Re: 1980's Avengers for V&V
Reply #52 - Jul 8th, 2009 at 11:00pm
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Yeah, Jocasta really got the short end of the stick. She was pretty much treated like garbage by everyone.
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: 1980's Avengers for V&V
Reply #53 - Jul 8th, 2009 at 11:23pm
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Yeah, I agree.  She is being used a bit "ahem" differently in the Mighty Avengers these days.
  

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Re: 1980's Avengers for V&V
Reply #54 - Jul 9th, 2009 at 12:25am
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Even I must be prejudice against her. I had to go back and double her hit points to 120. Originally I gave her only 8 basic hits, but with her weight she gets 16 basic hits (and now 120 hit points)!

It's funny cuz originally they didn't like Jocasta because she was built by Ultron. But the Avengers also were uncomfortable around her becuase her voice/personality was patterned after Wasp's, which gave everybody the creeps. And Vision wouldn't give the poor grrl the time of day when she needed a confidant, basically actin' like there was such a HUGE difference between a synthezoid and a robot. Basically everyone acted like a snob around her.

I remember at her funeral when newcomer Captain Marvel seemed to think highly of Jocasta. Must be because they never met!
  
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Re: 1980's Avengers for V&V
Reply #55 - Jul 9th, 2009 at 10:55am
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Nice job on Jocasta.

Thanks!
  
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Re: 1980's Avengers for V&V
Reply #56 - Jul 10th, 2009 at 11:07pm
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Are you gonna post Ms. Marvel? Next to Phoenix, she had to be the hottest thing at Marvel Comics at the time!
  
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Re: 1980's Avengers for V&V
Reply #57 - Jul 11th, 2009 at 5:25am
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I second Ms. Marvel, and want to through in a vote for the the Beast, Moon Dragon, and Guardians of the Galaxy (as they were semi-official members the team). Ahhh...good memories.
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: 1980's Avengers for V&V
Reply #58 - Jul 11th, 2009 at 9:51am
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I'll post Ms. Marvel next.

Then I think I might do the FF circa John Byrne's run, as well as Spidey before the clone saga. Perhaps in a new thread.
Then I would come back around to the Guardians and others.

Beast was already done in this thread. Smiley
  
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Re: 1980's Avengers for V&V
Reply #59 - Jul 11th, 2009 at 5:09pm
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When you're done, are you going to do a showdown between the various teams. That would be sweet!
  
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Re: 1980's Avengers for V&V
Reply #60 - Jul 12th, 2009 at 12:56pm
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Hey Dr. Foom,

Fer starters, I agree that Hawkeye's charisma was low when he started, and that it rose--but I have a few questions.

First, ye keep callin' him an ex-con. I know Iron Man mistook him as a criminal at first (just like half of all Marvel characters mistake each other for crooks at first), but I thought that was a misunderstandin'--it was Hawkeye's mentors, not him, who were the crooks. http://en.wikipedia.org/wiki/Hawkeye_(comics)

Also, in another thread you had him startin' out w/reduced charisma. Like I say, he definitely had charisma on the low side at first. But w/reduced charisma you can't raise it from 7 to 15. What separates the weakness in game terms is that it prevents characters from raisin' the score more than 3 points.

Maybe the rules changed in a supplemental resource that I missed. To recap: Hawks might have raised his charisma from 7 to 15, but that would mean he just started out w/charisma on the low side--not reduced charisma.

And if Hawks really is an ex-con, could you get back to me w/the issues. I'd be interestin' to see early Clint Barton in jail.
« Last Edit: Jul 12th, 2009 at 12:57pm by SuperFriend »  
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Re: 1980's Avengers for V&V
Reply #61 - Jul 12th, 2009 at 4:48pm
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Hawkeye's criminal past was in the link you provided. I quote:
"Hawkeye was introduced as a reluctant villain in Tales of Suspense #57 (September 1964)"
I was saying "ex-con" when I should have said "ex-crook."

And he either used inventing points to buy off the weakness (similar to something in my house rules that would allow this) or never had Reduced Charisma, just a low Charisma to start with.

Sorry for the confusion. Which thread had me giving Hawkeye Reduced Charisma? I don't dispute it. Just wondering where it was. I feel like I should keep better track of my opinions here, to be more consistent in them.  Undecided
« Last Edit: Jul 12th, 2009 at 7:50pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #62 - Jul 12th, 2009 at 8:18pm
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In the bare bones thread you listed him w/reduced charisma. But yer right, he did act like a criminal for a while too. Anyway, I wasn't tryin' to start a fight--just wonderin' if I'd missed somethin' on how the weakness worked. Not up on everyone's house rules and such.

Didn't mean to throw yer words back at-cha, my man. Someday yo gots to tell us if you got an M.D. or a Ph.D. or some other advanced degree. Peace!
« Last Edit: Jul 12th, 2009 at 8:50pm by SuperFriend »  
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Re: 1980's Avengers for V&V
Reply #63 - Jul 14th, 2009 at 8:57pm
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Thor!
Thor!!
Thor!!!

(c'mon SF!)
  
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Re: 1980's Avengers for V&V
Reply #64 - Jul 14th, 2009 at 11:09pm
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Hey Doc Foom!

Feel free to adapt the draft Thor I sent. His hits and BHTHD and strength score will have to be altered dependin' on how heavy and tough ye see the character at the time. (I'm up w/yer approach that Marvel made a mistake sayin' that the god of thunder weighs 600+ lbs., so use whatever weight fits.)

I notice that you got Wondy doing 5d10 BHTHD (liftin' about 50-60 tons, I guess). I'm cool w/dat. If ye want Thor in that range, dat's cool. If he's stronger, based on yer take of the Avenger at the time, dat's cool too.

By keepin' his weight lower, ye can give him only -2 Agility mod., easily placin' his Agility at 16 and such. And if ye like my suggestiion of givin him Lowered Intelligence: -3 as Thor (as compared to an 18 intelligence as Dr. Blake), go ahead.

I want to be respectful of yer take on the character, and don't want to post a draft that doesn't match yer approach--especially I'm not too tied to the guy. I just thought it might be fun to see what he might be like in game terms.
« Last Edit: Jul 14th, 2009 at 11:10pm by SuperFriend »  
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Re: 1980's Avengers for V&V
Reply #65 - Jul 14th, 2009 at 11:31pm
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OK, I'll post the slightly tweaked version of your great Thor writeup ... but I can't do it til next week!
I'm going on vacation.

Talk about suspense!

Have a good week everyone.

PS: I thought Thor couldn't be written up, but SF showed me the error of my ways.
I shouldn't be surprised. SF wrote up Superman!
« Last Edit: Jul 14th, 2009 at 11:33pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #66 - Jul 15th, 2009 at 12:01am
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Have a good vacation, Dr. Foom! Avengers Assemble!!!
  
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Re: 1980's Avengers for V&V
Reply #67 - Jul 20th, 2009 at 10:00pm
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OK, here comes Thor. This is 99% SuperFriend's work here:
  
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Re: 1980's Avengers for V&V
Reply #68 - Jul 20th, 2009 at 10:05pm
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Thor

Level: 21

Powers:

1. Transformation/Power Activation: Dr. Donald Blake requires one action to become Thor, and must hit his walking stick on the ground to do it.

2. Body Power: "god." Thor ages very slowly, and is immune to conventional disease

3. Heightened Strength B (x3): + 70

4. Heightened Endurance B: +25

5. Invulnerability: 15 points (not as tough as Wondy)

6. Heightened Expertise: +4 w/hammer

7. Special Weapon: Mjolnir, the Mystic Uru Hammer. Thor can use Mjolnir as a HTH or thrown weapon (+3 to hit, damage = HTH + 2d10), and it automatically returns to him at the end of the turn (unless blocked by mystical / extradimensional or other means). No one may lift/hold the hammer unless they are worthy. There can only be one owner of the hammer at a time. This magic weapon also provides:
A) Flight
B) Weather Control
C) Dimensional Travel: May travel to the Nine Realms (Midgard, Asgard, Jotenheim, Hel, Vanaheim, etc.)

Weaknesses:

1. Special Requirement: If Thor's hammer is out of his hand for more than one minute, he returns to Donald Blake.

2. Lowered Intelligence: -3. Thor's no dummy, but he doesn't have Don Blake's 18 Intelligence.

Weight: 240 lbs.
Basic Hits: 5
Agility Mod.: -2

Strength: 90
Endurance: 40
Agility: 16
Intelligence: 15
Charisma: 21

Hit Mod. (6.4)(5.0)(1.6)(1.2) = 61.44
Hit Points: 307
Power Points: 161

Accuracy: +2, +9 w/Mjolnir
Damage Mod.: +2

Carry Cap: 87,960
Basic HTH Damage: 5d10

Notes:
-The Lowered Intelligence weakness is inspired work, SF. Later, during Simonsen’s run, Thor’s Intelligence seems to fall to 12!

-The notion that Thor weighs over 600 lbs. (as per the Marvel Universe comics) never rang true for me. Hulk, sure. But Thor?
« Last Edit: Jul 20th, 2009 at 10:07pm by Doctor Foom »  
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Re: 1980's Avengers for V&V
Reply #69 - Jul 20th, 2009 at 10:30pm
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Looks good. And I completely agree w/ya that Thor never seemed like he wuz s/posed to weight 3 times as much as he looked. I also agree w/ya usin' 170 lbs. as the approx. standard weight for Vision instead of 300 lbs. (which he's been listed at in some official write-ups). I'm okay usin' Jocasta's official weight at 600+ lbs. because, well, she's made of metal!

Here's a side note about character weights. In my Super Friends translations, I've been basically usin' their official DC weights (just roundin' up or down to the nearest 10 lbs.). Not a big problem until I got to Aquaman because his Who's Who entries list him and Aqualad w/extra dense bodies (makin' Aquaman 100 lbs. heavier than Superman).

Aquaman's extra dense/strudy body isn't something I remember ever comin' up on the cartoon. But I decided to give him that attribute anyway because it didn't seem to disrupt things too much havin' him w/7 basic hits instead of 5 basic hits.

If ya get to Ms. Danvers--and I hope ya do!!!--I'm interested in readin' yer take on her "seventh sense." I don't remember it ever comin' up in the Avengers (and Rogue didn't even have it for a while after gettin' Ms. Marvel's powers), so I'm not exactly sure how it wuz supposed to work.
« Last Edit: Jul 20th, 2009 at 10:33pm by SuperFriend »  
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