When interpreting the Teen Titans for Different Worlds magazine, Jack Herman gave Terra from the Teen Titans an earth-based form of Solid Energy Illusions along with a Mutant Power that allowed her to travel on floating rock.
Two of the published V&V resources included additional forms of earth control. Each of the versions below has an "earth capacity" similar to magnetic powers, a differently constructed defense type, and a unique bonus ability built into the power.
The Empress from This Empress Earth.
Manipulate stone, dirt, sand, mud, etc. much in the same way that a character with Magnetic Powers can manipulate metal.
"Earth Capacity" is Strength x 100 lbs. per level, PR = 5. (Strength 10 x Level 10 x 100 lbs. = 10,000 lbs.)
Defends as Chemical Power, PR = 0 (The mud-villain Sludge from Secret in the Swamp also uses a chemical power defense.)
Can control sand or dirt to create darkness or attack as HTH with rocks (use weight and velocity to determine damage), PR = 5. Range = Strength inches.
As a separate power, this Empress also has Transmutation: alter the earth to make stone become sand, mud become rocks, or any other similar alteration. Roll 2d8 to determine how many cubic feet are altered. PR = 8. Range = Strength.
Terra-Rizer from SuperCrooks has the following abilities with Earth Control.
"Earth Capacity" is Strength x Level x 50 lbs. (Strength 52 x Level 4 x 50 lbs. = 10,400 lbs.), PR = 5 to manipulate. Use velocity damage with ranged attacks using earth, and brawling weapon damage of earth when fighting HTH.
Earth Defends as Force Field, PR of 2 per turn of defense.
When stomping foot, can create earthquakes with a diameter in inches of Strength x Level. Others must make an Agility save to remain standing when caught in a quake, PR = 5.
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