Like most modules, I've run this one a couple of times, though both times for this one were a LONG time ago. My friend first ran it for my high-school group, and don't recall much from that one (other than the fact that my character Nightstalker had a really cool duel with the villain Nightstalker). I then ran it in the early 90's for Justice Force (the first team in our current campaign). I also recently resurrected this one to do sort of a 'sequel' (nearly twenty years after the original) for the Guardians (same campaign, different group).
Here's the first time I ran it, for Justice Force:
#31 – First Encounters – The tabloid National Inquisitor contacts the team, offering a big donation to charity if they will look for their missing reporter Johnny Dugan, who disappeared investigating the story of the Wisconsin Lizard Man. Tempest, Spectre, Freeze, Kamikaze, and Microtitan, as well as reporter Sheila Baynes and photographer Kyle Stewart, journey to Big Rock, Wisconsin. They meet local storyteller Old Jed, who tells tales of a deadly Lizard Man that guards the large rock in the center of town and catches lone victims in the woods. The rock, which used to be worshipped by Native Americans, is reputed to be a meteorite that glows during some stellar phenomena, and anyone who tries to damage or move it supposedly falls under a terrible curse. The adventurers check out the massive, black rock formation and search for the missing man, but find only Dugan's glasses and a strange footprint in the forest. Old Jed leads the heroes and reporters in canoes down the Rock River to an old Indian burial ground. As they near Rock Island, the group is attacked by a squad of Logrellian Shock Troopers, who drop nets from above and target the civilians. The highly trained alien warriors are a fanatical fighting force, and as each are defeated they vaporize themselves with Personal Disintegrators. After a short but intense battle, a number of the attackers retreat. An unconscious Dugan is found nearby, and a brilliant flash of light and thunderous noise signal the departure of a Logrellian scout ship.
#32 – Battle Above the Earth – C.H.E.S.S. alerts Justice Force that an emergency situation has developed on Space Station One, the U.S.'s first fully manned life environ orbital platform. Security Chief Hugh Manning, head of the station, sent a coded message notifying authorities that a group of supervillains had taken over, captured everyone, and sent a high frequency signal back to Earth. Spectre, Tempest, Freeze, Mirage, Microtitan, and Kamikaze take a shuttle to the facility and enter without difficulty. As they move through the structure, they defeat numerous Logrellian soldiers, Anima-Man, Centurion, Mystic, Nightstalker, and R.I.N.G., and destroy their signal transmitter, preventing an invasion by the Logrellian fleet. The team also rescues Manning and the other hostages and puts the base back in their care.
You'll see that - as usual - I deviate very little from the published module.
Then (fairly recently) I went through the adventure and used Space Station One (and one of the villains) again (you may recognize other villains from other sources):
#289 – Shootout on Space Station One – Portal returns to Guardians Base and shows off her young twins, boy Tarnelan and girl Syreenla. Also present, Mischief asks Neutron for permission to use the Alpha site gateway to find a suitable safe home for her daughter; the Elderess are proposed as a possible alternative. Later, an emergency call informs the team of trouble on Space Station One. Kubera, Neutron, Quiasar, Scion, Battletron, Amber, and Phase infiltrate the facility on an A.R.T. shuttle, then find the craft the invading forces used. After disabling the enemy's vessel, they pull it away and enter through the airlock it was docked at. They are attacked by Wrack, Crater, Soulburner, Sequoya, Centurion, and Diamondstar, and an incredible slugfest ensues. Many of the toughest Guardians fall, but they are able to eventually overcome the villains. Scion, changed into a wooden statue by Sequoya, remains transformed for nearly a day. In the aftermath, Centurion's plans for vengeance on the Montuori Corporation are uncovered.
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