I have come to the conclusion that Size Change (larger) can be pretty whoppingly overpowered, ESPECIALLY if the player also rolls Heightened Strength and/or Agility, Natural Weaponry, and Heightened Expertise. A substantially Heightened Agility can effectively negate the Agility penalty for increased weight and Heightened Strength can put the carrying capacity/base HTH off the charts.
So I have been thinking about this somewhat extensively for a few days (off and on) and here is something I came up with to balance Size Change (Larger):
The height and weight of the person change as noted in the rulebook. They do NOT take an Agility penalty for the increased weight (likewise smaller people do not take a bonus for decreased weight). Hit Points are calculated as for the regular height then multiplied by the Height Factor. Carrying Capacity (and HTH damage) is calculated as follows: Height Factor x Normal CC + ((Height Factor -1) x 1000). The person receives Invulnerability per ATTACK equal to the Height Factor – 1 rounded up (to reflect proportional increases in thickness of skin, muscle, bone, and other tissue).
Here is an example of how it would look:
Base Stats: Str 15, End 15, Int 12, Agi 12, Weight 180, Height 6 ft (HPM 3.8)
Normal Size: CC 439 lbs, HTH 1d6, HP 16
1.5 Size: CC 1159 lbs, HTH 1d10, HP 24, Invulerability per Attack 1, (wt. 612) 9 ft
2x Size: CC 1878 lbs, HTH 1d10, HP 32, Invulnerability per Attack 1, (wt. 1440) 12 ft
3x Size: CC 3316 lbs, HTH 1d12, HP 48, Invulnerability per Attack 2, (wt. 4860) 18 ft
4x Size: CC 4756 lbs, HTH 2d8, HP 64, Invulnerability per Attack 3, (wt. 11520) 24 ft
5x Size: CC 6195 lbs, HTH 2d8, HP 80, Invulnerability per Attack 4, (wt. 22500) 30 ft
6x Size: CC 7684 lbs, HTH 2d10, HP 96, Invulnerability per Attack 5, (wt. 38880) 36 ft
7x Size: CC 9073 lbs, HTH 2d10, HP 112, Invulnerability per Attack 6, (wt. 61740) 42 ft
I felt this was a good compromise to still allow for those with Size Change (Larger) to benefit from it but not to the ludicrous levels of HP from how it is as written. Likewise it counters the penalty to Agility that is the bane of some of the larger/heavier types.
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