Hot Topic (More than 10 Replies) The Greenlandic Sagas (Read 4810 times)
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
The Greenlandic Sagas
Mar 29th, 2012 at 6:11pm
Print Post  
It is the year 1080; Greenland has been a semi flourishing community for nearly a century.  The Haroldssons and the Rolfssons are the two clans that fled the tyrant kings of Scandinavia.  Hardy sailors and farmers, the two families have been fighting for political dominance over the settlements for decades.    Between the feuding families, battles with the Skraelings have been getting worse and worse.
       Oskar Haroldsson has been advancing in age, with no male heir.   The Rolfssons are circling and closing in for the kill.  With the death of Oskar, and their new alliance with the King of Norway, Olaf Rolfsson is sure his clan will soon rule all of Greenland.
       Sigrund, Oskar’s daughter, is a fine ruler.  She has to be.  Any sine of weakness and her uncles will take over leadership of the Clan.  This will not happen.  She has to take a husband.  This is the only way to prevent the battle that everyone seems to think is inevitable.
       A husband for Sigrund?   But who.


     Oh, and who are these odd monks with cross that seem to be landing on the shores in greater and greater numbers?   Odd men with an odd singular god.   This does not bode well.
  

I am scary, very, very scary.
Back to top
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #1 - Mar 29th, 2012 at 6:14pm
Print Post  
Anyone who wants to make up a Viking character for this story, go ahead.   Non powered so that means  all stats start at 10 and then roll 1d8.   Still a d12 for bonus points.   No stat above 20 at the start.

And pick your skills as if you were a Scandanavian  farmer/hunter/sailor in the year mentioned above.


And all players are Haroldssons.  Other than that, feel free to pick your background.     Haroldssons have red to blondish hair.  Rolfsson's are brunette.   Then post your characters.
  

I am scary, very, very scary.
Back to top
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #2 - Mar 29th, 2012 at 6:20pm
Print Post  
Cool. Always up for something a little different.
  
Back to top
 
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #3 - Mar 29th, 2012 at 6:34pm
Print Post  
OK. So does that mean all the characters last names are Haroldssson or is that more of a Clan name????
  
Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #4 - Mar 29th, 2012 at 6:52pm
Print Post  
 You are all cousins, but your last name doesn't have to be Haroldsson.
« Last Edit: Mar 29th, 2012 at 6:53pm by John »  

I am scary, very, very scary.
Back to top
IP Logged
 
Paul
Galactus
*****
Offline


It's all about blowin'
shit up.

Posts: 1696
Joined: Apr 18th, 2009
Re: The Greenlandic Sagas
Reply #5 - Mar 29th, 2012 at 8:12pm
Print Post  
By non-powered you obviously mean magnetic defense and heightened strength is allowed right?
  

Anticipation of death is worse than death itself -- Steven Segal
Back to top
 
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #6 - Mar 31st, 2012 at 11:13am
Print Post  
Rolled up a Character with John Last Night

Identity:Einir Einricson        Level:2(+1 -1)
Side:Haroldsons                     Sex:Male
Age:18                                     Training:Int
Experience: 0                        Occupation:Apprentice Blacksmith
Powers: NA                           Clearance:      



Weight:240             Basic Hits:4.8             Aglity Mod:0
Strength:19                                           Intelligence:14
Endurance:18                                       Agility:18
Charisma:12                                         Will:15
Hit Mods:(1.6)x(2.2)x(1.1)x(1.9)x(1.2)=8.82        Hits:42
Healing:2.4                                             Power:84
Inventing:1.8 42%                                          Movement:55
Carrying:1039                                           HTH:1d8
Damage Mod:+2/+1=3                           Accuracy:+3/+2/+1=6
Det. Hidden:12%                                      Det. Danger:16%
Height:6’4”                                               Wealth:8
Knowledge Areas:                                 Equipment:Dodge                                                     Short Bow
Tumbling                                               Spear
Hunting                                                  Leather Armor
Seafaring                                                Shield
Survival                                                  Helmet
Swimming                                              Dagger
Apprentice Blacksmith                         Basic Clothing
War Hammer
Tracking

« Last Edit: Mar 16th, 2013 at 4:40pm by THE ONI »  
Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
The Frozen Stiff
Reply #7 - Apr 22nd, 2012 at 11:59am
Print Post  
The Frozen Stiff

Einer, Bragi, and Aelwulf are following the blood of the stag they shot when they find the carcass being eaten by a Polar Bear.  The startled bear lunges, and Bragi plants his spear on the ground and the bear impales himself. The bear smashes Einer with its huge paw, throwing him to the ground.  Aelwulf thrusts his broadsword into the bears back as Bragi pushes the spear deeper into the already wounded bear.   The two northeman’s attacks seem to overcome the bear and it drops off dead.
     They spend the night making sleds and take the bear back to their settlement of Brattilhild.
      On the outskirts they see a commotion by Asmund’s farm.  Asmund, the oldest of the Haroldsons, is accused of murdering a 12 year old Ralffson girl.  Everyone knows this to be untrue, but Asmund lives alone and far way so no one can speak up for his whereabouts.
         Aelwulf is a clever boy and examines the girl.  She was cut by a small knife, by a left handed person.  He notes that Asmund is right handed and tells his friends.   They tell Sigrund, acting chief of the Haroldsons, this information and she asks them to show her what they mean.   The show the Chief’s daughter many cuts with various knives on pig bodies.  Satisfied that Aelwulf is correct, she asks Aelwulf to show the clan this at the long house.  Aelwuf, Einer and Bragi go about observing who in the clan is left handed.
          Guki,  Einer’s master, the blacksmith, is a southpaw, but everyone can speak for him.  Reninir,  Sigrund’s uncle, is also a lefty, but several of his sons and nephews vouch for him as well.

             At the long house, Aelwulf begins his demonstration  and a sigh of relief can be heard as  Asmund’s innocence proven.    Gilling, another of Sigmund’s uncles,  asks Bragi, Einer, and Aelwulf to escort the exonerated  Asmund back to his farm.   They accept
              About two hours into the walk, they are attacked by a pack of Varulv (werewolves) .   Realizing the werewolves are just men in wolf skin, Einer unclenches his buttocks.
              The fight proves deadly for two of the attackers, one of which is Reninir, the next in line for chieftain if Sigrund doesn’t marry.   The rest are his sons and a nephew.

             The four men show the bodies to Sigrund who then has Aelwulf speak at the Thing.  Gardar Ralfsson is pleased the murder is solved,  civil war averted and a distinguished  bloodline of the Haroldsons is extinguished
« Last Edit: Apr 22nd, 2012 at 12:01pm by John »  

I am scary, very, very scary.
Back to top
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #8 - Mar 12th, 2013 at 7:59pm
Print Post  
It's been six months since the unfortunate event of the Death of that poor girl.   It is summer,  and the villages are preparing for the autum's harvest.  Many of our people have been exiled for taking up the forgien religion of the Weakling God, who only has the Straw Death, to offer.

  Skraeling attacks have been getting bolder and more fierce.   Sigrund has ordered a wall be built.   Armed groups of tree cutters have been going out deeper and deeper into the forests insearch of lumber.  They come back with stranger and stranger stories.

    Tall, hairy men with large feet chant at the moon.   Red Robed men whisper to the snakes.    And the oddest thing of all, is the snakes whisper back.
« Last Edit: Mar 13th, 2013 at 8:09pm by John »  

I am scary, very, very scary.
Back to top
IP Logged
 
Gerry
Justice Leaguer
*****
Offline


Graak kill Blue Skins! />

Posts: 1257
Location: Portland, OR
Joined: Sep 4th, 2010
Gender: Male
Re: The Greenlandic Sagas
Reply #9 - Mar 12th, 2013 at 8:56pm
Print Post  
Is this what we're playing Friday?
  

Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #10 - Mar 12th, 2013 at 9:00pm
Print Post  
Unles Jimmy wants to run something, yes.

I figured we can flush out the Aleins,

Maybe make up the Samurais,

and then play this. 

Unless Jimmy ( HINT) wants to run something.
  

I am scary, very, very scary.
Back to top
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #11 - Mar 12th, 2013 at 9:15pm
Print Post  
OK, OK. I think we can fit in a little of everything. Please have Ravenswood characters as ready as they can be.
  
Back to top
 
IP Logged
 
Gerry
Justice Leaguer
*****
Offline


Graak kill Blue Skins! />

Posts: 1257
Location: Portland, OR
Joined: Sep 4th, 2010
Gender: Male
Re: The Greenlandic Sagas
Reply #12 - Mar 12th, 2013 at 9:28pm
Print Post  
btw John,

Have you seen the new History Channel series Vikings? I understand it's quite good, and the lead character is based on a real Viking from that era
  

Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #13 - Mar 12th, 2013 at 9:43pm
Print Post  
No, but I want to check it out.  I keep seeing the commericals, and I have to laugh a bit.   Like these Vikings ( a word that translates to rougly rape) are going to travel around in a small ship with a female.  PC or not, its just unbelievable.
  

I am scary, very, very scary.
Back to top
IP Logged
 
Majestic
Justice Leaguer
*****
Offline


Guardian of Earth

Posts: 5179
Location: Seattle
Joined: Jun 8th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #14 - Mar 13th, 2013 at 7:20pm
Print Post  
So would it be appropriate to call them the Minnesota Rapists?  Cheesy
  
Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Big Feet Are Made For Walking
Reply #15 - Mar 16th, 2013 at 1:06am
Print Post  
    A Thing has been called.   Sigrund has exiled Juki and his family for being Christians.   She says they will not stay in the settlement and spread their weakness and promises of the straw death.   She looks visibly saddened by this, but she has to stick to the rules that she,  or her father Oskar, has laid down.

    In the morning, the old blacksmith leaves with his wife and daughter.   Einer, Braggi and Aeowulf also go out with a team of dogs to find lumber for the fence that must be built.    They spend the day cutting and prepping the felled tree when  they hear a loud splat.

Aeowulf investigates and finds a skraeling in a puddle.  He is visibly wounded and babbling.  He is clutching three giant white feathers and saying what sounds like OOKPIK.    Aeowulf also notices that there are no footprints in the mud, nor trees close enough for him to have fallen out of .    He then takes out his broadsword and cuts a smile on the neck of the wretched soul.   He says it will save him a painful death, as he had an open, festering wound from snakebite.

  Braggi takes the three feathers, but one blows free from a gust of wind, and falls apart into ash.  This scares the superstitious giant, Einer, who falls down and prays.    Braggi, joins him, as Aeowulf storms off in a huff.      For over an hour, the two seek some sort of forgiveness,  as Aeowulf steams.     The prayers are broken by the sudden appearance of Unn,   the daughter of Juki.  She is walking oddly and bleeding.   Aeowulf sees she has a gaping wound in her neck.    He knows she has not much longer to live.    The three scoop up the girl and try to staunch her wound, at the same time , knowing she is beyond their help.

   The three get a feeling of horrible evil, and they turn to see the most ghastly skraeling they have ever seen.  He looks maniacal and he is laughing and saying over and over again WEN DI GO.

Aeowulf swings his sword at him, only to be knocked to the ground by the fiend’s bony hands.  Einer and Braggi attack, and Braggi trips over Aeowulf.   Einer hits the fiend with his hammer but it doesn’t look to hurt.

The skraeling attacks and sends both Braggi and Einer for a loop.  Aeowulf gets up and sneaks behind their foe, and stabs it.  Einer and Braggi both then hit the wretch, snapping its neck and impaling it.

  They stop to catch their breath, and Aeowulf cuts of their foe’s head and hands.    The head exhales, screams, and a swarm of flies burst out of its mouth, which turn to smoke, then evaporate.
 
   This makes Einer scream the high pitch scream of a guy who does not want to shit his pants.  Again.

   They return home with the tree, the girl, the two feathers, and the head of the skraeling.  They show all this Sigrund, who is only interested in the feathers.    They give them to her, and she orders bells to be forged  so they can ring alarms in the case of more attacks.    She is unconcerned about the girl, saying she is left to her straw death god.

     Aeowulf takes it upon himself to bury her and say a prayer to the old gods.

     They then try to make sense of the day’s events.   Einer visits Uld,  the oldest woman in the universe,  or at least the settlement, and asks her to consult the bones.

      She rolls the bones and then they seem to move on their own.   Both are a bit scared of this, and they knock them off the table.     Einer gathers them up, puts them on the table, and they move again of their own.    He then finds out that Uld cannot read them.  She has been tricking him for years.  He grabs the bones, and goes to Aeowulf, who sees that they do move on their own.   They say.
“The Great Owl Spirit hunts the snake” 
 
    He rolls them again and  they say,”  Wendigo likes his meat fresh.”

   The next roll, the bones do not move on their own.

   Again they tell Sigrund, who is getting annoyed.  She does have more pressing problems then bones and dead skraelings.

  Braggi dreams of a white owl who drops a mouse at his feet.  The mouse runs off, and in the distance you can see two houses.  One his, the other Sigrund.   The mouse looks back,  seeming looking for a command.   The owl, as owls do, says WHO?

     The next morning,  Braggi finds his feather on his doorstep.   He walks over to Einer’s and finds his at his doorstep.  He wakes Einer and they go to Sigrund again.    They tell her of the feathers, and the dream.  And what Uld’s bones say.    She is surprisingly pleasant. And listens to them, instead of boxing their ears.    Braggi again gives her his feather, and she says it will make a fine quill.  She asks him for vellum to write her father’s will and last commands.     Braggi then asks his friends to hunt with him for a nice stag.

   Aeowulf stays to tend his injuries, and Einer and Braggi go off to hunt.     They find a nice deer, and shoot it with an arrow.    They follow it until it bleeds out.   Einer picks it up, and goes to carry it off.   They are stopped by a huge hairy man.   He doesn’t  move, so neither do they.   He says OOKPIK as he waves his arms.   He takes out the arrow from the deer, and draws a squiggle on the ground and then steps on it.     They try to take to him, they offer him food and mead, which he seems to like.

  They figure out that he is friendly and hates the snakes, and so does the Great Owl Spirit, Ookpik.  They think that the Great Owl has given them three feathers as a favor, but they somehow offended him, so one feather turned to ash.    

    They also figure out the hairy man’s name is Queeg.  Queeg makes a magic circle and starts a fire  and cooks the deer meat for them all.    He also draws a circle with various lines and then draws himself walking on those lines.  They can’t figure out what he means.

   The then takes them to a temple, a temple with serpent figures on it.   They are in awe of its terrible beauty when they are disturbed by a man in a red cloak.   He pulls down his hood and they see that he has the face of a serpent.
« Last Edit: Mar 16th, 2013 at 1:17am by John »  

I am scary, very, very scary.
Back to top
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #16 - Mar 16th, 2013 at 1:24am
Print Post  
The feathers confer boons from Ookpik.   
Each time it is used,  there is a cumulative -1  on the user's charisma for purposes of the die roll.  Not on your charisma score.

Boon:  Cd20 for success.    A Boon can be pretty much anything asked of it, provided it further's the Great Owl Spirit's cause.  If a 20 is rolled it turns to ash.  The user gets a -1 on the die roll even if the boon is not granted.
« Last Edit: Mar 16th, 2013 at 10:43am by John »  

I am scary, very, very scary.
Back to top
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #17 - Mar 16th, 2013 at 11:59am
Print Post  
Pretty cool Adventure last night. Seems like an increasing amount of tie ins from other Adventures we had as far back as a few years ago to as close to two weeks ago and they all involve different characters we have.

Serpent Men

Tall Hairy Ape Men

I'm sure there is more that I am missing
  
Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #18 - Mar 16th, 2013 at 12:38pm
Print Post  
Well its all on the same world, and some of these things have been around for ever, so tie ins are inevitable.   I am trying to do a good job of keeping a consistant world history, that slowly reveals itself over time.

In the words of the late Ed Koch, "How am I doing?"
  

I am scary, very, very scary.
Back to top
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #19 - Mar 16th, 2013 at 1:24pm
Print Post  
Certainly seems good so far. I just don't know how many I have missed or how many were before my recnet gaming time with you. It's cool to see some of the caharcters or ideas used back from when we were kids too even being tied in now.

It can only lead to one thing.

A Tie In Thread!!!
  
Back to top
 
IP Logged
 
Gerry
Justice Leaguer
*****
Offline


Graak kill Blue Skins! />

Posts: 1257
Location: Portland, OR
Joined: Sep 4th, 2010
Gender: Male
Re: The Greenlandic Sagas
Reply #20 - Mar 16th, 2013 at 1:47pm
Print Post  
I'm enjoying it. Especially since my character is oblivious to certain things, but I know where some of the influences possibly come from. The reveal of the robed man being a Serpent Man was cool.

It's nice to play different eras and they all are different parts of the world history our supers are part of
  

Back to top
 
IP Logged
 
THE ONI
Galactus
*****
Offline


I Roll Too Many 20's

Posts: 2695
Location: Long Island, New York
Joined: Apr 19th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #21 - Apr 8th, 2017 at 12:01pm
Print Post  
Bumpazoid

This is probably annoying some....
  
Back to top
 
IP Logged
 
John
Galactus
*****
Offline


The Master Cylinder

Posts: 6693
Location: Selden
Joined: Apr 11th, 2009
Gender: Male
Re: The Greenlandic Sagas
Reply #22 - Apr 22nd, 2017 at 5:58pm
Print Post  
Sigrund is running out of time.  The Rolfssons are getting angry. Sigrun knows she can not continue rejecting their offers of marriage. Soon it will escalate to violence.

If only Braggi would return. He and his two friends have been gone all winter. Few have any hopes that they still live.

More and more have turned to the Straw god. So many that they can no longer be exiled. Their forgein priests walk openly in our camp.


At least the wall is done. The Skraeling attacks have been getting worse.  Young Thora was taken by the Wendigo. Many forget the old gods.

At the first sign of spring we will scout up north. We need new sources of foods. The harvest was weak. Without new foodstuffs we may have no choice but to go back east. It gets colder every year.
  

I am scary, very, very scary.
Back to top
IP Logged
 
 
>