After reading John's explanation above, I revise my answer (and how I view this going forward), as that makes sense. If somebody has the Capacity to contain/hold something, then they're just able to do that.
I do agree that - when picking something up - regardless of the method (HTH, Magnetics, whatever), it makes sense to do so carefully (as that bumper could just rip off). The intrinsic field idea is cool, but I can't see applying that to every character.
AK, that does sound familiar for Gladiator, and - as was stated - the same thing has been said about Superman (who Gladiator is of course patterned after).
As for the 0 defense thing, probably the part of the rulebook that makes that clearest is the entry for Force Field. And yes, SuperWannabe, that character would have a 2 or less to hit, modified (as always), by things like Level, range (which hardly ever matters), and facing. Some characters have other powers or factors (Heightened Expertise, training, etc.) that might add to their total as well.
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