Charisma is definitely still there. The only version of the game it's not is the (coming some day) 3rd Edition (not out yet), in which it will be replaced by a new stat called Cool.
I have a current PC who has the ability to pull a pet from another dimension (she gets one randomly, from a selection of six). Last adventure (see "The Sands of Time", though I renamed it "River of Time") she ended up getting her Dragon, which was too big to go with the other PCs into the pyramid where they battled the bad guys.
Here's the stats we came up with for the Dragon:
Dragon Level: 4 Sex: Female Weight: 15,000 Basic Hits: 300
Size Change: Larger; permanent; Height Factor=3, Weight Factor=27; 20’ tall, 13’ tail, 17’ wingspan. Wings: Agility+3; Flies up to 157 M.P.H.; PR=1/hour. Armor: Type A; ADR=100; Weight x 3. Flame Powers: Fiery breath; action as defense (PR=0), attacks at PR=2, Range=108”, Damage=2d12. Natural Weaponry: +3 to hit, +6 to damage with all HTH attacks (claws, teeth, tail, wings, horns, frill, or crushing body). Heightened Senses: Darkvision to 24”, excellent sight; Detect Hidden, Danger x2; Perception +5.
S 19 Basic HTH Damage: 5d10 E 17 Healing Rate: 120 A 10 Accuracy: - I 14 Damage: - F 20 Perception: 19
Hit Points: 951 Movement Rates: 138” ground, 690” flying Power: 60 Detect Hidden: 20% Detect Danger: 28%
Fiery Breath – 15 / 2d12 Claws/Teeth/Tail/Wings/Horns/Frill/Body – 8 / 5d10+6
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