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dsumner
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Heroes roll call
Apr 25th, 2009 at 11:17pm
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OK, we've already got a villain thread, so how about one we hear about some of the heroes you've played, used, or encountered over the years.

My first V&V Character was named Dark Angel (which at the ripe old age of 13, I thought was hands down the coolest name I'd ever come up with Roll Eyes). He was a half Demon/half Angel with Wings, Darkness Control, Lightning Control (he could expel bolts of mystical black lightning from his hands), Heightened Charisma (B), a Special Weapon (a flaming sword), Regeneration (he couldn't heal damage caused by unholy artifacts) and Prejudice (due to his demonic parentage, people had some trust issues with him). He was really fun to play.

My second character was a guy named Photon, a former astronaut with various light based powers. He had Light Control, Flight, Force Field, Absorption and Adaption. He was exposed to some weird radiation during a space walk, to repair the Space Shuttle. I only played him a few times before all of use drifted off to school, or the military. I really wish I could have had more time to develop him, so he just may pop up as an NPC one day.

As for as heroes I've created, I've always had a thing for introducing positive minority characters, and try not to have them be stereotypes. So, over the years, I've made conscious effort to make sure I throw in a few minorities (GM fiat). I had Polarity, the magnetically powered African American hero, and protector of Chicago. Quinton Avery, the hero known as Iron Eagle, is the President and CEO of Avery Aerospace, one of the largest defense contractors in the US, and money man who secretly funds the hero group, the Guardians, he's also African American. I'll post more later.
« Last Edit: Nov 21st, 2010 at 9:12pm by dsumner »  

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dsumner
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Re: Heroes roll call
Reply #1 - May 1st, 2009 at 6:14pm
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So, anyone else want to share?
« Last Edit: Mar 14th, 2010 at 11:31pm by dsumner »  

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Re: Heroes roll call
Reply #2 - May 3rd, 2009 at 10:18pm
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I'm still new at roleplaying, so none of my characters have made it very far.  So therefore aren't Hero status yet.  Though I know if I played more that could solve that problem. 

Heh.
  
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Re: Heroes roll call
Reply #3 - May 3rd, 2009 at 10:34pm
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All my heroes and villains are in the thread called, " The list".

I figure i will talk about some of the characters I played.

My very first V&V character was a Punisher rip off called the Vigilante.   I was very excited because I rolled am 18 and used it for strength.

He had a ray gun and he could monitor police radio.   Other than that, I don't even remember the first adventure with him.

I also recall Starchild,  a rip off of Adam Warlock, and the Oni had a Drax rip off named Drone. 

I also had a short lived character called Nimbus who could fly,  had natural weaponry and weather control.   I don't even think I ever got around to using him.     Oni was my GM for him.

Hmm,  I am sure I had other characters that I played.  I remember most of Oni's player characters. He could write a novel about his old characters. 

Oh, I remember I had a speedster named the Mongoose, who teamed up with my friend Keith, who, believe it or not, made up a conversion of the butler Max from Hart to Hart.   He lasted one adventure.

  

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Re: Heroes roll call
Reply #4 - May 3rd, 2009 at 10:42pm
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Oh, I forgot about my favorite character,  Captain Atom.

Keep in mind, I never heard of the DC/Charlton character of the same name.

He was set in the forties, and he had an atomic belt that can transmut matter.  He could also channel the energy into super strenth, and powerblasts. 
   He retired when he found out that the belt could give him cancer, and it did.   

   He came out of retirement when his nemesis also came out of retirment. 

The Captain was old and dying of cancer when he grabbed his foe and transformed them both into crystal.  He died and made his own monument at the same time.
  

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dsumner
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Re: Heroes roll call
Reply #5 - May 3rd, 2009 at 10:44pm
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John wrote on May 3rd, 2009 at 10:34pm:
All my heroes and villains are in the thread called, " The list".


Where's that thread located?
  

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Re: Heroes roll call
Reply #6 - May 3rd, 2009 at 10:48pm
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dsumner wrote on May 3rd, 2009 at 10:44pm:
John wrote on May 3rd, 2009 at 10:34pm:
All my heroes and villains are in the thread called, " The list".


Where's that thread located? 


Click Here
  

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THE ONI
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Re: Heroes roll call
Reply #7 - May 4th, 2009 at 8:26pm
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Don't forget about FrostBite.......One of my favorites.
  
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Re: Heroes roll call
Reply #8 - May 4th, 2009 at 9:08pm
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Oh yes,  Frostebite and later Whitewash or vice versa.  Jimmy, time to talk about the Dark Warrior.
  

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Re: Heroes roll call
Reply #9 - May 4th, 2009 at 9:12pm
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So, what's the deal with these guys? Care to share any info on them?
  

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Re: Heroes roll call
Reply #10 - May 4th, 2009 at 9:14pm
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Frostebite was a mix between Iceman And Colossus.  The only thing I remember was that he wore sunglasses due to his weakness to being blinded by glares.  That and he dove from an airplane into a building.     I tell you,  my memory of those days is going...
  

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dsumner
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Re: Heroes roll call
Reply #11 - May 5th, 2009 at 7:20pm
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Any of you guys plan to post write-ups of any of your old characters?
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: Heroes roll call
Reply #12 - May 5th, 2009 at 7:43pm
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Man,  those sheets are long gone.  And I know Jimmy/Oni's old stuff was destroyed in a flood in his basement.  I know Mike/John Q Hoplite found his old sheets in his parents basement last year.
  

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Re: Heroes roll call
Reply #13 - May 5th, 2009 at 8:22pm
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Here's a little more detailed write-up of Dark Angel (and no I don't remember all of his stats, as it's been close to 23 years). Dark Angel was my first V&V character. He was a half Demon/half Angel with abilities from both. At the time I rolled him up, I truly thought his name was the coolest sounding thing I could think of. He tended to be the team's go to guy for supernatural matters. He fought demons, a succubus, a coven of witches, as well as run of the mill thugs. Damn, this  guy was really fun to play. I just might "resurrect" him at some point, and use him as an NPC.

Dark Angel

Identity: Gabriel Dark
Side: Good                   Sex: Male
Age: 22/23                  Level: 5    
Training: Accuracy

Powers:
1. Wings: +3 Agility (he has large black "Raven" like bird wings extending from his back). Max flight speed.
2. Darkness Control:
3. Lightning Control: (he could expel bolts of mystical black lightning form his hands) 2d8 damage.
4. Heightened Charisma (B): I don't recall exactly what it was originally, but I do remember his final score was 26.
5. Special Weapon: Flaming Sword: HTH + 1d12, carrier attack, that attacked as Flame Powers. It also allowed him to detect super natural beings (Heightened Senses), as well as affect non-corporeal beings (it ignored their Incorporalness).
6. Regeneration: (he couldn't heal damage caused by unholy artifacts)
7. Prejudice (due to his demonic parentage, people had some trust issues with him).

Origin/Background: Gabriel is the offspring of a demon and angel, and incorporates abilities from both. He was raised in a church orphanage. His Prejudice tends to show up when he first deals with people, as neither good or evil characters really trusted him. 
« Last Edit: Nov 21st, 2010 at 9:19pm by dsumner »  

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Re: Heroes roll call
Reply #14 - May 5th, 2009 at 8:26pm
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I like Dark Angel.  I can see why he was fun.
  

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Re: Heroes roll call
Reply #15 - May 5th, 2009 at 8:29pm
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Frost Bite
Identity:
Side: Good                   Sex: Male
Age:                             Level: 5    
Training: Accuracy

Powers:
Ice Powers:  pr=5 1d12. makes Ice Armor,and ice objects
Heightened Strength:
Heightened Endurance
Natural Weaponry: +3 Hit +6 Damage
Diminished Senses:  Super sensitive eyes. Must wear sunglasses or -2 hit

This is all I remember of Frostbite.
  

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Re: Heroes roll call
Reply #16 - May 5th, 2009 at 8:58pm
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Photon was the second character I rolled up (we started a second game, after the 1st just sort of tapered off).  At the time I was in A.F.J.R.O.T.C., and we were studying the various space programs, so I had an instant origin for him (see below). I only got to play him a few times, before I pretty much assumed most of the GM duties. I never got to develop him the way I would have liked to, so he too may make a reappearance as an N.P.C. at some point.

Photon

Identity:
Side: Good                   Sex: Male
Age: late 20's               Level: 2   
Training:

Powers:
1. Light Control: 2d8 damage
2. Force Field:
3. Absorption: Light based energy attacks
4. Adaptation:
5. Flight:

Origin/Background: Photon was a Korean American male, a former AF pilot, and astronaut. During a space walk, to repair some minor Space Shuttle damage, he was exposed to some unknown radiation. The radiation altered his body's make up, and granted him various light based powers, and he ability to survive in the vacuum of space. When he flew, he left a trail of light behind him, and he always had a constant glow around him, due to his powers.
« Last Edit: Nov 21st, 2010 at 9:21pm by dsumner »  

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Re: Heroes roll call
Reply #17 - May 5th, 2009 at 9:43pm
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I'll post a some stuff on the Dark Warrior over the weekend. I usually only have a few minutes on line from when I get home to when I pass out for the evening.

I'll throw in  little Mystic stuff also. Don't worry,I won't need papers.
  
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Re: Heroes roll call
Reply #18 - May 12th, 2009 at 8:33pm
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How could I have forgotten Silent Tiger.

He was the second character I ever made up. I rolled him at random as per the rules.

He had heighted aglity,  natural weapony, Weakness detection, Heighted Expertise with  japanese medieviel weapons, and heightened attack.  He was also mute.

He wore a rip off of Iron Fist's costume and I thought he was the baddes of assess!

  My favorite two memories of Silent Tiger was when he was chained up, and he used his weakness detection to find the weakest link in the chain.

And when he tried to judo throw RING from the Battle Above the Earth module.  He had extendable arms, so when I pulled his arm, it just extended, making my attack pretty much worthess.  At least we all had a good laugh about it.

  

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Re: Heroes roll call
Reply #19 - May 12th, 2009 at 8:54pm
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Was that the character you rolled all up on the skills table and still ended up with no heightened scores??
  
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Re: Heroes roll call
Reply #20 - May 12th, 2009 at 10:30pm
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THE ONI wrote on May 12th, 2009 at 8:54pm:
Was that the character you rolled all up on the skills table and still ended up with no heightened scores??

I have no clue.  Did I use him?  Oh and you should talk about Inferno and Mighty Rick.
« Last Edit: May 12th, 2009 at 10:31pm by John »  

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Re: Heroes roll call
Reply #21 - May 13th, 2009 at 7:48pm
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So, when are we going to see Dark Warrior and some of the other characters you guys have mentioned?
  

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Re: Heroes roll call
Reply #22 - May 13th, 2009 at 7:57pm
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dsumner wrote on May 13th, 2009 at 7:48pm:
So, when are we going to see Dark Warrior and some of the other characters you guys have mentioned? 


The Dark Warrior was Oni/Jims main character for years.  He should do the honors.
  

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Re: Heroes roll call
Reply #23 - May 13th, 2009 at 8:21pm
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A couple of quick things.

Johns caharacter's correct name was "Silent Fury". He rolled him on the skills table and got every skill except for any heightened ability scores. Yes you did use him when Carl was the GM.

Mighty Rick was Joe L.s character and every character he ever created  had all the best personalities. No one was better than "The Adversary"

His name was "The Incinerator"

My spelling was horrible
  
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Re: Heroes roll call
Reply #24 - May 13th, 2009 at 9:15pm
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Yes, Silent Fury.   I have forgotton so much.  He was a cool character. I think he only had like 11 hit points.  He was still fun.
  

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Re: Heroes roll call
Reply #25 - May 13th, 2009 at 9:16pm
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Do you remember Scott C.'s character; the Monarch?  He had animal control powers.  He chose Gorillas.   Then realized that there are not to many Gorillas in NYC.
  

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Re: Heroes roll call
Reply #26 - May 13th, 2009 at 9:48pm
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THE ONI wrote on May 13th, 2009 at 8:21pm:
A couple of quick things.

Johns caharacter's correct name was "Silent Fury". He rolled him on the skills table and got every skill except for any heightened ability scores. Yes you did use him when Carl was the GM.

Mighty Rick was Joe L.s character and every character he ever created  had all the best personalities. No one was better than "The Adversary"

His name was "The Incinerator"


Any chance you can post some additional info on these guys? They all sound pretty interesting, I'd really like to hear more about Silent Fury. 

THE ONI wrote on May 13th, 2009 at 8:21pm:
My spelling was horrible


Welcome to the club. My spelling has, and will continue to suck. I'm just glad they've included a spell check in most word processing program.
  

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Re: Heroes roll call
Reply #27 - May 14th, 2009 at 6:50pm
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I just had a heart attack remembering the Gorilla Control thing.

I still need to post the DW stuff but I'll talk about MIghty Rick first. 2 Powers. Force Field and Speed Bonus. The guy who rolled him up was so angry he sarcastically called him Mighty Rick, he was a 60 year old Vet and was dressed like a G.I. Joe toy. While trying to impress a Hero team He ran up to a telephone pole and tried to knock it down, breaking his hand in the process. Next he activates his Force Field and tells someone to throw a grenade at him just to prove his invulnerability. They roll a 1 and bypass the Forcefield and send him to the hospital.
  
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Re: Heroes roll call
Reply #28 - May 14th, 2009 at 6:54pm
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And that is all you need to know about Mighty Rick.  In fact, that is all there was a bout Mighty Rick.

About Silent Fury.  I don't know what happened to him. Seems Jimmy's memories of those days are better than mine. Hell, I got my own character's name wrong.

I remember the adventure when MikeD ran it with him being chained.  I, remember the adventure when I tried to judo throw RING to bad results.   And Jimmy says I played him when the other two players were bad guys.  Jimmy played the Screaming Demon.   Other than that, I draw a blank.   I do remember the character fondly, though.

  

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Re: Heroes roll call
Reply #29 - May 14th, 2009 at 7:28pm
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Looks like it's time for me to do another horrible job of GameMastering. Bring him back for an encore.......
  
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Re: Heroes roll call
Reply #30 - May 14th, 2009 at 9:31pm
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Hell, I don't have those sheets anymore.  We would have to make him up whole cloth.
  

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Re: Heroes roll call
Reply #31 - May 14th, 2009 at 9:36pm
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Not too hard. All the skills without any heightened scores. You must have about 2000 npc's under your belt by now. Should be easy.
  
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Re: Heroes roll call
Reply #32 - May 20th, 2009 at 8:25am
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Oh, I'd forgotten to mention this previously, but I've just joined Doctor Foom's online PBEM game. My new character is a cybernetic super-soldier, called Soldier. I'm just getting into the game, so there's not much backstory yet, but, here's his character sheet, and some info on him.

SOLDIER



Secret Identity: Lt. Matt Steele
Age: 27
Gender: Male
Height: 6’2"
Weight: 190 lbs.
Origin Type: Designed
Personality Archetype: No-nonsense, by the book soldier
Level: 3
Experience Points: 6000
Player: Dominique Sumner

Super Powers and Super Skills:

1) Bionics: Cybernetic implants, nanites and Armor-Mesh skin give:
a) Invulnerability: 8 points of damage may be ignored per turn. Works against kinetic, energy and elemental attacks (not mental blasts or inhaled poison gas, for example.)
b) Heightened Strength: +7
c) Heightened Endurance: +15
d) Heightened Agility: +7
e) Heightened Senses: Night Vision (IR & UV), enhanced telescopic/microscopic vision (x10 max), enhanced hearing (parabolic and ultrasonic), and a thermal imager (to pick up heat patterns). Detects are x 3%
f) Body Power: Healing Rate is doubled.
g) Satellite/Wi-Fi receiver implanted in skull to download information directly into sub-systems. GPS satellite signals, maps/schematics, CHESS files, etc. (Level Three Advancement)

2) Heightened Expertise: +4 to hit with all military weapons, including unarmed combat.

3) Special Weapon: “Smart Pistol": Firearm with bio-metric hand reader that only allows Soldier to fire it (his nanites broadcast a signal to the pistol). Range: as per pistol. Damage: 1d8. Attacks on HTH table. Holds 12 bullets. (Level Two Advancement)
a) Disruptor rounds: less lethal, small Taser-like bullets that disrupt the central nervous system.
b) Explosive Rounds: +3 to hit, 1d8 damage, 1” blast radius. (Level Three Advancement)

4) Patron: Vehicles, base, mundane gear and weapons are all available through an employer.

Weaknesses:

1) Special Requirement: Must undergo routine treatments to prevent his body from rejecting the implants. If not done weekly, the results could be catastrophic.

2) Vulnerability: Electrical and magnetic attacks are double damage. Hit point damage taken is also the percentage chance of a system failure or overload, as per V&V rules.

3) Patron: Character may be required to perform tasks and duties at employer’s request.

Statistics:

Strength: 21
Endurance: 24
Agility: 21
Intelligence: 15
Charisma: 18

Hit Points: 57
Power Points: 81

Carrying Capacity: 1,108 lbs.
Hand-to-Hand Damage: 1d10

Accuracy: +4 to hit (+8 with HTH and military weapons)
Damage Modifier: +3

Detect Hidden: 45%
Detect Danger: 57%

Reaction Modifiers: +3 from Good, -3 from Evil

Movement: ground: 66” per combat turn. (One inch equals 5 feet)

Healing Rate: 5.6 hit points per day.

Luck Points: 5

Weapons carried:
-Baton: +2 to hit, HTH + d4 damage
-Carbon Fiber Knuckles in Gloves: +d2 damage

Occupation: Former US Army Officer
Skills: Military Subculture, Leadership, Tactics, History, Helicopter Pilot, Paratrooper, English

Origin/Background: While serving his country, Army officer Lt. Matthew "Matt" Steele was gravely wounded in action! Paralyzed for life, he volunteered to undertake a desperate series of experimental surgeries that rebuilt him from the ground up. The results were unprecedented! Not only did he regain the use of his limbs, but now his body performs beyond peak human capacity! He heals faster than normal, his combat senses are at maximum human efficiency, and he's virtually unstoppable on the battlefield! Steele always wanted to be all that he could be. Now he’ll be that and more… as the star-spangled Soldier!

Family: Steele’s father is a retired Army general, who sits on the board of directors for several major defense contractors, and his mother is well placed politician. His mother and father have bigger goals for him down the road, namely political office.Due to a difficult birth, his mother was unable to have any other children. Matt has two uncles on his father's side, one works for a powerful DC law firm, and the other is the black sheep of the family.

Notes: He's focused on doing the job, and doing it correctly. He's the guy that spends his down time in the gym training; always trying to make himself better. Matt holds a low opinion of those who don't put out maximum effort. He'll bump heads with guys he thinks goof off too much. He's also a little paranoid about his implants, and the nanites, but he'd never admit it. While he's never had an issue with them, he knows that without them, he'd still be in his wheel chair.

C.H.E.S.S. and a major defense contractor worked together to develop the life-altering treatments. This is how Matt knows Doc Rocket and C.H.E.S.S. Agent Sam Drake.
« Last Edit: May 28th, 2021 at 2:45pm by dsumner »  

"There is no such things as a dangerous weapon, only dangerous men."

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dsumner
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Re: Heroes roll call
Reply #33 - May 22nd, 2009 at 11:38am
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So, what do you guys think of Soldier?
  

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John
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Re: Heroes roll call
Reply #34 - May 22nd, 2009 at 7:15pm
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I like him.  My friend and fellow member of this board, Travis had a character remarkably similiar.   He only got a chance to use him  like twice.    Any character with bionics always seemed to grow too powerful too quick    You have to be careful as a GM with upgrades and such.
  

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