The Vision
Level: 15
Powers:
Android Body: -Heightened Endurance +10 -Thermo-Optic Blast: range 20", PR: 2 per shot, 2d8 damage, attacks as better of Flame or Light.
Heightened Strength: +10
Heightened Intelligence: +15
Life Support: No PR
Disruption Attack: hth attack, PR: 3 per disruption, Damage: HTH x 2, all damage is taken from hit points. Bypasses armor and invulnerability in most cases. Usable only when in Density 1 or 2.
Density Control: Density may be altered with movement. PR: 1 per increment change. Then pay power equal to the current Density in between turns.
Density Increments:
1: weightless, move: 66" or flight, carry cap. 0, hth: disruption only, Non-corporeal.
2: weight: 170, move: 66" or flight, carry cap. 1498, hth: 1d10 or disruption, Invulnerability: 5
3: weight: 340, move: 33", carry cap. 2996, hth: 1d12, Invulnerability: 10
4: weight: 680, move: 16", carry cap. 5992, hth: 2d8, Invulnerability: 15
5: weight: 1,360, move: 8", carry cap. 11,984, hth: 2d10, Invulnerability: 20
6: weight: 2,720, move: 4", carry cap. 23,968, hth: 3d10, Invulnerability: 25
7: weight: 5,440, move: 2", carry cap. 47,936, hth: 4d10, Invulnerability: 30
8: weight: 10,880, move: 1", carry cap. 95,872, hth: 5d10, Invulnerability: 35
Note: Hit Points and Agility do not change by increment.
Strength: 25 Endurance: 20 Agility: 21 Intelligence: 30 Charisma: 18
Hit points: 66
Power points: 96
HTH damage: by Density Increment
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