Quote:
Guardian7 wrote on Yesterday at 4:54am:California has a stable of recognizable heroes. Formost being L.A.'s the Justice Patrol. Which consists of Blue Knight, Empress, Captain Cold, Archangel (All featured in images from the FORCE modules)
Quote:dsumner said:
I do believe our good Dr. Foom, has more than a passing knowledge of Capt. Cold, and his adventures, as well as the other characters from the FORCE and ASSASSIN modules.
eventually followed by:
Quote:: dsumner wrote on Yesterday at 8:54am:
Guardian7 wrote on Yesterday at 4:54am:
California has a stable of recognizable heroes. Formost being L.A.'s the Justice Patrol. Which consists of Blue Knight, Empress, Captain Cold, Archangel (All featured in images from the FORCE modules)
I do believe our good Dr. Foom, has more than a passing knowledge of Capt. Cold, and his adventures, as well as the other characters from the FORCE and ASSASSIN modules.
Foom wrote:
Captain Cold was a soviet defector originally named Comrade Cold. Origin Type: Designed (by the USSR). Ice Powers Device and Heightened Attack.
Archangel had Transformation: Power Activation through a Magic Sword. Noncorporeal, Wings, Power Blast. Supernatural origin.
Empress had Flame Powers and Invulnerability. Don't recall her origin type.
Blue Knight was an NPC hero who didn't like vigilantes too much. He was a cop with powered armor.
All characters copyright their creators!
These are your characters?... that, is so cool.
I would love to see your stats on these guys.
My takes on your heroes is a lot different than what you posted here for them.
Captain Cold I made a guy named Aaron Bennet (Owner of Bennet Software via CCC). He was just a mutant and co-leader of the Justice Patrol.
Archangel Oddly enough my version of him had transformation: Power activation too. He was incredibly skilled with his sword and it could fire off binding halos, He was above average strength and had a boost to his winged flight speed. He was a member of the Justice Patrol.
Empress has flame powers, super strength and invulnerabilty. She was my tough as nails character and tended to mirror Carol Danvers in personality. She was great friends with
Unicorn and
Skyhawk and would on occasion spend time with them in SF, Cal. Though she was a member of the Justice Patrol.
Blue Knight played a HUGE role in my game. He was one of the founding members of
the Crusaders. He was a construction worker that had stumbled upon a magical armor faceplate (The rest is pretty simple to guess). He had flight, super str, armor, his weapon (which was transformable, typically he used a mace-like weapon but used the battle axe to cause destruction and whack robots).
He was and remained best friends with
Manta Man and he was responsible for the initial design of the Citadel.
He left following his ex-wife when she moved to California with his two kids and eventually met up with the
Justice Patrol (with Captain Cold, Empress, Archangel, Smasher and Pulsar) and joined them. He is a reserve member of the Crusaders and in good standing.
I think that
Psistorm is a ROCKING chara and she played some pretty heavy roles in my Crusader games. She left
Syn-Tech helping the heroes battle Force and joined the Justice Patrol, eventually she was cured of her being mute, when she was killed in a battle with aliens and was brought back to life by
Sister Indigo and soon after started a relationship with the long time hero
Smasher.
Avalanche was also used. Though I made his nationality mexican and he was the prime hero there. He actually joined forces with the Crusaders during the
Assassin Mod (I had made up a side jaunt that took them to a place that was a front for Force), in a case of mistaken identity two of the newer PCs who had no idea who Avalanche was... started a fight with him (until the other Crusaders broke it up). He was fun to play. He and
Mariah from the
TOTEM mod eventually married and became the dynamic duo of Mexico.
I would also love to know more about
Clamor. You probably wouldn't believe what I did with him.
I hope you know... more than likely my takes on your chara will appear. I hope that is okay?
I think
Force is one of my favorite villains from V&V. He reoccured the most of the MAJOR VILLAINS in the lives of the Crusaders. Best fight we had was when he fought
Maxima (altered version-played by my ex-wife) and the PC super-speedster on his escape plane from St. Sabastian Island, the plane was exploding around them because of their fight. Other flyers were trying to catch up, but Force had a head start. Then it hit the surface of the Ocean and exploded, but not before Maxima kicked out the escape hatch and threw the speedster out of the crashing jet, while holding Force by the throat. She was knocked out (and rescued by Manta Man), they searched the Debris while CHESS moved in to secure the area. But they found no trace of Force.
When he reappeared in Assassin everyone was pretty surprised (as I kept the module/supplement secret).
So... what was your concept for the for
Project Ultimatum (Which I did a cover for based on the V&V cover template) particularly the Hunter/Retrievers. I was always disappointed that it never came out. Cause Force was such a cool foe and his problems only made him worse with each appearence.
We certainly could have lived without many other mods that came after the Force ones. Would have loved to have seen your take on Dr A/Destroyers, Shee-Ariel, T.O.T.E.M., Intercrime and V.I.L.E. in module form.
Ah well... I could blither on and on.
Cya
G7