Poll
Poll Question: How would you rate Death Duel with the DESTROYERS?



« Last Modified by: Guardian7 on: Oct 16th, 2009 at 9:56pm »
Hot Topic (More than 10 Replies) How would you rate Death Duel with the DESTROYERS? (Read 4800 times)
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
How would you rate Death Duel with the DESTROYERS?
Sep 10th, 2009 at 3:18pm
Print Post  
When you played the second module of V&V's sizable listing of game supplements. What did you think. Explain your post if possible.

  

Back to top
IP Logged
 
SuperFriend
Teen Titan
***
Offline


I Love V&V!

Posts: 158
Joined: Jun 9th, 2009
Re: How would you rate Death Duel with the DESTROYERS?
Reply #1 - Sep 10th, 2009 at 9:07pm
Print Post  
I like the Doombot. I also like the way the module gives character's w/cosmic awareness and various senses/psionics the chance of telling something is amiss in the air. It reminds me of Guinan on Star Trek: The Next Generation, and it's a good nuance to give characters with those types of powers.

The set-up for fighting the Destroyers reminds me too much of the Crusader Citadel battle.

V&V has a problem w/overlap in other areas two: Terror by Night and Organized Crimes are both modules set at a circus w/an albino villain; Sensei and Honor are both ninja/Japan modules with a key villain who is basically a Samurai w/armor and a sword. Organized Crimes and Greater Good both have a charismatic villain android who doesn't know he's an android and will go berserk if he finds out.

Here's what I find of interest about the Destroyers:

SPOILER ALERT

Iron Maiden (did her last name have to be Stark!?!?) is an engineer w/only 9 intelligence and a spotty career track.

It's interesting that Shapeshifter doesn't have nat. weaponry but can fake it. Either due to generous GM-ing or training.

Behometh can lift 100 tons and do 6d10 damage, one of several modules showing that heavy-hitters can exist in the V&V universe even if they don't come up randomly very often.

This module and Dr. A. are the only modules that show original edition and revised edition stats, which is fun to compare.

Ultimately, I give the first part of the adventure four stars and the second part (against the Destroyers) three stars (but only if the characters didn't go up against the Crushers).
« Last Edit: Sep 10th, 2009 at 11:07pm by SuperFriend »  
Back to top
WWW  
IP Logged
 
Doctor Foom
Justice Leaguer
*****
Offline


Silver Age relic

Posts: 752
Joined: May 17th, 2009
Re: How would you rate Death Duel with the DESTROYERS?
Reply #2 - Sep 10th, 2009 at 11:01pm
Print Post  
As mentioned before, by far the best scenario IMHO.

Spoilers!


Great villains! Easily the best supervillain team.
Cool plot (capturing every superbeing on earth to be programmed into Apoc's army). Great base. The psionic storm, the Doomsday Robot. Amazing art, with evocative comic book pages. Battle tactics, et. al.
Just the best!

SuperFriend wrote on Sep 10th, 2009 at 9:07pm:
Iron Maiden (did her last name have to be Stark!?!?) is an engineer w/only 9 intelligence and a spotty career track.


The module author felt he was being uncreative with such an obvious rip off of Iron Man. So 'Agatha' Stark was fired for lack of creativity from a previous job in her back story.
Chrysalis, in the Elementals comic, was a great replacement. Did Chrysalis's living spider costume predate Venom?
  
Back to top
WWW  
IP Logged
 
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
**SPOILERS** Death Duel with the DESTROYERS!
Reply #3 - Sep 11th, 2009 at 12:11am
Print Post  
Well I didn't rate Death Duel with the Destroyers all that high. I gave it a 6/8. Only because of the Destroyers fight. I think the Destroyers are probably one of the best looking villain groups to appear in V&V. My problem lays in the fact that they are kind of posers. But I will get to them soon enough.

The set up for the Mod is truely memorable. The storms and psychic visions... we played that out for nearly two sessions (My players liked that sort of thing). When it finally came time to battle the Doomsday Robot it was quite a fight. The Brick Titan went to run up and punch it and was kicked (unintentionally) by it as it walked and it launched him across the city. Thunderstar had to pull from combat (their fastest flyer) to fly and catch Titan before he hit the ground (Fortunately he missed buildings when he was rocketed away).
It was a good fight... course it was a while before they figured out the thing was being driven. Once they figure that out... they were all over it.

Okay... the DESTROYERS...
The only redeemable members and the ones I think their boss Dr. A would have actually picked to head an event like this of such importance is;

SHAPESHIFTER: ruthless, cunning, smart, savvy with a corporate mind. I played her like Mystique (Because that is who she reminded me of... only more powerful). I made her shape change into members of the Crusaders (yes... I changed her ability to just mammals - including humans) and messed with them. Using her stretching powers she took on the brick... until he brought down a portion of the building on her. Her biggest fault was her over confidence in my game.

ANNIHILATOR: Great motivation. I can totally see him in league with Dr. A. I played him like he "truely" enjoyed combating the heroes. He actually knocked out the hero Thunderstar (Star spanning Capt Mar'vell type) and he fell 20 stories. After that it was on between those two. Yes Thunderstar survived, but only due to his minor invulnerability and armor.

IRON MAIDEN: First off... awesome name. Super cool look. I actually pumped up her intelligence to a 19 thinking it was a typo. She was smart and used the base against the heroes. Including causing a bunch of machinery suspended in the air to swing and hit the brick from behind (She basically used a garage door opener to cause it to release and swing down). I was surprised she lasted as long as she did against the brick... well... until Dreamweaver smashed her in the face for a special attack with the debris of machinery she had used on Titan.

The last three I think he might have picked other villains to do his bidding... but they are standard villain templates so I guess they had to be there.

BEHMOTH: Though loyal... He is just a big stupid brick... I think honestly the only reason Dr. A. would have him there is he is such an EXTREME BRICK for the V&V world (There are others even more powerful... but we will get to them eventually). He was fun to play. There was a great scene when Speed Demon, Blizzard and Laserfire were fighting him... He had knocked them all down by causing an explosive impact on the floor. Laserfire flew up and blinded him and Blizzard made a sheet of ice under his feet, as Speed Demon pushed him out of the window of the Destroyers Tower. Kinda funny.

ELECTROCUTIONER: Gorgeous look... but lame personality. He was extremely frustrating to the team as he kept running away. he was actually knocked out when Evergreen pinned him down with fast growing plants then clawed him, for good measure Manta Man paralyzed him.

RATMAN: My least favorite of the villains... though he was a tough cookie. He and Speed Demon and Sister Indigo fought. I would say he was easily outmatched. He was super agile... but Speed Demon reacted faster. Sister Indigo kept making it hard for him to escape and he finally gave up after being nearly knocked out.

I think the team could have used at least one more member. Another artillery chara or possibly a psionic one.

It was good fun. But like was already mentioned... it did contain another building fight which did mirror CRISIS@CC.

Of course... the sister mod to this... I loved... we will get to that soon enough I suppose.

Cya guys.
G7

  

Back to top
IP Logged
 
SuperFriend
Teen Titan
***
Offline


I Love V&V!

Posts: 158
Joined: Jun 9th, 2009
Re: How would you rate Death Duel with the DESTROYERS?
Reply #4 - Sep 11th, 2009 at 1:06am
Print Post  
When we get to the sequel, the collection tubes in Dr. A's HQ reminded me a lot of the Collector from Avengers #172-174.

The Dr. A. hero-abduction storyline always reminded me of the powerfully told mutant abductions that wrapped up in Captain America #175. Every player I've ever met called Dr. A's giant robots Sentinels. If only they had looked a little different! Sometimes that's all it takes.
« Last Edit: Sep 11th, 2009 at 10:49am by SuperFriend »  
Back to top
WWW  
IP Logged
 
Doctor Foom
Justice Leaguer
*****
Offline


Silver Age relic

Posts: 752
Joined: May 17th, 2009
Re: How would you rate Death Duel with the DESTROYERS?
Reply #5 - Sep 11th, 2009 at 5:14pm
Print Post  
Guardian7 wrote on Sep 11th, 2009 at 12:11am:
RATMAN: My least favorite of the villains... though he was a tough cookie. He and Speed Demon and Sister Indigo fought. I would say he was easily outmatched. He was super agile... but Speed Demon reacted faster.


Hey! This I gotta take umbrage with!  Wink

If Speed Demon and Indigo had fought Shapeshifter instead and clobbered her, would she be your least favorite?
Ratman was a great personality. Funny backstory too. When the PCs were sneaking around the Destroyers base and found his bedroom full of comics, porn and rpgs, it was a campaign highlight. Wink
  
Back to top
WWW  
IP Logged
 
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #6 - Sep 11th, 2009 at 5:37pm
Print Post  
Sorry dude... I liked Cockroach more than I did him.
Though he did have a decent backstory. He was still my least favorite of THAT team.

Shapeshifter got clobbered! Don't fret... LOL

I think it is more a matter of what you like and dislike.

I can't stand Wolverine and never have been able to... but he is the favorite and the center of the Marvel Universe now.

Ratman just didn't work for me is all. But I didn't exactly care for Electrocutioner either (even with his smart looking costume and cool powers).

G7
  

Back to top
IP Logged
 
SuperFriend
Teen Titan
***
Offline


I Love V&V!

Posts: 158
Joined: Jun 9th, 2009
Re: How would you rate Death Duel with the DESTROYERS?
Reply #7 - Sep 11th, 2009 at 8:10pm
Print Post  
I liked Ratman and Cockroach both. Speaking of which, the next thrad should be about Dawn of DNA. Now there's a module worth discussing! It has the good, the bad, and the not so pretty.
  
Back to top
WWW  
IP Logged
 
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #8 - Sep 11th, 2009 at 9:29pm
Print Post  
I think I would like to go in order of appearence... but that is only for the ACTUAL modules... not sure what I am going to do for the Supplements (Which I consider Opponents Unlimited, the Most Wanteds and Super Crooks and Criminals.
What do you think... should I take it case by case... Kind of a OPPONENTS UNLIMITED: Breaddown. Then spotlight a few chara to discuss? Only cause Mods have stories... supplements have characters.


Anyhow we will get to the deeper mods as we go.
Should I post the next mod or wait for the others to respond?

G7
  

Back to top
IP Logged
 
dsumner
Justice Leaguer
*****
Offline


Oppresser of worlds

Posts: 5284
Location: On High
Joined: Apr 20th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #9 - Sep 11th, 2009 at 10:10pm
Print Post  
Guardian7 wrote on Sep 11th, 2009 at 9:29pm:
I think I would like to go in order of appearence... but that is only for the ACTUAL modules... not sure what I am going to do for the Supplements (Which I consider Opponents Unlimited, the Most Wanteds and Super Crooks and Criminals.
What do you think... should I take it case by case... Kind of a OPPONENTS UNLIMITED: Breaddown. Then spotlight a few chara to discuss? Only cause Mods have stories... supplements have characters.


Anyhow we will get to the deeper mods as we go.
Should I post the next mod or wait for the others to respond?

G7


I'd say just post in whatever order the mod hits you, as we've got people popping in and out, as their schedule allows.
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
Back to top
YIM  
IP Logged
 
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #10 - Sep 11th, 2009 at 10:28pm
Print Post  
Sounds good to me.

G7
  

Back to top
IP Logged
 
Hammer
Justice Leaguer
*****
Offline


Stranger in a Stranger
Land

Posts: 528
Location: McKinney, TX
Joined: Aug 17th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #11 - Sep 12th, 2009 at 12:49pm
Print Post  
I loved Death Duel, It was one of the first modules  I got when I got back into the game.  I remember  back when we played it, it was the first time we had created characters that we wanted vs. rolling them randomly.  They were quite a bit tougher than the random characters, but it was a perfect match up for the Destroyers.  I still remember the character Jets, who was like Canonball of the X-men.  High Invulnerability, but only when flying.  Flew into Behemoth at max speed, knocking him out of the building.... good times.   We had a Captain America knock-off with a disintegration ray pistol named Searcher who ended up fighting Ratman, and I remember it being a good fight.  I don't remember much about Shapeshifter... Annihilator had a battle in the sky with our flyers, and we had a guy on a winged horse that ended up fighting with Iron Maiden.  It was one of the classic battles.  We didn't role play all that much back then, mostly just doing battles, and this group was well matched to our heroes.  The first time we battled them was one of my most memorable combats.
  
Back to top
 
IP Logged
 
Isungr
Apprentice
**
Offline


Defender of Paragon

Posts: 90
Location: Overton, TX USA
Joined: Sep 12th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #12 - Sep 13th, 2009 at 12:17am
Print Post  
Chello!

I mostly liked it because it's later used (with the sequel) as the basis for the first run of the Elementals comic.  Of course, I read the comic first and later went back to V&V. Dr. A as Saker is way more fun to work with. Smiley
  

"It's not about where you were born. Or what powers you have. Or what you wear on your chest. It's about what you do....It's about saving others."
Isungr to other Paragon heroes during the Cataclysm
Back to top
WWWGTalkFacebookYIM  
IP Logged
 
Paul Sunderland
Sidekick
*
Offline


I Love V&V!

Posts: 26
Joined: Sep 20th, 2009
Re: How would you rate Death Duel with the DESTROYERS?
Reply #13 - Sep 20th, 2009 at 2:37am
Print Post  
Gotta say I loved this one.  Granted, my first experience with the Destroyers was in Elementals, where I first saw Bill Willingham's work.  However once I knew that this story was also a V&V scenario I went hunting high and low to find it.  Primarily because I think this is probably one of the best groups of bad guys I had seen up to that point.

Anyway the module did not disappoint, and spun off into (the less impressive in my opinion - but still DAMN FINE!) Island of Doctor Apocalypse.  Great stuff.

My only problem now is that my copy of it was recently destroyed in some nasty weather we had here in Oz and I haven't been able to get my hands on another copy.  Pretty much all the other modules I've either downloaded or found on eBay but I'm just not having any luck with this or FORCE.
  
Back to top
 
IP Logged
 
Majestic
Justice Leaguer
*****
Offline


Guardian of Earth

Posts: 5179
Location: Seattle
Joined: Jun 8th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #14 - Sep 28th, 2009 at 12:33am
Print Post  
Glad to see this is getting some high votes, as this one is just absolutely fantastic, in my book!

I have to disagree with G7, as I've run this adventure at least three separate times and the little bugger is extremely tough!  The ability to knock out any hero (with his tail) is actually a bit too strong, if you don't tone it down.  In a recent adventure for us, he actually got it ripped off by one of the heroes!    Shocked

My own history with this adventure is kind of interesting.  It was the first V&V module I ever saw, and that great picture of Behemoth was what drew me to the game.  Long after enjoying it at the gaming table, I went to a comic shop and discovered issue #1 of the Elementals.  Me and my friends freaked out as we recognized the Destroyers (that we had fought); to make it even better the story was amazing (my favorite comic series of all time) and it took place in my home city of Seattle.

Good times, and great memories with this one!  The Destroyers (and Doctor A) have become one of the main nemesis for our heroes, too.
  
Back to top
 
IP Logged
 
Majestic
Justice Leaguer
*****
Offline


Guardian of Earth

Posts: 5179
Location: Seattle
Joined: Jun 8th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #15 - Sep 28th, 2009 at 12:43am
Print Post  
As I mentioned before, I've run this one at least three times.  The write-up for the first time is extremely simple, as it was the adventure that led off our original high school Sentinels campaign:

#1 / Sentinels of Justice / Sentinels formed, group includes Thunderbolt, Pulsar, and Disrupter.  Joined by Avengers Captain America, Wasp, and Captain Marvel, they defeat the Doomsday robot of Doctor Apocalypse.

#2 / Death Duel with the Destroyers / Same group defeats Destroyers in their headquarters.


The next time I ran it was early in our current campaign, with the group Justice Force (which took place again early in the campaign, this time following only Crisis at Crusader Citadel chronologically):

#3 – Terror in Times Square – The entire eastern seaboard of the U.S. gets caught in the grip of a massive, violent, unnatural storm.  Five days later, the ominous Doctor Apocalypse claims credit and demands the evacuation and secession of the island of Manhattan.  His demonstration of power, a gigantic Doomsday Robot, lands in Times Square and begins causing massive destruction.  The more than sixty-foot tall goliath is disabled by Panther, Tempest, Spectre, and Enigma, and the human crew that manned it is all captured.

#4 – Death Duel with the Destroyers – The trail from the robot leads to the Destroyers, a group of super criminals acting as Doctor Apocalypse’s advance force in New York.  Invading their headquarters in a Manhattan skyscraper, Spectre, Tempest, and Panther assail Annihilator, Shapeshifter, Behemoth, Ratman, Electrocutioner, and Iron Maiden.  The vigilantes disengage after a major clash, barely surviving.


The third time I ran this, was recently (a few years ago) at our annual GuardianCon.  The original (for our current campaign) was so long ago (now 18 years ago) that my current players hadn't ever had a chance to go through it, so they made new characters and we played it just for the fun of it (no campaign, just a one-shot).

Curiously, each time I run it I find myself emphasizing the unusual storm at the beginning more than I did the time before; the first time I ran it I don't think I even included it at all.

Great module, and a lot of fun for both GM and players!  I could go on and on about all the great things (the classic villains, great plot, comic pages, etc.), but Doctor Foom summed up those elements well enough that I'll just agree 100% with what he said.    Smiley



« Last Edit: Sep 28th, 2009 at 12:45am by Majestic »  
Back to top
 
IP Logged
 
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #16 - Sep 28th, 2009 at 2:11am
Print Post  
Here is some extra stuff I didn't mention in my original post on this mod.

The 5 day mystic/nightmare storm thing can be loads of fun, to spend at least one game day exploring (in my final longest "Crusader" campaign it was a game and a half - which included the Doomsday Robot).

With my (Crusaders) world pretty firmly established and the location of the U.S. Heroes (govermental, freelance and unknown) set. I totally played this out.

There were appearences/reports by/of Lightning Fist, Ebony Angel, Prankster, Justice-Avenger, Telecomm (Who was in NY) with a few C.H.E.S.S. Knights, Starlight (Girl from 2nd Ed Rulebook backcover and interior) who flew in from SF at light speed, Commander Astro (who suddely and mysteriously vanished in an unrelated event) and reports of Vortex in Southern New Jersey.

The Crusaders assisted the police against rioters, helped Emergency services fight fires and dealt with the creepy unnatural storm which in my game caused all kinds of havoc (treated like a massive thunderstorm).

They went to World Labs (Sort of Star Labs meets Project Pegasus) and some of the heroes spent time assisting them in analyzing the storm.

Stormlord (Crusher) made an appearence (keeping his distance and calling for a momentary truce) and confirmed to the Crusaders that the Storm was unnatural, turned vanishing into the darkened sky (of course PC-Thunderstar had already discovered the storm was not natural via his Cosmic Awareness).

They were also contacted by the Howard Insititute of Super Human Studies - Who had a small detatchment of researchers and scientists who studied the prisoners on Ryker's Island located in the SUPER-POWERED SECTION of it. The storm was freaking out the mentalists Marionette and (V.I.L.E.'s) ApeX.

It was cool to have the heroes involve themselves with a distressed public. Fun stuff.

All the little touchs actually made a basically minor blurb into a decent playable portion of the game.

Neat huh?
G7
  

Back to top
IP Logged
 
Majestic
Justice Leaguer
*****
Offline


Guardian of Earth

Posts: 5179
Location: Seattle
Joined: Jun 8th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #17 - Sep 30th, 2009 at 5:15pm
Print Post  
Guardian7 wrote on Sep 28th, 2009 at 2:11am:
Here is some extra stuff I didn't mention in my original post on this mod.

The 5 day mystic/nightmare storm thing can be loads of fun, to spend at least one game day exploring (in my final longest "Crusader" campaign it was a game and a half - which included the Doomsday Robot).

With my (Crusaders) world pretty firmly established and the location of the U.S. Heroes (govermental, freelance and unknown) set. I totally played this out.

There were appearences/reports by/of Lightning Fist, Ebony Angel, Prankster, Justice-Avenger, Telecomm (Who was in NY) with a few C.H.E.S.S. Knights, Starlight (Girl from 2nd Ed Rulebook backcover and interior) who flew in from SF at light speed, Commander Astro (who suddely and mysteriously vanished in an unrelated event) and reports of Vortex in Southern New Jersey.

The Crusaders assisted the police against rioters, helped Emergency services fight fires and dealt with the creepy unnatural storm which in my game caused all kinds of havoc (treated like a massive thunderstorm).

They went to World Labs (Sort of Star Labs meets Project Pegasus) and some of the heroes spent time assisting them in analyzing the storm.

Stormlord (Crusher) made an appearence (keeping his distance and calling for a momentary truce) and confirmed to the Crusaders that the Storm was unnatural, turned vanishing into the darkened sky (of course PC-Thunderstar had already discovered the storm was not natural via his Cosmic Awareness).

They were also contacted by the Howard Insititute of Super Human Studies - Who had a small detatchment of researchers and scientists who studied the prisoners on Ryker's Island located in the SUPER-POWERED SECTION of it. The storm was freaking out the mentalists Marionette and (V.I.L.E.'s) ApeX.

It was cool to have the heroes involve themselves with a distressed public. Fun stuff.

All the little touchs actually made a basically minor blurb into a decent playable portion of the game.

Neat huh?
G7


I really like how you turned this into an exciting and thrilling segment of the adventure.

Well done!
  
Back to top
 
IP Logged
 
Guardian7
Avenger
****
Offline


VOLCANO MAN!!!

Posts: 413
Location: Jackson, Michigan
Joined: Aug 30th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #18 - Oct 1st, 2009 at 2:49pm
Print Post  
From the first time I read that this psychic storm/actual storm raged up and down the east coast I was like WHOA! That is a huge area of effect.
If anyone from the very beginning didn't realize the power of Apocalypse... they should have at those moments.

If this had been a comic... You would even have seen other villains reacting to this storm (like I had Stormlord... who his total motivation for going to the Crusades was fear, i.e; his own hide).

To think that villains like Motivator, Force, Possibly Shee-Ariel, Purple Mask, Intercrime and other smaller criminal organizations didn't take notice... would be losing the point of such a powerful being.
Let alone this would attract every NPC hero around that was available (as much of a pain as that can be).

To let this aspect of the mod slip by is too bad. It is a great time to get into character development.

OH… one important aspect I failed to mention  was… this harkened the coming of Sister Indigo (Who was drawn to the sinister evil of Apocalypse and thus the storm which seemed to emulate evil). Who was a serious pain in the butt to many of the PCs at first.

Apocalypse only got better as time went on. He developed a slight fixation on the Crusaders for thwarting him continuously. He was the one foe they feared above all.

This mod certainly laid the groundwork to a truly exceptional foe.

G7
  

Back to top
IP Logged
 
Captain Kurt
Sidekick
*
Offline


Gone Fishing

Posts: 28
Location: Madison
Joined: Dec 19th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #19 - Dec 23rd, 2009 at 5:37pm
Print Post  
We did this as a crossover adventure, with us heroes traveling to the world of the Elementals. The "death duel" was literally a death duel. Behometh killed one of our members, Drummer Girl. We were hoping that she'd be alive again when we returned to our home dimension but that wasn't the case.
  
Back to top
 
IP Logged
 
mel
Sidekick
*
Offline


vigilantesomething

Posts: 45
Joined: Jan 7th, 2010
Re: How would you rate Death Duel with the DESTROYERS?
Reply #20 - Jan 28th, 2010 at 1:45am
Print Post  
Could the Doombot be any cooler???? Cheesy
  
Back to top
 
IP Logged
 
mel
Sidekick
*
Offline


vigilantesomething

Posts: 45
Joined: Jan 7th, 2010
Re: How would you rate Death Duel with the DESTROYERS?
Reply #21 - Jan 28th, 2010 at 1:49am
Print Post  
Doctor Foom wrote on Sep 11th, 2009 at 5:14pm:
If Speed Demon and Indigo had fought Shapeshifter instead and clobbered her, would she be your least favorite?Ratman was a great personality. Funny backstory too. When the PCs were sneaking around the Destroyers base and found his bedroom full of comics, porn and rpgs, it was a campaign highlight. 

Not a big fan of the porn collection in Ratman's quarters. And Iron Maiden was kind of a drip. The Crusers were more my style.
  
Back to top
 
IP Logged
 
Majestic
Justice Leaguer
*****
Offline


Guardian of Earth

Posts: 5179
Location: Seattle
Joined: Jun 8th, 2009
Gender: Male
Re: How would you rate Death Duel with the DESTROYERS?
Reply #22 - Feb 1st, 2010 at 5:29pm
Print Post  
mel wrote on Jan 28th, 2010 at 1:49am:
Doctor Foom wrote on Sep 11th, 2009 at 5:14pm:
If Speed Demon and Indigo had fought Shapeshifter instead and clobbered her, would she be your least favorite?Ratman was a great personality. Funny backstory too. When the PCs were sneaking around the Destroyers base and found his bedroom full of comics, porn and rpgs, it was a campaign highlight. 

Not a big fan of the porn collection in Ratman's quarters. And Iron Maiden was kind of a drip. The Crusers were more my style.


I'm thinking they put the porn (and the RPG) stuff to show that he was nerdy and had no life (the latter being more or less the same reason Fox Mulder was into porn).
  
Back to top
 
IP Logged
 
 
>