OK, these are just rough drafts for ideas, but let me know what you think so far.
Auto Defense System - An Auto Defense System is a system of electronic defensive countermeasures and weapons designed to enhance the security of a facility. It includes a number of weapons systems, electronic sensors, and passive defense measures. As long as the facility has power, the system will remain active.
a) Point Defense System - A series of energy weapons located at various positions around the perimeter of the facility, provide defense against unauthorized access. The energy weapons may also be used to engage missiles and other large projectiles, with the appropriate penalties applied to the to-hit roll. The weapons are +4 to hit, due to a computerized targeting system, attack as Power Blast, and inflict 2d8 damage.
b) Force Screen - A force field system designed to protect the facility from attack. The field surrounds the facility providing 360 degree defense against attacks. Unlike normal force fields, this field has SR of 20. If more than 20 points of damage are inflicted in a single attack, the field is disrupted, and takes 1-3 turns to reset.
c) Sensor Suite - Acts as Heightened Senses providing a base 80% chance to detect hidden with the facility, and a 75% chance to detect danger within a 100" range outside the facility's perimeter. A skilled operator (Someone with an appropriate background, or who’s spent time training with the system), by increase their chances by up to 15%.
Other measures could include, but are not limited to electrification fields (attacks as Lightning Control, with a Paralysis Ray carrier attack) designed to incapacitate intruders, knock-out/sleeping gas (Attacks as Poison/Venom), Mystical Wards, Power Dampening Fields (GMs should take care as to how effective the field would be, as it could be unbalancing on game effects), ECM Systems (Invisibility, but only vs. electronic devices). GMs and players should feel free to experiment. As long as the players can articulate their desires to the GM, and it doesn’t unbalance the game, I say run with it.
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