TaskmasterIdentity: Unknown
Side: Evil
Affiliation: Independent Villain
Sex: Male
Age: ?
Level: 11
Training: Accuracy
Powers:
1. Mimic (Photographic Reflexes): Skills & Abilities: Taskmaster can mimic the physical abilities (not powers) and skills of others, no matter how complex, without practice. He must watch the other person’s physical movements to duplicate them. This ability is only limited by the fact that he does not possess superhuman strength or other superhuman attributes.
2. Willpower B: Through sheer force of will, Taskmaster has honed his body to tear peak human performance. +6 Points to his STR, END, and AGL
3. Heightened Defense: -4 to be hit
4. Natural Weaponry: +3 to hit, +6 damage while conscious and mobile.
5. Heightened Expertise: +4 to hit with any weapon he's trained with.
6. Taskmaster has ability to mimic voices. With just a few hours of practice, Taskmaster can fully mimic another person’s voice and speech patterns, a tool he uses for impersonation and breaking voice-activated locks.
Equipment/Weapons:
1. Sword: +2 to hit, HTH +1d6 damage.
2. Long Bow: +4 to hit, HTH+1 damage, R=Ax3.
3. Billy Club: +2 to hit, HTH+1d4 damage.
4. .45 cal. pistol: +3 to hit, 1d8 damage, R=Ax6, 8 shots.
5. Shield: Acts as 12 points Invulnerability, Front Arc only. 1 action, and a successful AGL save to block incoming attacks. PR=2 to act out of phase.
6. Gas Mask: Taskmaster’s mask is fitted with filters and lenses to protect him from the effects of gases.
7. Swing Line: +50" movement.
STR: 18
END: 19
AGIL: 21
INT: 13
CHR: 16
Origin/Background: The man who would become the Taskmaster first demonstrated unusual abilities during childhood. After watching a cowboy show on television, he found himself able to duplicate the sophisticated rope tricks he had watched the cowboy perform. Psychiatrists, called in by his mother, termed the boy's rare ability "photographic reflexes." He employed his talent several times during his youth for personal gain, most notably when he became a star quarterback of his high school football game. Upon graduation, he briefly considered a career as a crime fighter, but opted for becoming a criminal, which he perceived to be more lucrative.
Taskmaster then began a program of observing the fighting techniques of a large number of superhumanly powered adventurers through archival television news broadcasts. He initially used his fighting skills to execute several successful grand larcenies, but he had not properly anticipated the dangers involved. He decided to use his stolen capital to establish a centre for training aspiring criminals to become polished professionals. His goal was to become a major supplier for criminal organizations around the world. Designing a costume, he took the name Taskmaster.