Normal Topic Body Power: Martial Arts Kata (Read 418 times)
The Cougar
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Posts: 438
Location: McKinney, TX
Joined: Oct 4th, 2009
Gender: Male
Body Power: Martial Arts Kata
May 21st, 2010 at 3:28pm
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Kata      
  The character has a designed set of defensive moves whose purpose is to position the opponent into an unprotected position.  An action is used to perform the Kata, the character gains a cumulative  -2 to be Hit / +4 damage bonus to the Kata until the character ends the Kata by attacking or reaches their Level limit.

  When the character attacks all -1 to be hit bonuses are converted to +1 to Hit Bonuses

  Level Limit - The limit for Kata culumative bonus is the character's level * 3
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This is my attempt to create something different than the standard Natural Weaponry/Heighted Defense combo.

What are your thoughts?

Is it enough of a payoff for a character to delay attacking for 3 turns when they can attack with an additional +6 to hit / +12 damage on that next turn?
« Last Edit: May 21st, 2010 at 3:30pm by The Cougar »  

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