Hot Topic (More than 10 Replies) Liam "Skip" Tracer (Read 524 times)
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Liam "Skip" Tracer
Oct 30th, 2017 at 9:37pm
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"Skip" Tracer

Identity: Liam Tracer                                Level: 3 (+1/-1)
Side: "Good"                                            Sex:  Male
Age:   29                                                 Training: Agility
Experience: 6587                                      Occupation: Private Investigator
Powers:     4                                            Clearance: -

1.    Heightened Senses +4
2.    Heightened Senses +4
3.    Heightened Senses +2
4.    Willpower

Weight:   200              Basic Hits:  4              Humanity: 9
Strength:  9                Meta: 19                    Intelligence: 12
Endurance:  12                                             Agility: 16
Charisma:  9                                                Will: 12
Hit Mods: (1)x(1.4)x(1.1)x(1.6)x(1.1)=2.7          Hits: 11
Healing: 1.2                                                  Power: 54
Inventing: 2.0 | 36%                                     Movement: 45
Carrying:  193                                              HTH: 1d6
Damage Mod:  +3                                         Accuracy: +3


Det. Hidden:  13                                           Det. Danger: 17
Height: 5’10”                                                Wealth: 6
Knowledge Areas:  Education, Mysticism, Tumbling, Dodge

Detection Details: Hidden | Danger
Current Base: 13 | 68 (Completely unaware and eyes closed, default with Detect Danger)
Sight Only: 39 | 119 (Only Super Sight, inanimate completely natural things)
Aura Only: 52 | 136
'Meta' Only: 52 | 136
Sight and Aura: 91 | 187 (Super Sight and Aura Perception, beings and things which give off an aura)
Sight and 'Meta': 91 | 187 (Super Sight and Third Eye, things that are magical or meta, but do not give off an aura)
Aura and 'Meta': 104 | 204
Sight, Aura, and 'Meta': 143 | 255 (Super Sight, Aura Perception, and Third Eye, beings and things which give off an aura and are meta/magical/etc)


Accuracy Details:

Current Base: +4 (Level and Accuracy stat)

Without Precognition:
   Sight only: +7
   Aura only: +8
   Meta only: +8
   Sight and Aura: +11
   Sight and Meta: +11
   Aura and Meta: +12
   Sight, Aura, and Meta: +15

With Precognition:
   Sight only: +15
   Aura only: +16
   Meta only: +16
   Sight and Aura: +19
   Sight and Meta: +19
   Aura and Meta: +20
   Sight, Aura, and Meta: +23

Other Modifiers:
- Handgun: +3

Defense Details:

Current Base: -3 (Level + Dodge)
With Precognition: -11

Initiative Details:

Current Base: 16 + 1d10 (Agility + 1d10)
With Time Perception: 16 + 3d10 (Always active)
With Precognition: 24 + 3d10
« Last Edit: Apr 20th, 2018 at 8:11am by Aki »  
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Re: Liam "Skip" Tracer
Reply #1 - Oct 30th, 2017 at 9:47pm
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Precognition (Future Sense) x2 – Liam’s brain has unlocked the ability to see a few moments into the future, anticipating the attacks and movement of his opponents. Granting him the supernatural ability to always be one step ahead of the competition. 

Reflexive | Power = 1/turn
+8 to Hit, -8 to be hit, +8 to initiative. (Base 4, x2 for doubled)
Can see several seconds into the future

5 power: Can take an action spend and make an inventing roll (Int roll) to predict an event. Limit is Intelligence hours in advance


Post cognition (Past Sense) – Crime scenes seem to come alive as Liam searches for clues. Events around him unfold as if playing back reverse.

Power = 1/10 minutes in the past
Range = Will in feet (Immediate area)


Time Perception – Liam’s perception of time has changed since the incident, and whack-a-mole has lost all of its charm. Liam is able to slow down or speed up how he perceives time.

Always active | Can add +2d10 to his initiative


Sense Motive – Be it eye twitches, changes in breathing patterns, shuffling of feet, everyone has a tell, and unfortunately for them, that makes them an open book to Liam Tracer.   

Power = 5
Range = Charisma in feet.
Must hit as per Mind Control. Grants bonus as per Weakness Detection


Aura Sense – Everyone used to give off different vibes, however nowadays those vibes seem to speak to Liam.

Always Active | +4 to hit, 4x detections.


With an action, can look deeper into the aura.  Save 1d20.  The number of success above the intelligence of the user gleans more information.
     1-3: No meaningful information | 4-6: Can see their true form, or if a Meta/magical.
     7-9: Can see if someone is under mental attacks/mind control. Or their approximate experience level.
     10-12: Can see what race the being is.

Danger Sense – It’s almost as if Liam’s back is never turned to his enemies, as he seems to react to attacks coming from any direction.

Always Active | Detect Danger x4


Vitals Sense – Everything that can be hurt has a weak spot, be it an old wound or the center of their Chi. Liam’s tendency to hit people where it hurts has become quite literal.

1 action to study a target (Id20).
Bonus damage based on how effectively they were hit.
Ex. If Liam needs to roll a 15 to hit, and rolls a 5, the enemy will take +10 damage.


Super Sight – A good private investigator can see clues from a mile away… or at least Liam Tracer, PI can.

When using vision -
+3 to hit, x3 Detections


Third Eye – The weirdest part to Liam of having his senses open up was not how clear the world was, but rather how clear the worlds were.

Can see into nearby dimensions allowing Liam to see out of phase things, things veiled magically, maybe even ley lines, or rifts. Grants a detection roll to see through illusions. See if a being is a Meta by the link to the other dimensional source of power.
+4 to hit Metas, extradimensional beings, out of phase beings, etc. x4 detections when applicable


« Last Edit: Nov 20th, 2017 at 3:01pm by Aki »  
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Paul
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Re: Liam "Skip" Tracer
Reply #2 - Oct 30th, 2017 at 10:19pm
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OMG re-roll

  

Anticipation of death is worse than death itself -- Steven Segal
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Re: Liam "Skip" Tracer
Reply #3 - Oct 31st, 2017 at 10:50am
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No way, he's going to be amazing.

Hopefully not* die early on.....  10 senses should make him hard to hit Smiley
« Last Edit: Oct 31st, 2017 at 11:27am by Aki »  
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Re: Liam "Skip" Tracer
Reply #4 - Oct 31st, 2017 at 10:56am
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It's Heightened Senses, not Heightened Defense Smiley

Drop 50 lbs of weight and buy 5 powers or something. Wink

  

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Re: Liam "Skip" Tracer
Reply #5 - Oct 31st, 2017 at 11:29am
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Oh right I forgot weight can be dropped to raise stuff... I'm not sure about more powers, but maybe more stats... I rolled horrendously on stats.

Senses should give +/- to hit or be hit. These are powered senses. Spidey Senses!
  
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Re: Liam "Skip" Tracer
Reply #6 - Oct 31st, 2017 at 11:44am
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I dont think it's - to be hit, only +'s but maybe you can combine them into something hybrid, I'm sure John would allow.  Yeah drop weight and go super lite, you will get Agility pluses for being lite (I think) then beef up stats.  Should consider high INT to get more inventing points for power stunts, because you are going to need all the help you can get!

Cool
  

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Re: Liam "Skip" Tracer
Reply #7 - Oct 31st, 2017 at 2:46pm
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The latest version of V&V (3.0/Mighty Protectors) has something like 22 different Heightened Senses, so 10 should be child's play! Wink
  
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Re: Liam "Skip" Tracer
Reply #8 - Nov 1st, 2017 at 12:22am
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Future sense or Danger Senses would certainly be - to be hit!

22 senses...
  
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Re: Liam "Skip" Tracer
Reply #9 - Nov 1st, 2017 at 10:51am
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Ah I gotcha, makes sense.

But your Danger sense should be telling you to re-roll.

Roll Eyes
  

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Re: Liam "Skip" Tracer
Reply #10 - Nov 1st, 2017 at 5:34pm
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Paulie,

I am shocked. Ten Heightened Senses and all of them Powers, not skills. Total Wildcards. Pluses and minuses TBD.

If I gave you this character you would figure out a way to end up with 30 points of invulnerability and an HTH attack doing roughly 8d10 damage.

Aki will crush this and most likely kill my characters for no apparent reason
  
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Re: Liam "Skip" Tracer
Reply #11 - Nov 2nd, 2017 at 7:55am
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A heightened sense that gives pluses on HTH?  Ok i'm listening. Will be interesting to see.

And if the last part is true, I'm all for it!  Smiley

  

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Re: Liam "Skip" Tracer
Reply #12 - Nov 4th, 2017 at 1:23am
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Sheet updated. Also placing backstory here to clean up top sheet:

Poorly written Backstory/Introduction:

Liam’s office chair creaked as he leaned forward and placed the crumpled newspaper on his desk. 12:40 he thought as he stood up and glanced over at the clock. The room barely seemed to dim as he walked away from the light his desk lamp provided, as his shadowed outline was cast across the far wall by the street lights illuminating bustling city below.

He placed his hand on the receiver of the old phone as it started to ring. He wondered what Officer Davis needed at this hour while placing the phone to his ear.

“Skip?” he heard the familiar voice say in his typical worried tone.

“Evening Kev” Liam replied, “How can I help you at this hour?” as he finished his sentence, Liam turned to stare at the dusty phone in disbelief.

He glanced over through his blinds and stopped filtering out the sounds of city life. The heard the whispering chorus of sirens in the distance.

“It’s about Michael King. I’m sorry Skip, his girlfriend discovered the body thirty minutes ago in his apart-”.

“Tell her I’m on my way” Liam interjected, leaning over to grab his worn leather jacket.

“-ment. Tracy said you knew him…”

Davis’ voice trailed off, seemingly unfazed by the interruption as Liam rested the phone back on the hook. He grabbed his Smith & Wesson M&P .40 from the corner of his desk. He’d have to apologize to Davis for that the next time he saw him, however someone had just murdered Mike, and he wasn’t about to let the NOPD find to bastard before he did.
  
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Re: Liam "Skip" Tracer
Reply #13 - Nov 4th, 2017 at 7:56am
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Pretty cool. Kinda like Nic Cage in one of his movies. I only remember Jessica Biel was in it, otherwise it sucked.

I'm not seeing the HTH increases,  but nevertheless it's a really cool character! nice job!!

  

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Re: Liam "Skip" Tracer
Reply #14 - Nov 4th, 2017 at 8:23am
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Nice job!!

Maybe no HTH bonus but I was kidding about that. The Vitals sense is very damaging based of the rules for it and a base +22 to hit and the difference between the "To Hit" and roll equals damage. Damage bonus of anywhere between +1 to +42 ( roll of 1) it kind of makes up for base HTH damage

Aki played him well last night and used his knowledge of us personally as well as in character to combine with his future sense to be both incredibly annoying and quite amusing at the same time. I think it showed the character personality already. Should be a fun character to play
  
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Re: Liam "Skip" Tracer
Reply #15 - Apr 20th, 2018 at 8:12am
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Bumping because we're finally back!
  
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