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Very Hot Topic (More than 25 Replies) Guns, Gadets, and Gear (Read 22620 times)
Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #35 - Mar 27th, 2012 at 10:47pm
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any progress?
oh, and MONOMOLECULAR FLYING DISC: disrupted by high freq sonics and magnetics, attacks as HTH +6, can make 1d4 attacks per phase. 1d8+1 damage, ignores invulnerability. control gauntlet required. is like tuning radio dial to K-I-L-L.
  
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Re: Guns, Gadets, and Gear
Reply #36 - Mar 28th, 2012 at 3:41pm
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a little "I Come In Peace" for ya there.
  
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dsumner
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Re: Guns, Gadets, and Gear
Reply #37 - Mar 28th, 2012 at 4:25pm
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I've got the text for most of this put together, I'm tinkering with layout, and trying to find a little artwork to use with it. I'll do like I did with the New Powers PDF, and post it to the V&V yahoo groups for download, once I'm finished.
  

"There is no such things as a dangerous weapon, only dangerous men."

"Nemo me impune lacessit"
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Re: Guns, Gadets, and Gear
Reply #38 - Jun 30th, 2012 at 12:11pm
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Here are two devices Glare created in John's game. We still need to work out the base mechanics on the analyzer, but should be pretty easy to adapt. While a part of Glare's powered armor, they could easily be built into a rifle sized weapon:

Based on the Spectral Analyzer created by the Quidnunck, the Phase Analyzer allows the operator to scan anything in a 20' radius, and detect what dimensional frequency it is on.

The Phase Compensator incorporates ideas from Quidnunck's Ectoplasmic Cannon, allow an energy weapon to calibrate itself to another dimensional frequency (which requires the Analyzer), and allow it to now attack the being in it's own dimensional space.

Glare created these devices after encounters with a few non-corporeal beings, so he can recalibrate his light attacks to affect them. Both devices are now part of the Glare armored suit, giving him one more option for use in combat.
  

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dsumner
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Re: Guns, Gadets, and Gear
Reply #39 - Jun 30th, 2012 at 6:35pm
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Thanks Gerry, and as I've said before, you guys are more than welcome to post gear in this thread.
  

"There is no such things as a dangerous weapon, only dangerous men."

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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #40 - Jul 1st, 2012 at 12:24am
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Gerry: i likem. reminiscent of Rom's Analyzer and Neutralizer
  
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Gerry
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Re: Guns, Gadets, and Gear
Reply #41 - Jul 1st, 2012 at 12:36am
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I can't take full credit for the concept. I adapted them from some existing tech in the game world, and modified using Glare's knowledge of Dimensional Physics (which he created in the setting for humans).

Thankfully, I don't need separate devices like Rom did; it's all part of the Glare suit!
  

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dsumner
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Re: Guns, Gadets, and Gear
Reply #42 - Jul 7th, 2012 at 12:14am
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Dazzlers: A small device that emits a series of blinding flashes. Attacks as a Light Control "Flash" emitting a flash every round for 6 rounds.

  

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Re: Guns, Gadets, and Gear
Reply #43 - Jul 20th, 2012 at 6:30am
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Hmmmm.... okay.  Here's my 2 cents worth (hope it hasn't been suggested as I've not read through all the prior comments on the thread).

What about emotion grenades?  Limited 1 shot Emotion control power that can be thrown into a room and effects all within.  Examples coutd be fear (run away!! run away!!), despair (do nothing for a few rounds..."oh nothing is worth it I'm so depressed").  Or a similar thing with "mind control" grenades.  I'd call them "Compellers".  A one shot device with a pre-programmed suggestion that attacks as mind control on all in a radius.  Suggestions could include: surrender, sleep, attack (blind frenzy attacking each other in a confined area) etc  Cheesy
  
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dsumner
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Re: Guns, Gadets, and Gear
Reply #44 - Jul 20th, 2012 at 11:21am
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I'm thinking some sort of gas grenade would also work, say something similar to the Scarecrow's Fear Gas.
  

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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #45 - Jul 20th, 2012 at 5:04pm
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hmmm. how would you build the Goblin Glider? (various approaches could be valid, just interested in how other people would write it up)
  
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Ranger
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Re: Guns, Gadets, and Gear
Reply #46 - Jul 20th, 2012 at 5:07pm
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Already in the book. Flight Device, maybe even Wings Device.  Smiley
- can get jiggy and add a Power Blast and Natural Weaponry Devices also.
« Last Edit: Jul 20th, 2012 at 5:08pm by Ranger »  

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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #47 - Jul 20th, 2012 at 5:43pm
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yep, i build it as a Wings device (slower, but +3 agility lol). Plus it should be usable as a 1 shot 10d10 damage impaling attack that only hits the firer. in your face osborn! lolz
  
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dsumner
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Re: Guns, Gadets, and Gear
Reply #48 - Jul 20th, 2012 at 11:14pm
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Bill Kropp wrote on Jul 20th, 2012 at 5:04pm:
hmmm. how would you build the Goblin Glider? (various approaches could be valid, just interested in how other people would write it up)


Or it could be a Special Vehicle, with flight as one of its abilities.
  

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Re: Guns, Gadets, and Gear
Reply #49 - Jul 21st, 2012 at 12:11am
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I think of it more as a vehicle, too.  But the other stuff (impaler, etc) would fit easily.

Did the glider ever have a Power Blast?  I don't seem to remember that...
  
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Re: Guns, Gadets, and Gear
Reply #50 - Jul 21st, 2012 at 3:54am
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Goblin's gliders alway seem to be able to fire pumpkins and stuff. Dom's got it right with the Special Vehicle route  Wink
  

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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #51 - Jul 21st, 2012 at 3:57am
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see, from a metagame perspective, as a vehicle itll be megafragile and swiftly targeted by smartass players. from an in-comic perspective, these things dont happen to it... it comes when called (seemingly from limbo lol) & seems to vanish whenever landing
  
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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #52 - Jul 21st, 2012 at 4:00am
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visually, its a vehicle, but in function, its more like a device. and goblin weaponry is strictly goblin carried. the glider's only weapon is a sharp point (and maybe a smokescreen contrail)
  
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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #53 - Jul 21st, 2012 at 4:03am
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doc ock poses a challenge, and to a lesser extent Stilt-man's armor. so much less and so much more than simple Stretching.
  
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Re: Guns, Gadets, and Gear
Reply #54 - Jul 21st, 2012 at 4:08am
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The glider possessed a wide array of armaments, including heat-seeking and smart missiles, machine guns, extending blades, a flamethrower and a pumpkin bomb dispenser/launcher.
  

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Re: Guns, Gadets, and Gear
Reply #55 - Jul 21st, 2012 at 5:49am
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Bill Kropp wrote on Jul 21st, 2012 at 4:03am:
doc ock poses a challenge, and to a lesser extent Stilt-man's armor. so much less and so much more than simple Stretching.


Doc Oc could be Bionics, and Stilt Man, armor with Stretching and Speed Bonus.
  

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Re: Guns, Gadets, and Gear
Reply #56 - Jul 21st, 2012 at 12:14pm
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SuperWannabe wrote on Jul 20th, 2012 at 6:30am:
What about emotion grenades?  Limited 1 shot Emotion control power that can be thrown into a room and effects all within.  Examples coutd be fear (run away!! run away!!), despair (do nothing for a few rounds..."oh nothing is worth it I'm so depressed").  Or a similar thing with "mind control" grenades.  I'd call them "Compellers".  A one shot device with a pre-programmed suggestion that attacks as mind control on all in a radius.  Suggestions could include: surrender, sleep, attack (blind frenzy attacking each other in a confined area) etc  Cheesy


I am currently playing a character with an emotion control device would like to see how you guys work these. For Stalker's "Fear Gaze" I am assuming that it projects a frequency that the targets brain registers as a fear stimulus.  You guys got me thinking,will have to research a bit
  

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Re: Guns, Gadets, and Gear
Reply #57 - Jul 21st, 2012 at 12:19pm
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hey found an article! Yes it may be a bit to science, but I like a bit of science in my make believe  Cheesy

http://www.sciencedaily.com/releases/2006/09/060920193424.htm
  

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Re: Guns, Gadets, and Gear
Reply #58 - Jul 21st, 2012 at 1:03pm
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Emotion control grenades.  You are talking about MadBombs!
  

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Re: Guns, Gadets, and Gear
Reply #59 - Jul 21st, 2012 at 3:35pm
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oh noes! teh evil weaponz of the Secret Empire! i smell william taurey or maybe that guy w the normal name...
  
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Bill Kropp
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Re: Guns, Gadets, and Gear
Reply #60 - Jul 21st, 2012 at 3:37pm
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oh, abt Stiltman: his stretching doesnt provide stretch defense, ability to alter shape, or even his reach, really. kinda gives increased size with no weight multiplier too
  
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Re: Guns, Gadets, and Gear
Reply #61 - Jul 22nd, 2012 at 3:32pm
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Avatar wrote on Jul 21st, 2012 at 12:19pm:
hey found an article! Yes it may be a bit to science, but I like a bit of science in my make believe  Cheesy

http://www.sciencedaily.com/releases/2006/09/060920193424.htm


Nice, they even seem to acknowledge that Emotion Control exists!

>>>"These results significantly enhance our understanding of the neurobiology underlying psychiatric disorders involving emotional control, such as post traumatic stress disorder (PTSD) or depression."<<<
  
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Re: Guns, Gadets, and Gear
Reply #62 - Sep 9th, 2012 at 3:11pm
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Bullet Resistant Fabric: Developed by the US government for use by law enforcement, diplomats, and the US military, the fabric is composed of a light weight synthetic material that provides 4-8 points of Invulnerability to the wearer, depending on the amount of material used in the manufacturing of the garment being worn. Some common applications are bullet resistant suits for diplomats, and law enforcement personnel, or tactical vests worn by the US military.

Thermite Grenade: Attacks as Disintegration Ray, 1d12 damage. No blast radius. 

  

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Re: Guns, Gadets, and Gear
Reply #63 - Sep 25th, 2012 at 4:15pm
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Looks badass! I like a lot of this stuff.

Also, there's a typo under Stealth Suit - it says "Stealth Shit" lol.
  
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Re: Guns, Gadets, and Gear
Reply #64 - Sep 25th, 2012 at 11:57pm
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Ok.. this thread Rocks! Stealing EVERYTHING! lol!

I LOVE Gadgets!

dsumner wrote on Dec 28th, 2011 at 8:24pm:
Just out of curiosity, how many of you guys would be interested in seeing a free pdf of all this stuff, and a few new items?


Ooooowhhhhhh  Me me me me me! Smiley

But I do have some questions for Dsummer...

How would or could these devices theoretically affect Thunderbolt...?

Leechers: Small devices, that could be attached to electrical devices. They'd act like a Devitalization Ray attack, draining 3d6 power for the device for 3 turns, more than one device can be attached.

Scramblers: Small devices that when attached to an electronic device, and activated, they disrupt them for 2d4 turns.

Electro Magnetic Pulse (EMP) Grenades: When detonated, they disrupt all electrical/electronic devices within a 3" blast radius for 3 turns. Cars shut down, computer screens go blank, the lights go out, etc.

Also I've attached a PDF of the devices compiled... its crude and probably improperly categorized but it is all in one place at least.

EDIT 1# - Updated PDF with Ordinance: Torpedo stats [09/30/2012]

EDIT 2# - Updated PDF with Ordinance: "From the Depths of Space" Torpedo stats [10/21/2012 - 06:04:10]

EDIT 3# - Updated PDF with V&V organization of categories of Devices. [10/21/2012 - 10:23:30]

EDIT 4# - Updated PDF New Devices and missed NTZ drug. [04/16/2013 - 12:16:20]

EDIT 5# - Updated PDF Ordinance - Repulser Mine. [05/02/2013 - 07:00:35]

« Last Edit: May 2nd, 2013 at 8:02am by Thunderbolt »  

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Re: Guns, Gadets, and Gear
Reply #65 - Oct 20th, 2012 at 6:13pm
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Re: Guns, Gadets, and Gear
Reply #66 - Oct 21st, 2012 at 7:04am
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Updated PDF file with "From the Depths of Space" torpedo stats.  Enjoy!
  

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Re: Guns, Gadets, and Gear
Reply #67 - Oct 21st, 2012 at 11:09am
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Hey, that's nice work, Thunderbolt!

The organization is fine, but if you were concerned about it just organize it the same way V&V does:
Technological Ranged Weapons
Muscle-powered Ranged Weapons
Explosives
Brawling Weapons

You can also say "Unique Weapons" (Thor's hammer, etc) and "Mounted Weapons".
  
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Re: Guns, Gadets, and Gear
Reply #68 - Oct 21st, 2012 at 11:22am
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Display Name wrote on Oct 21st, 2012 at 11:09am:
Hey, that's nice work, Thunderbolt!

The organization is fine, but if you were concerned about it just organize it the same way V&V does:
Technological Ranged Weapons
Muscle-powered Ranged Weapons
Explosives
Brawling Weapons

You can also say "Unique Weapons" (Thor's hammer, etc) and "Mounted Weapons".


Great suggestions... will do.  Updated!
  

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Re: Guns, Gadets, and Gear
Reply #69 - Oct 22nd, 2012 at 2:20pm
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Ranger wrote on Oct 20th, 2012 at 6:13pm:


The following site calculated the cost of the armor to be quite significantly higher, as did Forbes and TIME MagazineGrin
  
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