Ok.. this thread Rocks! Stealing EVERYTHING! lol!
I LOVE Gadgets!
dsumner wrote on Dec 28
th, 2011 at 8:24pm:
Just out of curiosity, how many of you guys would be interested in seeing a free pdf of all this stuff, and a few new items?
Ooooowhhhhhh Me me me me me!
But I do have some questions for Dsummer...
How would or could these devices theoretically affect Thunderbolt...?
Leechers: Small devices, that could be attached to electrical devices. They'd act like a Devitalization Ray attack, draining 3d6 power for the device for 3 turns, more than one device can be attached.
Scramblers: Small devices that when attached to an electronic device, and activated, they disrupt them for 2d4 turns.
Electro Magnetic Pulse (EMP)
Grenades: When detonated, they disrupt all electrical/electronic devices within a 3" blast radius for 3 turns. Cars shut down, computer screens go blank, the lights go out, etc.
Also I've attached a PDF of the devices compiled... its crude and probably improperly categorized but it is all in one place at least.
EDIT 1# - Updated PDF with Ordinance: Torpedo stats [09/30/2012]
EDIT 2# - Updated PDF with Ordinance:
"From the Depths of Space" Torpedo stats [10/21/2012 - 06:04:10]
EDIT 3# - Updated PDF with V&V organization of categories of Devices. [10/21/2012 - 10:23:30]
EDIT 4# - Updated PDF New Devices and missed NTZ drug. [04/16/2013 - 12:16:20]
EDIT 5# - Updated PDF Ordinance - Repulser Mine. [05/02/2013 - 07:00:35]