Hammer wrote on Dec 22
nd, 2009 at 7:50pm:
I've pondered this as well, trying to explain how a even a thug with a baseball bat can hit a non-corporeal character with a "1." I guess truly anything is possible?
Yeah, some game systems don't allow that, and I guess I can understand. The way I rationalize it is this:
A non-corporeal character in comics, like Kitty Pride or Vision (I suppose his might be Vibratory) can often solidify
some of their body, often enough to grab someone or something. I reason that that "1" (or other low number from an accurate combatant) is just their body being a
tiny bit materialized. In other words, even if
MOST of the molecules are slipping through their body, perhaps a bit of the energy is getting through, or maybe 1 out of every 10 molecules is being impacted.
This logic doesn't work as well when you have someone who is so ghost-like that they can't even physically pick up a piece of paper (like Astral Projection), but for most cases it still makes a bit of sense. As we talked about in another thread, the thing that does damage is usually the
speed of an object (moreso than the brute force), so I can imagine that
some kinetic damage could result from something passing through even a non-corporeal form, when it's fast enough.
For gameplay purposes, it still makes it fun when one has at least a
tiny chance of hitting. Even if you know you have to roll a "1", at least it gives you
some hope. Knowing that you can't possibly harm an opponent can be extremely frustrating. Note that I don't think this should
always apply; I think a good GM will occasionally throw an adversary at his or her players that is immune to all physical damage (perhaps due to magic or whatever). But as "common" as non-corporeal, vibratory, astral, etc. characters are in V&V, it would mean a lot of frustration for many players.
At least in the groups I've played in, the majority have had physical characters (by physical I mean meat and potatoes superpowers as are rolled on the Powers and Skills tables). If magic and/or psionic characters are common (and able to damage said ghostly foes), then it might not be as big of a deal for a particular GM.