If you haven't seen the "Maxima" character yet, then you can download it at the Yahoo! group "V&V":
http://f1.grp.yahoofs.com/v1/QLx6TIHTGMUoSG6MStEWfkmpUr_nxFTzHM_SBgNV4nVPmlNoRlg...This thread is dedicated to everyone who's ever wanted to get some action with this chick.
I'll start with some errata, background notes, current situation notes and maybe post a few "Danger Room" situation results.
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Gray areas of errata:
1) Armor A somehow gave her 1-4 additional abilities (just like Armor B normally does). But this can be justified by saying that in "some uncountable future era" they've developed cybernetic technology to perfection. So even though her armor is technically "A" it has "B" characteristics. Also, these additional abilites were noted during character creation, so there's no need to call this "errata"
2) Invulnerability doesn't specify a type of damage that it doesn't work against, but this need not be established at character creation. Suggestion: germs/chemical power (see her origin)
3) Agility Modifier would normally be incorrect, but her Armor A specifies "no agility loss", so it's not errata either
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Black/white areas of errata:
Armor A:
1) Adaptation is PR of 1 per hour and/or per attack (not "1/hour or turn of defense")
2) Heightened Speed initiative bonus is +34 (not +33 because it should be rounded up)
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Origin/Background notes
The "uncountable future human era" can be no further than "a few dozen centuries". This means no more than 3600 years (few = 3, dozen = 12 times 100 years). So a GM could probably give a reasonably accurate estimate of the time frame where Maxima is from within a few decades. There's a problem with such a massive amount of time: ripples made in the early 21st century would fade within a few hundred/thousand years. So even if Maxima completed her mission and destroyed Prima 1, then something else could EASILY occur to make the war come to pass anyway. So the GM is not going to run out of potential adventure plots to save the future...
"1 human in 10 million" means that out of a population of exactly 6 billion you would have 600 survivors. The Earth would probably double or triple this population amount before population control becomes enforced planetwide. So assume about 2000 survivors worldwide. Also this would not include humans living off-planet since the implication is that only the planet Earth is the battleground. It could be further assumed that humans existing off-planet would "abandon the Earth to it's fate", so the struggle for survival of the scientists on Earth would not be unreasonable.
Unfortunately, finding a GROUP of seven scientists in 600 - 2000 random survivors (worldwide) is too much of a stretch since there's no communications networks, no transportation, etc. Most random survivors will probably be seperated by dozens/hundreds/thousands of miles. So the seven scientists would have to have made preparations for survival prior to the war. This works well with Maxima's origin story because the scientists are dealing with "diminishing resources, power, and time" which implies they had made preparations in advance.
Oh boy, here's a tough one: Maxima is a toddler!? She was only a month old when she was sent on her mission! I saw something by Jeff Dee that said published characters don't age. So this concept might be tough to incorporate in your campaign. This can be useful for explaining why Maxima hasn't joined any superhero groups: she's immature. This doesn't have to mean that she's a brat, but more like those Supergirl comics that were printed in 2006 or so. You basically had Superman's powers in the body of a teenage girl. And no one really trusted her because she was too inexperienced. It seemed to me they did a fairly decent job of portraying the "teen angst" thing. Supergirl wasn't "clumsy" in the sense that she had low agility, but she was "clumsy" in the sense that teenagers tend to be. Maxima might be portrayed in a similar manner; you can say that her education compensates a little and makes her at least as mature as a teenager. And so no one really trusts her yet.
Being inexperienced also means her powers are more likely to "fail". Meaning she DETECTS danger but doesn't RECOGNIZE it, for instance. This can be applied on a case-by-case basis to help the GM get some "cheap shots" in so Maxima won't overrun his campaign.
And who's this "Neville Taylor" character? There's a few things you could do with him: 1) Kill him off early, 2) Let him be recruited by C.H.E.S.S. to assist Maxima, 3) Let him MARRY Maxima to give her a secret identity and citizenship, etc. Killing him off is not recommended and should only be done if you want Maxima to be a villain. Marriage would probably depend on how Maxima responds to Neville. This in itself could create it's own adventure module since women are unpredictable. It's likely the only men she met prior to Neville were the scientists and these guys were probably old and also sickly from the environment. It's doubtful that she ventured outside while in the future since she was only a month old when she was sent back in time. But you could say that one night she sneaked out because of curiosity and encountered a mutant or whatever. So Neville would be the first man she met (aside from the scientists) that wasn't a monster trying to kill/rape her and even saved her life. And if he gave her flowers while she was sick (ie: "Get Well Soon!"), then he would automatically receive a Heightened Charisma bonus because she's probably never seen live flowers before. As far as involving C.H.E.S.S., she would eventually have to register because it's illegal not to. However, C.H.E.S.S. is unlikely to assist her because her story is too vague. But they're certain to make note of her story for possible future reference (can't take any chances).
Now what EXACTLY is "Prima 1"? Is it a weapon? Organization? Robot/android? Codename for a person? Vigilante name? Exotic metal?
Here's some thoughts:
"Prima" obviously means "Primary" so this is either a "primary weapon" (ie: doomsday weapon) or anything that denotes the best, main or leadership position.
"1" probably means "first in a series" so it won't be the last!
Since Maxima was specifically designed to take out Prima 1, then it must be the name of something that requires super strength/defenses/speed to take out. Prima 1 cannot fly because Maxima can't. It cannot travel through dimensions either for the same reason. And etc. Make sure it's something that "fits". So Prima 1 will probably not be a rocket weapon (although it could be a bomb). It should probably have some surprises, too, because the scientists that designed Maxima: 1) couldn't think of everything and 2) might be wrong anyway. Also, Prima 1 has a potential range of planetwide since the story doesn't extend beyond Earth (as far as we know; but this may be wrong).
As for her arch-enemy, Motivator seems a good candidate because everyone loves a good cat fight. Dr. Apocalypse would probably be another good candidate since he doesn't mind breaking a few eggs in his ambition for power (and Maxima was sent to stop global destruction). Combining Motivator and Dr. Apocalypse might even be necessary.