Majestic wrote on Apr 15
th, 2010 at 2:16pm:
Hey, that's cool if you can get away without it!Most groups I've seen have functioned in somewhat of a paramilitary fashion, at least in regards to combat and quick decisions on the battlefield.If you can get away without it, more power to you!
One other note is that - especially with certain personalities - it can lead to some tremendous role-playing opportunities!
As much as I love Trek, I don't get into the whole military schpeal with superheroes. As for tremendous role-playing opportunities, I think you can have that with or without a given leader.
You already pointed out that you might have more than one leader depending on the situation. Why stop with two.
"Storm, you'll be the leader when it comes to aerial maneuvers and weather manipulation...
"Colossus, you'll be the leader when it comes to lifting heavy objects and acting like you're shy when you're really just kinda dull...
"Nightcrawler, you'll lead when we have to hide in the dark and make whoopy-cushion noises...
"Iceman, you are the leader of keeping the beer cold."