Gerry wrote on Aug 19
th, 2012 at 6:29am:
Ramble wrote on Aug 19
th, 2012 at 4:10am:
[quote author=313626332536440 link=1278521487/414#414 date=1345329336]
Homefront will cover some WWII adventures in the USA.
Sounds good. I take it the bad guys will be a mix of regular bad guys and Axis villains?
Ramble wrote on Aug 19
th, 2012 at 4:10am:
[quote author=313626332536440 link=1278521487/414#414 date=1345329336]
Super Soldiers will cover 30 WWII superhumans (Germans, Americans, Japanese, Italians, Canadians, Russians, and the UK).
So it's not all super soldiers, just supers from different nations? I take it all of them have actual super powers, and aren't necessarily "mystery men" types?
Ramble wrote on Aug 19
th, 2012 at 4:10am:
[quote author=313626332536440 link=1278521487/414#414 date=1345329336]
Frontlines will cover some WWII adventures around the world, but outside the main theatre of war.
Sounds good
Ramble wrote on Aug 19
th, 2012 at 4:10am:
[quote author=313626332536440 link=1278521487/414#414 date=1345329336]
If we have fan support for these, then we can consider doing more in the Pacific and Central Europe (in short, the core of war).
Ramble
Well, I'll definitely get them. Even if I don't use them for V&V, I can always use them for another game. Converting isn't too hard.
Very perceptive. Yes, Homefront will be two (or possibly 3 adventures) that take place on U.S. soil, where the Axis are trying to leave the US focused on internal issues and not on the war in Europe. They can do this by using a few subtle supers/spies to stir things up without giving the Americans a credible reason to assume Axis involvement.
WWIISS is essentially a full package of supers who could be found in a variety of scenairos in a WWII campaign. While there are a few purely skilled folks in the book, most are have devices, psionics, superpowers, etc, to keep them alive. Never understood how Union Jack in Marvel had the guts to put on a costume... and he was armed with a pistol!
Glad to hear you're pumped about the set. I think we'll need to include a few ways that approach a WWII campaign at some point for the players and GM's that aren't ready to do a few campaign of WWII.
Ramble