Display Name wrote on Sep 28
th, 2012 at 2:26am:
Yeah, polarboy & Bill Kropp are good for checking math. Or you can use Ypsilanti's spreadsheet. There are several grammatical errors, too. I wouldn't sweat it, though. Your ideas are your strength.
That's why when I used to write magazine articles, I had my editor look over any, and everything I wrote.
Display Name wrote on Sep 28
th, 2012 at 2:26am:
1) The Prejudice says "see below". Is there further information regarding this weakness, or is it simply pointing the reader to the reaction modifiers?
It's a reference to his reaction mods.
Display Name wrote on Sep 28
th, 2012 at 2:26am:
2) What kind of vessels fire torpedoes? I'm pretty sure submarines do. Is there anything else that fires them?
Any sea vessel or aircraft, that's been properly equipped can fire them. They've been mounted on submarines, ships, boats, helicopters, and fixed wing aircraft.
Display Name wrote on Sep 28
th, 2012 at 2:26am:
3) Are there stats for the torpedoes anywhere? Rate of fire, range, accuracy, speed, & damage?
Since so many people have asked for stats, I'll go back through the various modules/supplements and see if some have already been published. If not, I'll see about whipping up some rules for them.
Display Name wrote on Sep 28
th, 2012 at 2:26am:
I like the anti-hero concept and the fact that the players won't know quite what to expect from him each time they encounter him.
I'll see about whipping up some plot seeds for him as an extra added bonus.