House Rules House Rules
Post your rules here for discussion.
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Disintegration ray
It can be activated in defense, it's in the defense column.
But i don't see in the RAW the cost of it (action, Power point(s)... ?)

Started Jul 26th, 2016 at 11:29am by merteuil
2 628 Last Post Jul 27th, 2016 at 11:12am
By: merteuil
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Heightened Strength and HTH
Optional Rule:
A character with Heightened Strength A gets +2 to hit in unarmed HTH combat.
A character with Heightened Strength B gets +3 to hit in unarmed HTH combat.

Started Jul 18th, 2016 at 9:48pm by polarboy
3 701 Last Post Jul 20th, 2016 at 10:50am
By: Klystron - Ex Member
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Long-term Effects from Fighting
Lately I’ve been reading a bunch about Muhammad Ali in magazines like TIME and Sports Illustrated, and about how most neurologist and experts say that repeated blows to the head can lead to CTE and ot...

Started Jun 28th, 2016 at 2:38pm by Majestic
3 805 Last Post Jun 29th, 2016 at 6:29pm
By: Majestic
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Throw it! How fast can I throw this truck?
My carrying capacity is 30000.
This truck weighs 5000 pounds.
How FAST can I throw it? 
Is it (30000-5000)/10" like magnetics?  2500" per turn?
Is it (30000-5000)/100" like jumpi...

Started Apr 15th, 2016 at 3:05pm by Phrennzy
17 3170 Last Post Apr 25th, 2016 at 2:17pm
By: Ironnerd
Hot Topic (More than 10 Replies)
The Knock Out Roll
  Any experienced GM knows that  a character with 300 points can be taken out really fast by a good knock out roll. 
  You shot  Smasher with a rocket.  He takes 80 damage and rolls with 10 of i...

Started Feb 10th, 2016 at 9:30pm by John
13 2464 Last Post Apr 17th, 2016 at 3:13pm
By: Ironnerd
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Chemical Power
OK. Great Power that I don't use enough and plan and using with more NPC's. I remeber rolling it as a player once and immediately making up the Villain Adamantium Man. Tough but boring and could not h...

Started Mar 30th, 2016 at 8:38pm by THE ONI
6 1273 Last Post Apr 14th, 2016 at 6:08pm
By: Klystron - Ex Member
Hot Topic (More than 10 Replies)
Mutant Power: Super!
  I was trying to come up with a way to stat out Superman or Captain Marvel, or even the Flash.  Seems that DC's heroes are a bit out of  V&V range.   Then I had an idea.   
   What if they only...

Started Dec 20th, 2010 at 4:36pm by John
11 3169 Last Post Apr 11th, 2016 at 5:41pm
By: Imaginos
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Special Requirement as a Weakness
Ok, I'm trolling for ideas here. I've never really been too creative with a Special Requirement as a weakness. Typically, I'll use something that I think will enhance role play or guide how an NPC or ...

Started Mar 31st, 2016 at 8:33am by Klystron (Ex Member)
3 826 Last Post Apr 11th, 2016 at 5:37pm
By: Imaginos
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Combat Condition
Since the game allows players to continue fighting even below 0 HP (consuming their PP pool instead), i decided to spice up things, borrowing Star Wars Saga Edition RPG's rule of Combat Condition, adj...

Started Mar 4th, 2016 at 2:41am by Razor_Fangs
This topic contains 1 attachment
19 3245 Last Post Apr 4th, 2016 at 1:45pm
By: Majestic
Hot Topic (More than 10 Replies)
"I thought you were dead!!?"
  Damn it.  He's dead, Jim.  Sucks.   A good villain and your players just went and killeded him.  Oh well, the GM is allowed to cheat.   And  when the GM cheats, its not cheating.   So go right ahead...

Started Dec 31st, 2014 at 7:54pm by John
10 2412 Last Post Apr 1st, 2016 at 7:59am
By: Klystron - Ex Member
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How Much 'Movement' does that Cost?
Hey I have a question a lot of V&V powers stat that they only require 'movement' to perform them.  I though there was another thread about how much movement it take to perform simple actions ...like o...

Started Mar 30th, 2016 at 6:23pm by Thunderbolt
3 807 Last Post Apr 1st, 2016 at 2:09am
By: Majestic
Very Hot Topic (More than 25 Replies)
Libraries and Labratories
  In the eternal effort to reduce accounting, and make the game run faster and smoother, I thought I would try these out.
Much like my wealth stat, I am going to issue a stat to a player or non p...

Started Oct 9th, 2012 at 9:39pm by John
31 7086 Last Post Mar 28th, 2016 at 7:35pm
By: THE ONI
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Regeneration
  I never liked the idea that you had to spend an action to regenerate.   So I have come up with this minor tweak.
You regerate once a turn, at the "between turns" phase, automatically, for no po...

Started Dec 21st, 2009 at 5:13pm by John
8 1793 Last Post Mar 28th, 2016 at 5:25pm
By: Majestic
Hot Topic (More than 10 Replies)
The Nature of Superpowers
   In my universe, all superpowers are fueled from an extra dimensional source.   Even body and Animal/Plant powers (but to a lesser extent).   All meta-humans have an abnormality in their brain where...

Started Nov 14th, 2009 at 1:52am by John
17 3904 Last Post Mar 27th, 2016 at 10:16pm
By: THE ONI
Hot Topic (More than 10 Replies)
Pcionics: Inventing
  Pcionics; Inventing:  This power permits the hero to construct inventions with only 1/10 of an inventing point.    This bonus is only good with actual inventions.  No power stunts, no deductions, no...

Started Mar 19th, 2013 at 12:38am by John
10 2136 Last Post Mar 26th, 2016 at 8:18am
By: THE ONI
Hot Topic (More than 10 Replies)
Parrying and Blocking.
  I have been thinking of making a parrying rule for years.  The problem is,  nothing I can come up with works.  Does anyone have a successful blocking or parrying rule?

Started Jul 28th, 2009 at 10:43pm by John
16 4928 Last Post Mar 24th, 2016 at 1:33pm
By: John
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New Power: Auto Save.
This character picks ONE attribute and always makes their save against that attribute.  If you use a success system, they make the roll as if they rolled exactly their attribute.
Ex: Smarty Pant...

Started Mar 21st, 2016 at 11:18am by John
6 1069 Last Post Mar 22nd, 2016 at 11:43pm
By: John
Very Hot Topic (More than 25 Replies)
What Rules Confuse You?
Since this is the area where we can  "post our house rules or to talk about rules in general", I figured I would ask a pretty basic question, that will no doubt lead to some rather "interesting" discu...

Started Jul 9th, 2015 at 9:51am by Ironnerd
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This topic contains 3 attachments
107 20915 Last Post Mar 15th, 2016 at 6:07pm
By: Majestic
Hot Topic (More than 10 Replies)
Alternative Telekinesys
Since i'm dealing with a psionic character, i decided to re-evaluate how Telekinesys works.
I never understood why TK's main stat is STR, but since i didn't have to deal with PCs with this power ...

Started Feb 21st, 2016 at 7:07pm by Razor_Fangs
14 2248 Last Post Mar 4th, 2016 at 1:43am
By: Razor_Fangs
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Latent "Wild Card" Power
During the character generation process, sometimes a player rolls a "wild card' power like Mutant Power or Body Power or Psionics but can't decide what to choose. One way to handle the situation is to...

Started Jan 26th, 2016 at 12:03pm by polarboy
7 1228 Last Post Feb 28th, 2016 at 4:51pm
By: Shadow-Dragon15
Pages Pages: 3 4 [5] 6 7 ... 26
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