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The Villains and Vigilantes Forum. Check out our latest discussion threads! › The Hall of Justice › House Rules |
House Rules
Post your rules here for discussion. (Moderators: John, Paul)
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Topics: 517
Posts: 6475 |
Pages: 3 4 [5] 6 7 ... 26 |
Disintegration ray
It can be activated in defense, it's in the defense column.
But i don't see in the RAW the cost of it (action, Power point(s)... ?) Started Jul 26th, 2016 at 11:29am by merteuil |
2 | 628 |
Jul 27th, 2016 at 11:12am By: merteuil |
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Heightened Strength and HTH
Optional Rule:
A character with Heightened Strength A gets +2 to hit in unarmed HTH combat. A character with Heightened Strength B gets +3 to hit in unarmed HTH combat. Started Jul 18th, 2016 at 9:48pm by polarboy |
3 | 701 |
Jul 20th, 2016 at 10:50am By: Klystron - Ex Member |
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Long-term Effects from Fighting
Lately I’ve been reading a bunch about Muhammad Ali in magazines like TIME and Sports Illustrated, and about how most neurologist and experts say that repeated blows to the head can lead to CTE and ot...
Started Jun 28th, 2016 at 2:38pm by Majestic |
3 | 805 |
Jun 29th, 2016 at 6:29pm By: Majestic |
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Throw it! How fast can I throw this truck?
My carrying capacity is 30000.
This truck weighs 5000 pounds. How FAST can I throw it? Is it (30000-5000)/10" like magnetics? 2500" per turn? Is it (30000-5000)/100" like jumpi... Started Apr 15th, 2016 at 3:05pm by Phrennzy |
17 | 3170 |
Apr 25th, 2016 at 2:17pm By: Ironnerd |
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The Knock Out Roll
Any experienced GM knows that a character with 300 points can be taken out really fast by a good knock out roll.
You shot Smasher with a rocket. He takes 80 damage and rolls with 10 of i... Started Feb 10th, 2016 at 9:30pm by John |
13 | 2464 |
Apr 17th, 2016 at 3:13pm By: Ironnerd |
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Chemical Power
OK. Great Power that I don't use enough and plan and using with more NPC's. I remeber rolling it as a player once and immediately making up the Villain Adamantium Man. Tough but boring and could not h...
Started Mar 30th, 2016 at 8:38pm by THE ONI |
6 | 1273 |
Apr 14th, 2016 at 6:08pm By: Klystron - Ex Member |
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Mutant Power: Super!
I was trying to come up with a way to stat out Superman or Captain Marvel, or even the Flash. Seems that DC's heroes are a bit out of V&V range. Then I had an idea.
What if they only... Started Dec 20th, 2010 at 4:36pm by John |
11 | 3169 |
Apr 11th, 2016 at 5:41pm By: Imaginos |
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Special Requirement as a Weakness
Ok, I'm trolling for ideas here. I've never really been too creative with a Special Requirement as a weakness. Typically, I'll use something that I think will enhance role play or guide how an NPC or ...
Started Mar 31st, 2016 at 8:33am by Klystron (Ex Member) |
3 | 826 |
Apr 11th, 2016 at 5:37pm By: Imaginos |
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Combat Condition
Since the game allows players to continue fighting even below 0 HP (consuming their PP pool instead), i decided to spice up things, borrowing Star Wars Saga Edition RPG's rule of Combat Condition, adj...
Started Mar 4th, 2016 at 2:41am by Razor_Fangs |
19 | 3245 |
Apr 4th, 2016 at 1:45pm By: Majestic |
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"I thought you were dead!!?"
Damn it. He's dead, Jim. Sucks. A good villain and your players just went and killeded him. Oh well, the GM is allowed to cheat. And when the GM cheats, its not cheating. So go right ahead...
Started Dec 31st, 2014 at 7:54pm by John |
10 | 2412 |
Apr 1st, 2016 at 7:59am By: Klystron - Ex Member |
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How Much 'Movement' does that Cost?
Hey I have a question a lot of V&V powers stat that they only require 'movement' to perform them. I though there was another thread about how much movement it take to perform simple actions ...like o...
Started Mar 30th, 2016 at 6:23pm by Thunderbolt |
3 | 807 |
Apr 1st, 2016 at 2:09am By: Majestic |
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Libraries and Labratories
In the eternal effort to reduce accounting, and make the game run faster and smoother, I thought I would try these out.
Much like my wealth stat, I am going to issue a stat to a player or non p... Started Oct 9th, 2012 at 9:39pm by John |
31 | 7086 |
Mar 28th, 2016 at 7:35pm By: THE ONI |
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Regeneration
I never liked the idea that you had to spend an action to regenerate. So I have come up with this minor tweak.
You regerate once a turn, at the "between turns" phase, automatically, for no po... Started Dec 21st, 2009 at 5:13pm by John |
8 | 1793 |
Mar 28th, 2016 at 5:25pm By: Majestic |
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The Nature of Superpowers
In my universe, all superpowers are fueled from an extra dimensional source. Even body and Animal/Plant powers (but to a lesser extent). All meta-humans have an abnormality in their brain where...
Started Nov 14th, 2009 at 1:52am by John |
17 | 3904 |
Mar 27th, 2016 at 10:16pm By: THE ONI |
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Pcionics: Inventing
Pcionics; Inventing: This power permits the hero to construct inventions with only 1/10 of an inventing point. This bonus is only good with actual inventions. No power stunts, no deductions, no...
Started Mar 19th, 2013 at 12:38am by John |
10 | 2136 |
Mar 26th, 2016 at 8:18am By: THE ONI |
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Parrying and Blocking.
I have been thinking of making a parrying rule for years. The problem is, nothing I can come up with works. Does anyone have a successful blocking or parrying rule?
Started Jul 28th, 2009 at 10:43pm by John |
16 | 4928 |
Mar 24th, 2016 at 1:33pm By: John |
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New Power: Auto Save.
This character picks ONE attribute and always makes their save against that attribute. If you use a success system, they make the roll as if they rolled exactly their attribute.
Ex: Smarty Pant... Started Mar 21st, 2016 at 11:18am by John |
6 | 1069 |
Mar 22nd, 2016 at 11:43pm By: John |
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107 | 20915 |
Mar 15th, 2016 at 6:07pm By: Majestic |
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Alternative Telekinesys
Since i'm dealing with a psionic character, i decided to re-evaluate how Telekinesys works.
I never understood why TK's main stat is STR, but since i didn't have to deal with PCs with this power ... Started Feb 21st, 2016 at 7:07pm by Razor_Fangs |
14 | 2248 |
Mar 4th, 2016 at 1:43am By: Razor_Fangs |
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Latent "Wild Card" Power
During the character generation process, sometimes a player rolls a "wild card' power like Mutant Power or Body Power or Psionics but can't decide what to choose. One way to handle the situation is to...
Started Jan 26th, 2016 at 12:03pm by polarboy |
7 | 1228 |
Feb 28th, 2016 at 4:51pm By: Shadow-Dragon15 |
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