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What I Am Going To Do...
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Started Dec 19th, 2009 at 8:10pm by AslanC (Ex Member)
4 939 Last Post Dec 22nd, 2009 at 5:52pm
By: AslanC - Ex Member
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V&V SRD?
So I finished reading V&V last night, and while I didn't read every power (the print is way too small) I remember someone here saying they had a word document of the rules, sort of like an srd.
I...

Started Dec 19th, 2009 at 7:59pm by AslanC (Ex Member)
3 899 Last Post Dec 20th, 2009 at 12:52am
By: Justice - Ex Member
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My Thread For Rules Questions/Clarifications
Rather than start a whole new topic each time I have rules questions, I will just add to this one as I go.
So to start;
1] Levels.  What are the real benefits of going up levels and what is ...

Started Dec 15th, 2009 at 11:14pm by AslanC (Ex Member)
21 3223 Last Post Dec 19th, 2009 at 10:19pm
By: Hammer
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Taming Ice Powers
  While I hardly am an advocate of toning down powers.  In fact, I am usually accused of making powers TOO powerful.  I mean, we are supposed to be SUPER hereos.  However, I do feel that ice powers is...

Started Nov 4th, 2009 at 5:13pm by John
15 2639 Last Post Dec 18th, 2009 at 6:25pm
By: Majestic
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GM Ideas: Criminal Dossiers
Some of my earliest players wanted information about the super villains at large. That seemed like a reasonable request. So I decided to adapt an idea already in place on the covers of the Most Wanted...

Started Dec 16th, 2009 at 1:12am by polarboy
This topic contains 1 attachment
1 563 Last Post Dec 16th, 2009 at 6:25pm
By: Majestic
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Robot/Android Appearances
In the rules, robots determine their human appearance by rolling 1d100 minus 30 (with zero or less meaning that no one would recognize them as human).
I basically allow robots with even a 1% hum...

Started Sep 9th, 2009 at 11:18pm by polarboy
This topic contains 1 attachment
5 1228 Last Post Dec 14th, 2009 at 4:28pm
By: Justice - Ex Member
Very Hot Topic (More than 25 Replies)
Armor B
Here's a fairly recent addendum I've spelled out regarding Armor: Type B:
2.7 SUPER POWER DESCRIPTIONS
Armor: (p. 10)
B: For technological or magical armor, as a general rule the added weight is equal to...

Started Nov 26th, 2009 at 6:31pm by Majestic
27 4589 Last Post Dec 8th, 2009 at 6:30pm
By: Justice - Ex Member
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Illusions A: Applications
After reviewing the way characters use Illusions A in many of the published materials, here are some guidelines I'd suggest when using this power.
Each of the following requires one action per tu...

Started Dec 4th, 2009 at 2:22am by polarboy
7 1963 Last Post Dec 8th, 2009 at 2:39am
By: polarboy
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Crossover Rules
Has anyone ever incorporated rules from other games into V&V? Which games tend to fit the best with the V&V game system?
I'm primarily looking for games with detailed rules about spies and detect...

Started Oct 21st, 2009 at 1:30am by eLock
12 2352 Last Post Dec 7th, 2009 at 7:50pm
By: Hammer
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Leveling Damage Powers
Years back, I created a leveling system for the powers and the combat table.  Using proportions, I kept the table, but gave everything a base 11 to hit.  Here were my house rule write ups for this:<br...

Started Dec 1st, 2009 at 4:45pm by Imaginos
This topic contains 1 attachment
7 1630 Last Post Dec 5th, 2009 at 11:27pm
By: Imaginos
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Force Field
  I hate the way force fields were done in the rules.  It was almost like having a weakness.
  So here is my retooling for it.
One action to set up.  One action a turn to maintain.  Pr= 1/10...

Started Nov 29th, 2009 at 3:01am by John
5 1334 Last Post Dec 5th, 2009 at 6:38pm
By: Majestic
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Critical Hits
  Some damage is more dangerous than others.   Getting stabbed, for instance, can be more life threatening than getting punched.    V&V left out a critical hit system due to them playing a more Four C...

Started Nov 22nd, 2009 at 4:19pm by John
9 2053 Last Post Dec 5th, 2009 at 6:27pm
By: Majestic
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Charisma Modification Qualifying Roll
This is another one that we've added fairly recently to our campaign:
2.9 CHARISMA AND EXPERIENCE PROGRESSION
Charisma Modification Qualifying Roll
(p. 20)
If a character has a Heightened Charisma,...

Started Nov 26th, 2009 at 6:37pm by Majestic
3 906 Last Post Dec 5th, 2009 at 4:29pm
By: Majestic
Hot Topic (More than 10 Replies)
Speed Bonus
I'm not sure if anyone started a thread on this topic.
I recall a long time ago when speed bonus used to be on my list of dump stats (i.e powers to dump when you need to, against a weakness or as...

Started Nov 15th, 2009 at 10:10pm by Skydiver
10 2246 Last Post Nov 30th, 2009 at 11:12pm
By: Justice - Ex Member
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Good Idea
  You guys have given me a good idea, it will be a lot of work, but its a good idea.
  I will put all my house rules in one thread and model it after the rule book.   
  It will be like an a...

Started Nov 27th, 2009 at 7:27pm by John
1 655 Last Post Nov 27th, 2009 at 11:27pm
By: Hammer
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New Power: Webbing
WEBBING
Treated as a chemical power.  Roll the damage for a chemical attack, and give it a 'carrying capacity' of 100 lbs times the damage roll (as absorption of carrying  capacity). If the oppon...

Started Nov 24th, 2009 at 3:50pm by Imaginos
7 1683 Last Post Nov 27th, 2009 at 3:32pm
By: Majestic
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Paralysis Ray
Here's our homebrewed rules regarding Paralysis Ray:
2.7 SUPER POWER DESCRIPTIONS
Paralysis Ray: (p. 15)
The effects of a Paralysis Ray can be excessive and even unbalancing to a campaign. It is recommen...

Started Nov 26th, 2009 at 6:33pm by Majestic
2 812 Last Post Nov 26th, 2009 at 7:53pm
By: Hammer
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Willpower: Parameters
Willpower is loosely decribed in the rulebook, and handled in various ways in the published adventures and sourcebooks. Here are my default guidelines for the ability.
Willpower A: PR = 1 per turn used...

Started Nov 14th, 2009 at 10:53pm by polarboy
6 1551 Last Post Nov 25th, 2009 at 3:14pm
By: Imaginos
Hot Topic (More than 10 Replies)
Movement
  Every time I play I make a big announcement about how this time, I am going to keep track of movement points.  Its become a running gag.   
   Well  most of it should be taken track by the play...

Started Nov 9th, 2009 at 12:49am by John
12 2394 Last Post Nov 25th, 2009 at 2:20pm
By: Imaginos
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New Power: The Swarm Infection
Back in 1999 (yeah, I know I know), I had an idea for a villain that was a swarm of demonic creatures.  It was a single entity, had one attack, but consisted of a multitude of small demonic humanoids....

Started Nov 24th, 2009 at 4:03pm by Imaginos
0 507 Last Post Nov 24th, 2009 at 4:03pm
By: Imaginos
Pages Pages: 19 20 [21] 22 23 ... 26
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