House Rules House Rules
Post your rules here for discussion.
(Moderators: John, Paul)
Topics: 517
Posts: 6475
Pages Pages: 21 22 [23] 24 25 26
There are no actions to perform.
 
Subject / Started By Replies Views Last Post Sort (Z-A)
Normal Topic
Body Power: Asgardian
For all you Thor fans - who love Norse mythology but needed a little justification for these guys sailing ships among stars, speaking Shakespearian English, etc.
Body Power: Mythical Being [Demigod]
A) Immortality - P...

Started Jan 4th, 2010 at 2:46pm by Justice (Ex Member)
1 603 Last Post Jan 4th, 2010 at 3:19pm
By: John
Normal Topic
Weakness Detection
Inpired by polarboy's alternate ideas for powers (like the awesome one for Mute under the "Weakness Ideas" thread), I thought I'd post the two alternate ideas I usually use for Weakness Detection:<br ...

Started Dec 30th, 2009 at 3:55pm by Majestic
4 1006 Last Post Jan 4th, 2010 at 2:31pm
By: Justice - Ex Member
Normal Topic
Weakness Ideas
Here's an idea for Low Self-Control adapted from early D&D rules for magic weapons with an ego/will score.
Weakness Description:
One or more of the character's devices has a technological glitch (...

Started Dec 27th, 2009 at 3:32am by polarboy
3 856 Last Post Dec 30th, 2009 at 3:42pm
By: Majestic
Hot Topic (More than 10 Replies)
Surgery
Fighting crime is a dangerous business.  Sometimes you have to go under the knife!    With my critical hit rules, surgery is sometimes the only way to regain hits or to get back on your feet.  Here...

Started Apr 18th, 2009 at 11:30pm by John
12 2211 Last Post Dec 29th, 2009 at 3:31pm
By: John
Normal Topic
Poison/Venom Ideas
Here's one of my ideas for a poison/venom. It could also work as a magical curse.
Poison/Venom: Degeneration
Description:
This poison attacks as Chemical Power and turns opponents' recuperative abilitie...

Started Dec 26th, 2009 at 10:45pm by polarboy
5 1346 Last Post Dec 29th, 2009 at 3:13pm
By: Majestic
Hot Topic (More than 10 Replies)
Body Power Option
Many characters in comics and science fiction have a distinctly unconventional appearance that doesn't help them in any discernable way--and doesn't hinder them much either.
With that in mind, he...

Started Sep 10th, 2009 at 12:07am by polarboy
This topic contains 1 attachment
16 2906 Last Post Dec 29th, 2009 at 2:10am
By: polarboy
Very Hot Topic (More than 25 Replies) Poll
Poll: Do you use the combat rules as written?
Okay, I'm interested in knowing how close folks follow to the combat rules.  Do you do everything straight by the book?  Do you have some things you've tossed out?  Did you totally revamp the system?<...

Started Dec 16th, 2009 at 4:37pm by Imaginos
This topic contains 1 attachment
28 4531 Last Post Dec 23rd, 2009 at 6:44pm
By: Doctor Foom
Hot Topic (More than 10 Replies)
Structural Damage
  How do you deal with structural damage?   I say that if you dont exceed the structrual rating in one phase, then the thing remains intact.   For instance,  to break a one foot concret wall one must ...

Started Nov 3rd, 2009 at 7:18pm by John
12 2071 Last Post Dec 22nd, 2009 at 6:44pm
By: Majestic
Normal Topic
What I Am Going To Do...
Removed by user

Started Dec 19th, 2009 at 8:10pm by AslanC (Ex Member)
4 934 Last Post Dec 22nd, 2009 at 5:52pm
By: AslanC - Ex Member
Normal Topic
V&V SRD?
So I finished reading V&V last night, and while I didn't read every power (the print is way too small) I remember someone here saying they had a word document of the rules, sort of like an srd.
I...

Started Dec 19th, 2009 at 7:59pm by AslanC (Ex Member)
3 894 Last Post Dec 20th, 2009 at 12:52am
By: Justice - Ex Member
Hot Topic (More than 10 Replies)
My Thread For Rules Questions/Clarifications
Rather than start a whole new topic each time I have rules questions, I will just add to this one as I go.
So to start;
1] Levels.  What are the real benefits of going up levels and what is ...

Started Dec 15th, 2009 at 11:14pm by AslanC (Ex Member)
21 3198 Last Post Dec 19th, 2009 at 10:19pm
By: Hammer
Hot Topic (More than 10 Replies)
Taming Ice Powers
  While I hardly am an advocate of toning down powers.  In fact, I am usually accused of making powers TOO powerful.  I mean, we are supposed to be SUPER hereos.  However, I do feel that ice powers is...

Started Nov 4th, 2009 at 5:13pm by John
15 2624 Last Post Dec 18th, 2009 at 6:25pm
By: Majestic
Normal Topic
GM Ideas: Criminal Dossiers
Some of my earliest players wanted information about the super villains at large. That seemed like a reasonable request. So I decided to adapt an idea already in place on the covers of the Most Wanted...

Started Dec 16th, 2009 at 1:12am by polarboy
This topic contains 1 attachment
1 560 Last Post Dec 16th, 2009 at 6:25pm
By: Majestic
Normal Topic
Robot/Android Appearances
In the rules, robots determine their human appearance by rolling 1d100 minus 30 (with zero or less meaning that no one would recognize them as human).
I basically allow robots with even a 1% hum...

Started Sep 9th, 2009 at 11:18pm by polarboy
This topic contains 1 attachment
5 1223 Last Post Dec 14th, 2009 at 4:28pm
By: Justice - Ex Member
Very Hot Topic (More than 25 Replies)
Armor B
Here's a fairly recent addendum I've spelled out regarding Armor: Type B:
2.7 SUPER POWER DESCRIPTIONS
Armor: (p. 10)
B: For technological or magical armor, as a general rule the added weight is equal to...

Started Nov 26th, 2009 at 6:31pm by Majestic
27 4568 Last Post Dec 8th, 2009 at 6:30pm
By: Justice - Ex Member
Normal Topic
Illusions A: Applications
After reviewing the way characters use Illusions A in many of the published materials, here are some guidelines I'd suggest when using this power.
Each of the following requires one action per tu...

Started Dec 4th, 2009 at 2:22am by polarboy
7 1953 Last Post Dec 8th, 2009 at 2:39am
By: polarboy
Hot Topic (More than 10 Replies)
Crossover Rules
Has anyone ever incorporated rules from other games into V&V? Which games tend to fit the best with the V&V game system?
I'm primarily looking for games with detailed rules about spies and detect...

Started Oct 21st, 2009 at 1:30am by eLock
12 2345 Last Post Dec 7th, 2009 at 7:50pm
By: Hammer
Normal Topic
Leveling Damage Powers
Years back, I created a leveling system for the powers and the combat table.  Using proportions, I kept the table, but gave everything a base 11 to hit.  Here were my house rule write ups for this:<br...

Started Dec 1st, 2009 at 4:45pm by Imaginos
This topic contains 1 attachment
7 1624 Last Post Dec 5th, 2009 at 11:27pm
By: Imaginos
Normal Topic
Force Field
  I hate the way force fields were done in the rules.  It was almost like having a weakness.
  So here is my retooling for it.
One action to set up.  One action a turn to maintain.  Pr= 1/10...

Started Nov 29th, 2009 at 3:01am by John
5 1327 Last Post Dec 5th, 2009 at 6:38pm
By: Majestic
Normal Topic
Critical Hits
  Some damage is more dangerous than others.   Getting stabbed, for instance, can be more life threatening than getting punched.    V&V left out a critical hit system due to them playing a more Four C...

Started Nov 22nd, 2009 at 4:19pm by John
9 2041 Last Post Dec 5th, 2009 at 6:27pm
By: Majestic
Pages Pages: 21 22 [23] 24 25 26
There are no actions to perform.
 
Normal Topic Normal Topic
Sticky Topic Sticky Topic
Locked Topic Locked Topic
Locked Topic Sticky Locked Topic
Moved Topic Moved Topic
Global Announcement Global Announcement
Locked Global Announcement Locked Global Announcement
Hot Topic (More than 10 Replies) Hot Topic (More than 10 Replies)
Very Hot Topic (More than 25 Replies) Very Hot Topic (More than 25 Replies)
You can view Topics in this Board.

You cannot post replies to Topics in this Board.
You cannot start new Topics in this Board.
You cannot post Attachments in this Board.
You cannot start Polls in this Board.
 
  ‹ Board Index   Top  
>